session-lock: use role object destroy handler

Kirill Primak 2 years ago
parent 2518ace573
commit bcf6b2bbf8

@ -78,7 +78,6 @@ struct wlr_session_lock_surface_v1 {
// private state
struct wl_listener output_destroy;
struct wl_listener surface_destroy;
};
struct wlr_session_lock_manager_v1 *wlr_session_lock_manager_v1_create(

@ -8,6 +8,9 @@
#include <wlr/util/log.h>
#include "ext-session-lock-v1-protocol.h"
// Note: ext_session_lock_surface_v1 objects become inert
// when the corresponding ext_session_lock_v1 is destroyed
#define SESSION_LOCK_VERSION 1
static void resource_handle_destroy(struct wl_client *client,
@ -176,14 +179,13 @@ static void lock_surface_role_precommit(struct wlr_surface *surface,
}
}
static const struct wlr_surface_role lock_surface_role = {
.name = "ext_session_lock_surface_v1",
.commit = lock_surface_role_commit,
.precommit = lock_surface_role_precommit,
};
static void lock_surface_role_destroy(struct wlr_surface *surface) {
struct wlr_session_lock_surface_v1 *lock_surface =
wlr_session_lock_surface_v1_from_wlr_surface(surface);
if (lock_surface == NULL) {
return;
}
static void lock_surface_destroy(
struct wlr_session_lock_surface_v1 *lock_surface) {
wl_signal_emit_mutable(&lock_surface->events.destroy, NULL);
wl_list_remove(&lock_surface->link);
@ -198,32 +200,30 @@ static void lock_surface_destroy(
assert(wl_list_empty(&lock_surface->events.destroy.listener_list));
wl_list_remove(&lock_surface->output_destroy.link);
wl_list_remove(&lock_surface->surface_destroy.link);
lock_surface->surface->role_data = NULL;
wl_resource_set_user_data(lock_surface->resource, NULL);
free(lock_surface);
}
static const struct wlr_surface_role lock_surface_role = {
.name = "ext_session_lock_surface_v1",
.commit = lock_surface_role_commit,
.precommit = lock_surface_role_precommit,
.destroy = lock_surface_role_destroy,
};
static void lock_surface_handle_output_destroy(struct wl_listener *listener,
void *data) {
struct wlr_session_lock_surface_v1 *lock_surface =
wl_container_of(listener, lock_surface, output_destroy);
lock_surface_destroy(lock_surface);
}
static void lock_surface_handle_surface_destroy(struct wl_listener *listener,
void *data) {
struct wlr_session_lock_surface_v1 *lock_surface =
wl_container_of(listener, lock_surface, surface_destroy);
lock_surface_destroy(lock_surface);
wlr_surface_destroy_role_object(lock_surface->surface);
}
static void lock_surface_resource_destroy(struct wl_resource *resource) {
struct wlr_session_lock_surface_v1 *lock_surface =
lock_surface_from_resource(resource);
if (lock_surface != NULL) {
lock_surface_destroy(lock_surface);
wlr_surface_destroy_role_object(lock_surface->surface);
}
}
@ -308,9 +308,6 @@ static void lock_handle_get_lock_surface(struct wl_client *client,
wl_signal_add(&output->events.destroy, &lock_surface->output_destroy);
lock_surface->output_destroy.notify = lock_surface_handle_output_destroy;
wl_signal_add(&surface->events.destroy, &lock_surface->surface_destroy);
lock_surface->surface_destroy.notify = lock_surface_handle_surface_destroy;
wl_signal_emit_mutable(&lock->events.new_surface, lock_surface);
}
@ -339,7 +336,7 @@ void wlr_session_lock_v1_send_locked(struct wlr_session_lock_v1 *lock) {
static void lock_destroy(struct wlr_session_lock_v1 *lock) {
struct wlr_session_lock_surface_v1 *lock_surface, *tmp;
wl_list_for_each_safe(lock_surface, tmp, &lock->surfaces, link) {
lock_surface_destroy(lock_surface);
wlr_surface_destroy_role_object(lock_surface->surface);
}
assert(wl_list_empty(&lock->surfaces));

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