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@ -14,6 +14,7 @@
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#include <wlr/render.h>
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#include <wlr/render.h>
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#include <wlr/backend.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/backend/session.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_tablet_tool.h>
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#include <wlr/types/wlr_tablet_pad.h>
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#include <wlr/types/wlr_tablet_pad.h>
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@ -28,7 +29,9 @@ struct sample_state {
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double distance;
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double distance;
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double pressure;
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double pressure;
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double x_mm, y_mm;
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double x_mm, y_mm;
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double x_tilt, y_tilt;
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double width_mm, height_mm;
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double width_mm, height_mm;
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double ring;
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struct wl_list link;
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struct wl_list link;
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float tool_color[4];
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float tool_color[4];
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float pad_color[4];
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float pad_color[4];
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@ -46,7 +49,7 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
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wlr_renderer_begin(sample->renderer, wlr_output);
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wlr_renderer_begin(sample->renderer, wlr_output);
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wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
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wlr_renderer_clear(sample->renderer, &(float[]){0.25f, 0.25f, 0.25f, 1});
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float matrix[16], view[16];
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float matrix[16];
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float distance = 0.8f * (1 - sample->distance);
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float distance = 0.8f * (1 - sample->distance);
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float tool_color[4] = { distance, distance, distance, 1 };
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float tool_color[4] = { distance, distance, distance, 1 };
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for (size_t i = 0; sample->button && i < 4; ++i) {
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for (size_t i = 0; sample->button && i < 4; ++i) {
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@ -58,22 +61,31 @@ static void handle_output_frame(struct output_state *output, struct timespec *ts
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float pad_height = sample->height_mm * scale;
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float pad_height = sample->height_mm * scale;
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float left = width / 2.0f - pad_width / 2.0f;
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float left = width / 2.0f - pad_width / 2.0f;
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float top = height / 2.0f - pad_height / 2.0f;
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float top = height / 2.0f - pad_height / 2.0f;
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wlr_matrix_translate(&matrix, left, top, 0);
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struct wlr_box box = {
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wlr_matrix_scale(&view, pad_width, pad_height, 1);
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.x = left, .y = top,
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wlr_matrix_mul(&matrix, &view, &view);
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.width = pad_width, .height = pad_height,
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wlr_matrix_mul(&wlr_output->transform_matrix, &view, &matrix);
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};
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wlr_matrix_project_box(&matrix, &box, 0, 0,
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&wlr_output->transform_matrix);
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wlr_render_colored_quad(sample->renderer, &sample->pad_color, &matrix);
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wlr_render_colored_quad(sample->renderer, &sample->pad_color, &matrix);
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if (sample->proximity) {
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if (sample->proximity) {
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wlr_matrix_translate(&matrix,
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struct wlr_box box = {
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sample->x_mm * scale - 8 * (sample->pressure + 1) + left,
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.x = sample->x_mm * scale - 8 * (sample->pressure + 1) + left,
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sample->y_mm * scale - 8 * (sample->pressure + 1) + top, 0);
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.y = sample->y_mm * scale - 8 * (sample->pressure + 1) + top,
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wlr_matrix_scale(&view,
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.width = 16 * (sample->pressure + 1),
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16 * (sample->pressure + 1),
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.height = 16 * (sample->pressure + 1),
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16 * (sample->pressure + 1), 1);
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};
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wlr_matrix_mul(&matrix, &view, &view);
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wlr_matrix_project_box(&matrix, &box, 0, sample->ring,
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wlr_matrix_mul(&wlr_output->transform_matrix, &view, &matrix);
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&wlr_output->transform_matrix);
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wlr_render_colored_ellipse(sample->renderer, &tool_color, &matrix);
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wlr_render_colored_quad(sample->renderer, &tool_color, &matrix);
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box.x += sample->x_tilt;
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box.y += sample->y_tilt;
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box.width /= 2;
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box.height /= 2;
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wlr_matrix_project_box(&matrix, &box, 0, 0,
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&wlr_output->transform_matrix);
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wlr_render_colored_quad(sample->renderer, &tool_color, &matrix);
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}
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}
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wlr_renderer_end(sample->renderer);
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wlr_renderer_end(sample->renderer);
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@ -97,6 +109,12 @@ static void handle_tool_axis(struct tablet_tool_state *tstate,
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if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_PRESSURE)) {
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if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_PRESSURE)) {
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sample->pressure = event->pressure;
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sample->pressure = event->pressure;
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}
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}
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if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_TILT_X)) {
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sample->x_tilt = event->tilt_x;
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}
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if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_TILT_Y)) {
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sample->y_tilt = event->tilt_y;
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}
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}
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}
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static void handle_tool_proximity(struct tablet_tool_state *tstate,
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static void handle_tool_proximity(struct tablet_tool_state *tstate,
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@ -125,7 +143,7 @@ static void handle_tool_button(struct tablet_tool_state *tstate,
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static void handle_pad_button(struct tablet_pad_state *pstate,
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static void handle_pad_button(struct tablet_pad_state *pstate,
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uint32_t button, enum wlr_button_state state) {
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uint32_t button, enum wlr_button_state state) {
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struct sample_state *sample = pstate->compositor->data;
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struct sample_state *sample = pstate->compositor->data;
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float default_color[4] = { 0.75, 0.75, 0.75, 1.0 };
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float default_color[4] = { 0.5, 0.5, 0.5, 1.0 };
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if (state == WLR_BUTTON_RELEASED) {
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if (state == WLR_BUTTON_RELEASED) {
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memcpy(sample->pad_color, default_color, sizeof(default_color));
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memcpy(sample->pad_color, default_color, sizeof(default_color));
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} else {
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} else {
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@ -139,11 +157,19 @@ static void handle_pad_button(struct tablet_pad_state *pstate,
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}
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}
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}
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}
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static void handle_pad_ring(struct tablet_pad_state *pstate,
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uint32_t ring, double position) {
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struct sample_state *sample = pstate->compositor->data;
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if (position != -1) {
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sample->ring = -(position * (M_PI / 180.0));
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}
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}
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int main(int argc, char *argv[]) {
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int main(int argc, char *argv[]) {
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wlr_log_init(L_DEBUG, NULL);
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wlr_log_init(L_DEBUG, NULL);
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struct sample_state state = {
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struct sample_state state = {
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.tool_color = { 1, 1, 1, 1 },
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.tool_color = { 1, 1, 1, 1 },
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.pad_color = { 0.75, 0.75, 0.75, 1.0 }
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.pad_color = { 0.5, 0.5, 0.5, 1.0 }
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};
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};
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struct compositor_state compositor = { 0,
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struct compositor_state compositor = { 0,
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.data = &state,
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.data = &state,
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@ -152,6 +178,7 @@ int main(int argc, char *argv[]) {
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.tool_proximity_cb = handle_tool_proximity,
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.tool_proximity_cb = handle_tool_proximity,
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.tool_button_cb = handle_tool_button,
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.tool_button_cb = handle_tool_button,
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.pad_button_cb = handle_pad_button,
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.pad_button_cb = handle_pad_button,
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.pad_ring_cb = handle_pad_ring,
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};
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};
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compositor_init(&compositor);
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compositor_init(&compositor);
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