@ -56,8 +56,7 @@ static void destroy_buffer(struct wlr_gles2_buffer *buffer) {
wlr_addon_finish ( & buffer - > addon ) ;
struct wlr_egl_context prev_ctx ;
wlr_egl_save_context ( & prev_ctx ) ;
wlr_egl_make_current ( buffer - > renderer - > egl ) ;
wlr_egl_make_current ( buffer - > renderer - > egl , & prev_ctx ) ;
push_gles2_debug ( buffer - > renderer ) ;
@ -208,7 +207,7 @@ struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *wlr_renderer) {
static void gles2_destroy ( struct wlr_renderer * wlr_renderer ) {
struct wlr_gles2_renderer * renderer = gles2_get_renderer ( wlr_renderer ) ;
wlr_egl_make_current ( renderer - > egl );
wlr_egl_make_current ( renderer - > egl , NULL );
struct wlr_gles2_texture * tex , * tex_tmp ;
wl_list_for_each_safe ( tex , tex_tmp , & renderer - > textures , link ) {
@ -247,8 +246,7 @@ static struct wlr_render_pass *gles2_begin_buffer_pass(struct wlr_renderer *wlr_
struct wlr_gles2_renderer * renderer = gles2_get_renderer ( wlr_renderer ) ;
struct wlr_egl_context prev_ctx = { 0 } ;
wlr_egl_save_context ( & prev_ctx ) ;
if ( ! wlr_egl_make_current ( renderer - > egl ) ) {
if ( ! wlr_egl_make_current ( renderer - > egl , & prev_ctx ) ) {
return NULL ;
}
@ -276,8 +274,7 @@ GLuint wlr_gles2_renderer_get_buffer_fbo(struct wlr_renderer *wlr_renderer,
GLuint fbo = 0 ;
struct wlr_egl_context prev_ctx = { 0 } ;
wlr_egl_save_context ( & prev_ctx ) ;
if ( ! wlr_egl_make_current ( renderer - > egl ) ) {
if ( ! wlr_egl_make_current ( renderer - > egl , & prev_ctx ) ) {
return 0 ;
}
@ -305,8 +302,7 @@ static struct wlr_render_timer *gles2_render_timer_create(struct wlr_renderer *w
timer - > renderer = renderer ;
struct wlr_egl_context prev_ctx ;
wlr_egl_save_context ( & prev_ctx ) ;
wlr_egl_make_current ( renderer - > egl ) ;
wlr_egl_make_current ( renderer - > egl , & prev_ctx ) ;
renderer - > procs . glGenQueriesEXT ( 1 , & timer - > id ) ;
wlr_egl_restore_context ( & prev_ctx ) ;
@ -318,8 +314,7 @@ static int gles2_get_render_time(struct wlr_render_timer *wlr_timer) {
struct wlr_gles2_renderer * renderer = timer - > renderer ;
struct wlr_egl_context prev_ctx ;
wlr_egl_save_context ( & prev_ctx ) ;
wlr_egl_make_current ( renderer - > egl ) ;
wlr_egl_make_current ( renderer - > egl , & prev_ctx ) ;
GLint64 disjoint ;
renderer - > procs . glGetInteger64vEXT ( GL_GPU_DISJOINT_EXT , & disjoint ) ;
@ -353,8 +348,7 @@ static void gles2_render_timer_destroy(struct wlr_render_timer *wlr_timer) {
struct wlr_gles2_renderer * renderer = timer - > renderer ;
struct wlr_egl_context prev_ctx ;
wlr_egl_save_context ( & prev_ctx ) ;
wlr_egl_make_current ( renderer - > egl ) ;
wlr_egl_make_current ( renderer - > egl , & prev_ctx ) ;
renderer - > procs . glDeleteQueriesEXT ( 1 , & timer - > id ) ;
wlr_egl_restore_context ( & prev_ctx ) ;
free ( timer ) ;
@ -521,7 +515,7 @@ struct wlr_renderer *wlr_gles2_renderer_create_with_drm_fd(int drm_fd) {
}
struct wlr_renderer * wlr_gles2_renderer_create ( struct wlr_egl * egl ) {
if ( ! wlr_egl_make_current ( egl )) {
if ( ! wlr_egl_make_current ( egl , NULL )) {
return NULL ;
}