libinput backend: fill in handle_device_removed

And fix input_remove_notify accordingly
master
Dominique Martinet 7 years ago
parent 65a8999242
commit be3a0ad065

@ -111,8 +111,21 @@ static void handle_device_added(struct wlr_backend_state *state,
static void handle_device_removed(struct wlr_backend_state *state,
struct libinput_device *device) {
wlr_log(L_DEBUG, "libinput device removed");
// TODO
list_t *devices = libinput_device_get_user_data(device);
for (size_t i = 0; i < devices->length; i++) {
struct wlr_input_device *wlr_device = devices->items[i];
wlr_log(L_DEBUG, "Removing %s [%d:%d]", wlr_device->name,
wlr_device->vendor, wlr_device->product);
wl_signal_emit(&state->backend->events.input_remove, wlr_device);
wlr_input_device_destroy(wlr_device);
}
for (size_t i = 0; i < state->devices->length; i++) {
if (state->devices->items[i] == devices) {
list_del(state->devices, i);
break;
}
}
list_free(devices);
}
void wlr_libinput_event(struct wlr_backend_state *state,

@ -384,14 +384,13 @@ static void tablet_pad_remove(struct wlr_input_device *device, struct compositor
if (!pstate) {
return;
}
// TODO probably missing more actions
wl_list_remove(&pstate->button.link);
free(pstate);
}
// TODO missing something that calls this on teardown
static void input_remove_notify(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct compositor_state *state = wl_container_of(listener, state, input_add);
struct compositor_state *state = wl_container_of(listener, state, input_remove);
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
keyboard_remove(device, state);

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