Added example

master
Scott Anderson 7 years ago
parent b3dd1b5f95
commit bee3560f13

@ -110,6 +110,9 @@ Function and type names should be prefixed with `wlr_submodule_` (e.g. `struct
wlr_drm_plane`, `wlr_output_set_cursor`). For static functions and types local
to a file, the names chosen aren't as important.
For include guards, use the header's filename relative to include. Uppercase
all of the characters, and replace any invalid characters with an underscore.
### Construction/Destruction Functions
For functions that are responsible for constructing and destructing an object,
@ -134,6 +137,64 @@ Try to keep the use of macros to a minimum, especially if a function can do the
job. If you do need to use them, try to keep them close to where they're being
used and `#undef` them after.
## Meson Coding Style
## Example
```c
struct wlr_backend *wlr_backend_autocreate(struct wl_display *display) {
struct wlr_backend *backend;
if (getenv("WAYLAND_DISPLAY") || getenv("_WAYLAND_DISPLAY")) {
backend = attempt_wl_backend(display);
if (backend) {
return backend;
}
}
const char *x11_display = getenv("DISPLAY");
if (x11_display) {
return wlr_x11_backend_create(display, x11_display);
}
// Attempt DRM+libinput
struct wlr_session *session = wlr_session_create(display);
if (!session) {
wlr_log(L_ERROR, "Failed to start a DRM session");
return NULL;
}
int gpu = wlr_session_find_gpu(session);
if (gpu == -1) {
wlr_log(L_ERROR, "Failed to open DRM device");
goto error_session;
}
backend = wlr_multi_backend_create(session);
if (!backend) {
goto error_gpu;
}
struct wlr_backend *libinput = wlr_libinput_backend_create(display, session);
if (!libinput) {
goto error_multi;
}
struct wlr_backend *drm = wlr_drm_backend_create(display, session, gpu);
if (!drm) {
goto error_libinput;
}
The Meson style is similar to the C style, but indentations are 2 spaces.
wlr_multi_backend_add(backend, libinput);
wlr_multi_backend_add(backend, drm);
return backend;
error_libinput:
wlr_backend_destroy(libinput);
error_multi:
wlr_backend_destroy(backend);
error_gpu:
wlr_session_close_file(session, gpu);
error_session:
wlr_session_destroy(session);
return NULL;
}
```

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