Refactor EGL handling

master
Drew DeVault 7 years ago
parent 4aaf76cb66
commit c24351681f

@ -39,6 +39,13 @@ void wlr_backend_destroy(struct wlr_backend *backend) {
free(backend);
}
struct wlr_egl *wlr_backend_get_egl(struct wlr_backend *backend) {
if (!backend->impl->get_egl) {
return NULL;
}
return backend->impl->get_egl(backend->state);
}
static struct wlr_backend *attempt_wl_backend(struct wl_display *display) {
struct wlr_backend *backend = wlr_wl_backend_create(display);
if (backend) {

@ -12,6 +12,7 @@
#include <wlr/interfaces/wlr_output.h>
#include <wlr/util/list.h>
#include <wlr/util/log.h>
#include <wlr/egl.h>
#include "backend/udev.h"
#include "backend/drm.h"
@ -38,9 +39,14 @@ static void wlr_drm_backend_destroy(struct wlr_backend_state *drm) {
free(drm);
}
static struct wlr_egl *wlr_drm_backend_get_egl(struct wlr_backend_state *drm) {
return &drm->renderer.egl;
}
static struct wlr_backend_impl backend_impl = {
.init = wlr_drm_backend_init,
.destroy = wlr_drm_backend_destroy
.destroy = wlr_drm_backend_destroy,
.get_egl = wlr_drm_backend_get_egl
};
static void session_signal(struct wl_listener *listener, void *data) {

@ -579,7 +579,7 @@ static bool wlr_drm_output_set_cursor(struct wlr_output_state *output,
wlr_matrix_texture(plane->matrix, plane->width, plane->height,
output->base->transform ^ WL_OUTPUT_TRANSFORM_FLIPPED_180);
plane->wlr_rend = wlr_gles2_renderer_init(&output->renderer->egl);
plane->wlr_rend = wlr_gles2_renderer_init(drm->base);
if (!plane->wlr_rend) {
return false;
}

@ -1,6 +1,5 @@
wlr_files += files(
'backend.c',
'egl.c',
'udev.c',
'session/direct-ipc.c',
'session/direct.c',

@ -38,9 +38,21 @@ static void multi_backend_destroy(struct wlr_backend_state *state) {
free(state);
}
static struct wlr_egl *multi_backend_get_egl(struct wlr_backend_state *state) {
for (size_t i = 0; i < state->backends->length; ++i) {
struct subbackend_state *sub = state->backends->items[i];
struct wlr_egl *egl = wlr_backend_get_egl(sub->backend);
if (egl) {
return egl;
}
}
return NULL;
}
struct wlr_backend_impl backend_impl = {
.init = multi_backend_init,
.destroy = multi_backend_destroy
.destroy = multi_backend_destroy,
.get_egl = multi_backend_get_egl
};
struct wlr_backend *wlr_multi_backend_create(struct wlr_session *session,

@ -4,6 +4,7 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <wayland-server.h>
#include <wlr/egl.h>
#include <wlr/backend/interface.h>
#include <wlr/interfaces/wlr_output.h>
#include <wlr/interfaces/wlr_input_device.h>
@ -95,9 +96,14 @@ static void wlr_wl_backend_destroy(struct wlr_backend_state *state) {
free(state);
}
static struct wlr_egl *wlr_wl_backend_get_egl(struct wlr_backend_state *state) {
return &state->egl;
}
static struct wlr_backend_impl backend_impl = {
.init = wlr_wl_backend_init,
.destroy = wlr_wl_backend_destroy
.destroy = wlr_wl_backend_destroy,
.get_egl = wlr_wl_backend_get_egl
};
bool wlr_backend_is_wl(struct wlr_backend *b) {

@ -68,7 +68,7 @@ int main() {
};
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_init();
state.renderer = wlr_gles2_renderer_init(compositor.backend);
wl_display_init_shm(compositor.display);
wl_compositor_init(compositor.display, &state.compositor, state.renderer);
wl_shell_init(compositor.display, &state.shell);

@ -204,7 +204,7 @@ int main(int argc, char *argv[]) {
compositor.keyboard_key_cb = handle_keyboard_key;
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_init();
state.renderer = wlr_gles2_renderer_init(compositor.backend);
state.cat_texture = wlr_render_texture_init(state.renderer);
wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ABGR8888,
cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);

@ -152,7 +152,7 @@ int main(int argc, char *argv[]) {
};
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_init();
state.renderer = wlr_gles2_renderer_init(compositor.backend);
compositor_run(&compositor);
wlr_renderer_destroy(state.renderer);

@ -104,7 +104,7 @@ int main(int argc, char *argv[]) {
};
compositor_init(&compositor);
state.renderer = wlr_gles2_renderer_init();
state.renderer = wlr_gles2_renderer_init(compositor.backend);
state.cat_texture = wlr_render_texture_init(state.renderer);
wlr_texture_upload_pixels(state.cat_texture, WL_SHM_FORMAT_ARGB8888,
cat_tex.width, cat_tex.width, cat_tex.height, cat_tex.pixel_data);

@ -12,9 +12,9 @@
#include <wlr/backend/session.h>
#include <wlr/backend/drm.h>
#include <wlr/egl.h>
#include <wlr/util/list.h>
#include <backend/egl.h>
#include <backend/udev.h>
#include "drm-properties.h"

@ -4,10 +4,10 @@
#include <wayland-client.h>
#include <wayland-server.h>
#include <wayland-egl.h>
#include <wlr/egl.h>
#include <wlr/backend/wayland.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/util/list.h>
#include "backend/egl.h"
struct wlr_backend_state {
/* local state */

@ -7,6 +7,8 @@
#include <GLES2/gl2ext.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <wlr/egl.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/util/log.h>
@ -19,8 +21,14 @@ struct pixel_format {
GLuint *shader;
};
struct wlr_renderer_state {
struct wlr_renderer *renderer;
struct wlr_egl *egl;
};
struct wlr_texture_state {
struct wlr_texture *wlr_texture;
struct wlr_egl *egl;
GLuint tex_id;
const struct pixel_format *pixel_format;
EGLImageKHR image;

@ -3,6 +3,7 @@
#include <wayland-server.h>
#include <wlr/backend/session.h>
#include <wlr/egl.h>
struct wlr_backend_impl;
struct wlr_backend_state;
@ -22,5 +23,6 @@ struct wlr_backend {
struct wlr_backend *wlr_backend_autocreate(struct wl_display *display);
bool wlr_backend_init(struct wlr_backend *backend);
void wlr_backend_destroy(struct wlr_backend *backend);
struct wlr_egl *wlr_backend_get_egl(struct wlr_backend *backend);
#endif

@ -3,12 +3,14 @@
#include <stdbool.h>
#include <wlr/backend.h>
#include <wlr/egl.h>
struct wlr_backend_state;
struct wlr_backend_impl {
bool (*init)(struct wlr_backend_state *state);
void (*destroy)(struct wlr_backend_state *state);
struct wlr_egl *(*get_egl)(struct wlr_backend_state *state);
};
struct wlr_backend *wlr_backend_create(const struct wlr_backend_impl *impl,

@ -1,5 +1,5 @@
#ifndef WLR_BACKEND_EGL_H
#define WLR_BACKEND_EGL_H
#ifndef WLR_EGL_H
#define WLR_EGL_H
#include <EGL/egl.h>
#include <EGL/eglext.h>
@ -10,12 +10,22 @@ struct wlr_egl {
EGLConfig config;
EGLContext context;
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display;
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface;
PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
PFNEGLQUERYWAYLANDBUFFERWL eglQueryWaylandBufferWL;
PFNEGLBINDWAYLANDDISPLAYWL eglBindWaylandDisplayWL;
PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL;
const char *egl_exts;
const char *gl_exts;
struct wl_display *wl_display;
};
// TODO: Allocate and return a wlr_egl
/**
* Initializes an egl context for the given platform and remote display.
* Will attempt to load all possibly required api functions.
@ -35,15 +45,9 @@ void wlr_egl_free(struct wlr_egl *egl);
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display);
/**
* Queries information about the given (potential egl/drm) buffer, returns
* the information in value.
* Refer to eglQueryWaylandBufferWL for more information about attrib and value.
* Makes only sense when a wl_display was bound to it since otherwise there
* cannot be any egl/drm buffers.
* Will only work after a wlr_egl objct was initialized and if the needed egl extension
* is present.
* Refer to the eglQueryWaylandBufferWL extension function.
*/
bool wlr_egl_query_buffer(struct wl_resource *buf,
bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf,
EGLint attrib, EGLint *value);
/**
@ -54,16 +58,14 @@ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window);
/**
* Creates an egl image from the given client buffer and attributes.
* Will only work after a wlr_egl objct was initialized and if the needed egl extension
* is present.
*/
EGLImageKHR wlr_egl_create_image(EGLenum target, EGLClientBuffer buffer,
const EGLint *attribs);
EGLImageKHR wlr_egl_create_image(struct wlr_egl *egl,
EGLenum target, EGLClientBuffer buffer, const EGLint *attribs);
/**
* Destroys an egl image created with the given wlr_egl.
*/
bool wlr_egl_destroy_image(EGLImageKHR image);
bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImageKHR image);
/**
* Returns a string for the last error ocurred with egl.

@ -43,6 +43,11 @@ void wlr_render_colored_ellipse(struct wlr_renderer *r,
*/
const enum wl_shm_format *wlr_renderer_get_formats(
struct wlr_renderer *r, size_t *len);
/**
* Returns true if this wl_buffer is a DRM buffer.
*/
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
struct wl_resource *buffer);
/**
* Destroys this wlr_renderer. Textures must be destroyed separately.
*/

@ -1,8 +1,9 @@
#ifndef _WLR_GLES2_RENDERER_H
#define _WLR_GLES2_RENDERER_H
#include <wlr/render.h>
#include <wlr/backend.h>
struct wlr_egl;
struct wlr_renderer *wlr_gles2_renderer_init();
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend);
#endif

@ -25,6 +25,8 @@ struct wlr_renderer_impl {
const float (*color)[4], const float (*matrix)[16]);
const enum wl_shm_format *(*formats)(
struct wlr_renderer_state *state, size_t *len);
bool (*buffer_is_drm)(struct wlr_renderer_state *state,
struct wl_resource *buffer);
void (*destroy)(struct wlr_renderer_state *state);
};

@ -29,6 +29,7 @@ struct wlr_surface_state {
struct wlr_surface {
struct wl_resource *resource;
struct wlr_renderer *renderer;
struct wlr_texture *texture;
struct wlr_surface_state current, pending;
const char *role; // the lifetime-bound role or null

@ -4,14 +4,12 @@
#include <gbm.h> // GBM_FORMAT_XRGB8888
#include <stdlib.h>
#include <wlr/util/log.h>
#include "backend/egl.h"
#include <wlr/egl.h>
// Extension documentation
// https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_image_base.txt.
// https://cgit.freedesktop.org/mesa/mesa/tree/docs/specs/WL_bind_wayland_display.spec
struct wlr_egl *egl_global;
const char *egl_error(void) {
switch (eglGetError()) {
case EGL_SUCCESS:
@ -49,29 +47,19 @@ const char *egl_error(void) {
}
}
// EGL extensions
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display;
PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC create_platform_window_surface;
PFNEGLCREATEIMAGEKHRPROC eglCreateImageKHR;
PFNEGLDESTROYIMAGEKHRPROC eglDestroyImageKHR;
PFNEGLQUERYWAYLANDBUFFERWL eglQueryWaylandBufferWL;
PFNEGLBINDWAYLANDDISPLAYWL eglBindWaylandDisplayWL;
PFNEGLUNBINDWAYLANDDISPLAYWL eglUnbindWaylandDisplayWL;
static bool egl_exts() {
get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
static bool egl_exts(struct wlr_egl *egl) {
egl->get_platform_display = (PFNEGLGETPLATFORMDISPLAYEXTPROC)
eglGetProcAddress("eglGetPlatformDisplayEXT");
if (!get_platform_display) {
if (!egl->get_platform_display) {
wlr_log(L_ERROR, "Failed to load EGL extension 'eglGetPlatformDisplayEXT'");
return false;
}
create_platform_window_surface = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
egl->create_platform_window_surface = (PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)
eglGetProcAddress("eglCreatePlatformWindowSurfaceEXT");
if (!get_platform_display) {
if (!egl->get_platform_display) {
wlr_log(L_ERROR,
"Failed to load EGL extension 'eglCreatePlatformWindowSurfaceEXT'");
return false;
@ -124,7 +112,7 @@ static bool egl_get_config(EGLDisplay disp, EGLConfig *out, EGLenum platform) {
bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
void *remote_display) {
if (!egl_exts()) {
if (!egl_exts(egl)) {
return false;
}
@ -133,7 +121,7 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
goto error;
}
egl->display = get_platform_display(platform, remote_display, NULL);
egl->display = egl->get_platform_display(platform, remote_display, NULL);
if (egl->display == EGL_NO_DISPLAY) {
wlr_log(L_ERROR, "Failed to create EGL display: %s", egl_error());
goto error;
@ -168,19 +156,17 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
goto error;
}
eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)
egl->eglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)
eglGetProcAddress("eglCreateImageKHR");
eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)
egl->eglDestroyImageKHR = (PFNEGLDESTROYIMAGEKHRPROC)
eglGetProcAddress("eglDestroyImageKHR");
eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWL)
egl->eglQueryWaylandBufferWL = (PFNEGLQUERYWAYLANDBUFFERWL)
(void*) eglGetProcAddress("eglQueryWaylandBufferWL");
eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWL)
egl->eglBindWaylandDisplayWL = (PFNEGLBINDWAYLANDDISPLAYWL)
(void*) eglGetProcAddress("eglBindWaylandDisplayWL");
eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWL)
egl->eglUnbindWaylandDisplayWL = (PFNEGLUNBINDWAYLANDDISPLAYWL)
(void*) eglGetProcAddress("eglUnbindWaylandDisplayWL");
egl_global = egl;
egl->gl_exts = (const char*) glGetString(GL_EXTENSIONS);
wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts);
@ -196,25 +182,22 @@ error:
}
void wlr_egl_free(struct wlr_egl *egl) {
if (egl->wl_display && eglUnbindWaylandDisplayWL) {
eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
if (egl->wl_display && egl->eglUnbindWaylandDisplayWL) {
egl->eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
}
eglDestroyContext(egl->display, egl->context);
eglTerminate(egl->display);
eglReleaseThread();
eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (egl_global == egl)
egl_global = NULL;
}
bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) {
if (!eglBindWaylandDisplayWL) {
if (!egl->eglBindWaylandDisplayWL) {
return false;
}
if (eglBindWaylandDisplayWL(egl->display, local_display)) {
if (egl->eglBindWaylandDisplayWL(egl->display, local_display)) {
egl->wl_display = local_display;
return true;
}
@ -222,35 +205,35 @@ bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display)
return false;
}
bool wlr_egl_query_buffer(struct wl_resource *buf, int attrib, int *value) {
if (!egl_global || !eglQueryWaylandBufferWL) {
bool wlr_egl_query_buffer(struct wlr_egl *egl, struct wl_resource *buf,
int attrib, int *value) {
if (!egl->eglQueryWaylandBufferWL) {
return false;
}
return eglQueryWaylandBufferWL(egl_global->display, buf, attrib, value);
return egl->eglQueryWaylandBufferWL(egl->display, buf, attrib, value);
}
EGLImage wlr_egl_create_image(EGLenum target,
EGLImage wlr_egl_create_image(struct wlr_egl *egl, EGLenum target,
EGLClientBuffer buffer, const EGLint *attribs) {
if (!egl_global || !eglCreateImageKHR) {
if (!egl->eglCreateImageKHR) {
return false;
}
return eglCreateImageKHR(egl_global->display, egl_global->context, target,
return egl->eglCreateImageKHR(egl->display, egl->context, target,
buffer, attribs);
}
bool wlr_egl_destroy_image(EGLImage image) {
if (!egl_global || !eglDestroyImageKHR) {
bool wlr_egl_destroy_image(struct wlr_egl *egl, EGLImage image) {
if (!egl->eglDestroyImageKHR) {
return false;
}
eglDestroyImageKHR(egl_global->display, image);
egl->eglDestroyImageKHR(egl->display, image);
return true;
}
EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window) {
EGLSurface surf = create_platform_window_surface(egl->display, egl->config,
EGLSurface surf = egl->create_platform_window_surface(egl->display, egl->config,
window, NULL);
if (surf == EGL_NO_SURFACE) {
wlr_log(L_ERROR, "Failed to create EGL surface: %s", egl_error());

@ -5,11 +5,12 @@
#include <GLES2/gl2ext.h>
#include <wayland-util.h>
#include <wayland-server-protocol.h>
#include <wlr/egl.h>
#include <wlr/backend.h>
#include <wlr/render.h>
#include <wlr/render/interface.h>
#include <wlr/render/matrix.h>
#include <wlr/util/log.h>
#include "backend/egl.h"
#include "render/gles2.h"
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES = NULL;
@ -123,7 +124,7 @@ static void wlr_gles2_end(struct wlr_renderer_state *state) {
}
static struct wlr_texture *wlr_gles2_texture_init(struct wlr_renderer_state *state) {
return gles2_texture_init();
return gles2_texture_init(state->egl);
}
static void draw_quad() {
@ -195,8 +196,14 @@ static const enum wl_shm_format *wlr_gles2_formats(
return formats;
}
static bool wlr_gles2_buffer_is_drm(struct wlr_renderer_state *state,
struct wl_resource *buffer) {
EGLint format;
return wlr_egl_query_buffer(state->egl, buffer, EGL_TEXTURE_FORMAT, &format);
}
static void wlr_gles2_destroy(struct wlr_renderer_state *state) {
// no-op
free(state);
}
static struct wlr_renderer_impl wlr_renderer_impl = {
@ -207,10 +214,16 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
.render_quad = wlr_gles2_render_quad,
.render_ellipse = wlr_gles2_render_ellipse,
.formats = wlr_gles2_formats,
.buffer_is_drm = wlr_gles2_buffer_is_drm,
.destroy = wlr_gles2_destroy
};
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_egl *egl) {
struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend) {
init_globals();
return wlr_renderer_init(NULL, &wlr_renderer_impl);
struct wlr_egl *egl = wlr_backend_get_egl(backend);
struct wlr_renderer_state *state = calloc(1, sizeof(struct wlr_renderer_state));
struct wlr_renderer *renderer = wlr_renderer_init(state, &wlr_renderer_impl);
state->renderer = renderer;
state->egl = egl;
return renderer;
}

@ -5,12 +5,12 @@
#include <GLES2/gl2ext.h>
#include <wayland-util.h>
#include <wayland-server-protocol.h>
#include <wlr/egl.h>
#include <wlr/render.h>
#include <wlr/render/interface.h>
#include <wlr/render/matrix.h>
#include <wlr/util/log.h>
#include "render/gles2.h"
#include "backend/egl.h"
static struct pixel_format external_pixel_format = {
.wl_format = 0,
@ -139,23 +139,25 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
return true;
}
static bool gles2_texture_upload_drm(struct wlr_texture_state *texture,
static bool gles2_texture_upload_drm(struct wlr_texture_state *tex,
struct wl_resource *buf) {
if (!glEGLImageTargetTexture2DOES) {
return false;
}
EGLint format;
if (!wlr_egl_query_buffer(buf, EGL_TEXTURE_FORMAT, &format)) {
if (!wlr_egl_query_buffer(tex->egl, buf, EGL_TEXTURE_FORMAT, &format)) {
wlr_log(L_INFO, "upload_drm called with no drm buffer");
return false;
}
wlr_egl_query_buffer(buf, EGL_WIDTH, (EGLint*) &texture->wlr_texture->width);
wlr_egl_query_buffer(buf, EGL_HEIGHT, (EGLint*) &texture->wlr_texture->height);
wlr_egl_query_buffer(tex->egl, buf, EGL_WIDTH,
(EGLint*)&tex->wlr_texture->width);
wlr_egl_query_buffer(tex->egl, buf, EGL_HEIGHT,
(EGLint*)&tex->wlr_texture->height);
EGLint inverted_y;
wlr_egl_query_buffer(buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
wlr_egl_query_buffer(tex->egl, buf, EGL_WAYLAND_Y_INVERTED_WL, &inverted_y);
GLenum target;
const struct pixel_format *pf;
@ -174,22 +176,22 @@ static bool gles2_texture_upload_drm(struct wlr_texture_state *texture,
return false;
}
gles2_texture_gen_texture(texture);
GL_CALL(glBindTexture(GL_TEXTURE_2D, texture->tex_id));
gles2_texture_gen_texture(tex);
GL_CALL(glBindTexture(GL_TEXTURE_2D, tex->tex_id));
EGLint attribs[] = { EGL_WAYLAND_PLANE_WL, 0, EGL_NONE };
texture->image = wlr_egl_create_image(EGL_WAYLAND_BUFFER_WL,
tex->image = wlr_egl_create_image(tex->egl, EGL_WAYLAND_BUFFER_WL,
(EGLClientBuffer*) buf, attribs);
if (!texture->image) {
if (!tex->image) {
wlr_log(L_ERROR, "failed to create egl image: %s", egl_error());
return false;
}
GL_CALL(glActiveTexture(GL_TEXTURE0));
GL_CALL(glBindTexture(target, texture->tex_id));
GL_CALL(glEGLImageTargetTexture2DOES(target, texture->image));
texture->wlr_texture->valid = true;
texture->pixel_format = pf;
GL_CALL(glBindTexture(target, tex->tex_id));
GL_CALL(glEGLImageTargetTexture2DOES(target, tex->image));
tex->wlr_texture->valid = true;
tex->pixel_format = pf;
return true;
}
@ -230,10 +232,11 @@ static struct wlr_texture_impl wlr_texture_impl = {
.destroy = gles2_texture_destroy,
};
struct wlr_texture *gles2_texture_init() {
struct wlr_texture *gles2_texture_init(struct wlr_egl *egl) {
struct wlr_texture_state *state = calloc(sizeof(struct wlr_texture_state), 1);
struct wlr_texture *texture = wlr_texture_init(state, &wlr_texture_impl);
state->wlr_texture = texture;
state->egl = egl;
wl_signal_init(&texture->destroy_signal);
return texture;
}

@ -1,10 +1,11 @@
wlr_files += files(
'egl.c',
'matrix.c',
'wlr_renderer.c',
'wlr_texture.c',
'gles2/pixel_format.c',
'gles2/renderer.c',
'gles2/shaders.c',
'gles2/texture.c',
'gles2/util.c',
'wlr_renderer.c',
'wlr_texture.c',
)

@ -46,3 +46,8 @@ const enum wl_shm_format *wlr_renderer_get_formats(
struct wlr_renderer *r, size_t *len) {
return r->impl->formats(r->state, len);
}
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *r,
struct wl_resource *buffer) {
return r->impl->buffer_is_drm(r->state, buffer);
}

@ -2,9 +2,9 @@
#include <stdlib.h>
#include <wayland-server.h>
#include <wlr/util/log.h>
#include <wlr/egl.h>
#include <wlr/render/interface.h>
#include <wlr/types/wlr_surface.h>
#include "backend/egl.h"
static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
wl_resource_destroy(resource);
@ -124,8 +124,7 @@ void wlr_surface_flush_damage(struct wlr_surface *surface) {
}
struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
if (!buffer) {
EGLint format;
if (wlr_egl_query_buffer(surface->current.buffer, EGL_TEXTURE_FORMAT, &format)) {
if (wlr_renderer_buffer_is_drm(surface->renderer, surface->pending.buffer)) {
wlr_texture_upload_drm(surface->texture, surface->pending.buffer);
goto release;
} else {
@ -202,6 +201,7 @@ static void destroy_surface(struct wl_resource *resource) {
struct wlr_surface *wlr_surface_create(struct wl_resource *res,
struct wlr_renderer *renderer) {
struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
surface->renderer = renderer;
surface->texture = wlr_render_texture_init(renderer);
surface->resource = res;
wl_signal_init(&surface->signals.commit);

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