@ -283,7 +283,7 @@ void wlr_output_destroy_global(struct wlr_output *output);
* renderer . After initialization , this function may invoked again to reinitialize
* the allocator and renderer to different values .
*
* Call this function prior to any call to wlr_output_ attach_render ( ) ,
* Call this function prior to any call to wlr_output_ begin_render_pass ( ) ,
* wlr_output_commit ( ) or wlr_output_cursor_create ( ) .
*
* The buffer capabilities of the provided must match the capabilities of the
@ -347,7 +347,7 @@ void wlr_output_enable_adaptive_sync(struct wlr_output *output, bool enabled);
* hardware and software permit this .
*
* This only affects the format of the output buffer used when rendering ,
* as with wlr_output_ attach_render ( ) . It has no impact on the cursor buffer
* as with wlr_output_ begin_render_pass ( ) . It has no impact on the cursor buffer
* format , or on the formats supported for direct scan - out ( see also
* wlr_output_attach_buffer ( ) ) .
*
@ -391,19 +391,6 @@ void wlr_output_transformed_resolution(struct wlr_output *output,
*/
void wlr_output_effective_resolution ( struct wlr_output * output ,
int * width , int * height ) ;
/**
* Attach the renderer ' s buffer to the output . Compositors must call this
* function before rendering . After they are done rendering , they should call
* wlr_output_commit ( ) to submit the new frame . The output needs to be
* enabled .
*
* If non - NULL , ` buffer_age ` is set to the drawing buffer age in number of
* frames or - 1 if unknown . This is useful for damage tracking .
*
* If the compositor decides not to render after calling this function , it
* must call wlr_output_rollback ( ) .
*/
bool wlr_output_attach_render ( struct wlr_output * output , int * buffer_age ) ;
/**
* Attach a buffer to the output . Compositors should call wlr_output_commit ( )
* to submit the new frame . The output needs to be enabled .
@ -450,7 +437,7 @@ void wlr_output_set_layers(struct wlr_output *output,
*/
bool wlr_output_test ( struct wlr_output * output ) ;
/**
* Commit the pending output state . If wlr_output_ attach_render ( ) has been
* Commit the pending output state . If wlr_output_ begin_render_pass ( ) has been
* called , the pending frame will be submitted for display and a ` frame ` event
* will be scheduled .
*
@ -721,7 +708,18 @@ bool wlr_output_configure_primary_swapchain(struct wlr_output *output,
/**
* Begin a render pass on this output .
*
* Same as wlr_output_attach_render ( ) , but returns a struct wlr_render_pass .
* Compositors can call this function to begin rendering . After the render pass
* has been submitted , they should call wlr_output_commit_state ( ) to submit the
* new frame .
*
* On error , NULL is returned . Creating a render pass on a disabled output is
* an error .
*
* The state describes the output changes the rendered frame will be
* committed with . A NULL state indicates no change .
*
* If non - NULL , buffer_age is set to the drawing buffer age in number of
* frames or - 1 if unknown . This is useful for damage tracking .
*/
struct wlr_render_pass * wlr_output_begin_render_pass ( struct wlr_output * output ,
struct wlr_output_state * state , int * buffer_age , struct wlr_render_timer * timer ) ;