backend/drm: add missing wlr_egl_unset_current

master
Simon Ser 5 years ago committed by Drew DeVault
parent cfed5766b7
commit d28a7da95d

@ -967,6 +967,8 @@ static bool drm_connector_set_cursor(struct wlr_output *output,
return false;
}
wlr_egl_unset_current(&plane->surf.renderer->egl);
plane->cursor_enabled = true;
}

@ -361,15 +361,17 @@ void drm_fb_move(struct wlr_drm_fb *new, struct wlr_drm_fb *old) {
}
bool drm_surface_render_black_frame(struct wlr_drm_surface *surf) {
struct wlr_renderer *renderer = surf->renderer->wlr_rend;
if (!drm_surface_make_current(surf, NULL)) {
return false;
}
struct wlr_renderer *renderer = surf->renderer->wlr_rend;
wlr_renderer_begin(renderer, surf->width, surf->height);
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 1.0 });
wlr_renderer_end(renderer);
wlr_egl_unset_current(&surf->renderer->egl);
return true;
}
@ -413,6 +415,8 @@ struct gbm_bo *drm_fb_acquire(struct wlr_drm_fb *fb, struct wlr_drm_backend *drm
return NULL;
}
wlr_egl_unset_current(&mgpu->renderer->egl);
fb->mgpu_bo = gbm_surface_lock_front_buffer(mgpu->gbm);
if (!fb->mgpu_bo) {
wlr_log(WLR_ERROR, "Failed to lock front buffer");

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