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@ -44,9 +44,9 @@ static bool gles2_texture_is_opaque(struct wlr_texture *wlr_texture) {
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}
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}
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static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
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uint32_t stride, uint32_t width, uint32_t height,
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uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x,
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uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
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uint32_t dst_y, const void *data) {
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const void *data) {
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struct wlr_gles2_texture *texture =
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struct wlr_gles2_texture *texture =
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get_gles2_texture_in_context(wlr_texture);
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get_gles2_texture_in_context(wlr_texture);
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@ -55,11 +55,9 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
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return false;
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return false;
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}
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}
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const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
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const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(
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if (fmt == NULL) {
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texture->wl_format);
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wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt);
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assert(fmt);
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return false;
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}
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// TODO: what if the unpack subimage extension isn't supported?
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// TODO: what if the unpack subimage extension isn't supported?
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PUSH_GLES2_DEBUG;
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PUSH_GLES2_DEBUG;
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@ -167,6 +165,7 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
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texture->height = height;
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texture->height = height;
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texture->type = WLR_GLES2_TEXTURE_GLTEX;
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texture->type = WLR_GLES2_TEXTURE_GLTEX;
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texture->has_alpha = fmt->has_alpha;
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texture->has_alpha = fmt->has_alpha;
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texture->wl_format = fmt->wl_format;
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PUSH_GLES2_DEBUG;
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PUSH_GLES2_DEBUG;
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@ -203,6 +202,7 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
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texture->wl_drm = data;
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texture->wl_drm = data;
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EGLint fmt;
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EGLint fmt;
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texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
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texture->image = wlr_egl_create_image_from_wl_drm(egl, data, &fmt,
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texture->image = wlr_egl_create_image_from_wl_drm(egl, data, &fmt,
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&texture->width, &texture->height, &texture->inverted_y);
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&texture->width, &texture->height, &texture->inverted_y);
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if (texture->image == NULL) {
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if (texture->image == NULL) {
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@ -283,6 +283,7 @@ struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
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texture->height = attribs->height;
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texture->height = attribs->height;
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texture->type = WLR_GLES2_TEXTURE_DMABUF;
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texture->type = WLR_GLES2_TEXTURE_DMABUF;
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texture->has_alpha = true;
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texture->has_alpha = true;
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texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
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texture->inverted_y =
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texture->inverted_y =
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(attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0;
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(attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0;
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