|  |  | @ -196,6 +196,9 @@ void wlr_output_make_current(struct wlr_output *output) { | 
			
		
	
		
		
			
				
					
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					|  |  |  | void wlr_output_swap_buffers(struct wlr_output *output) { |  |  |  | void wlr_output_swap_buffers(struct wlr_output *output) { | 
			
		
	
		
		
			
				
					
					|  |  |  | 	if (output->cursor.is_sw) { |  |  |  | 	if (output->cursor.is_sw) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 		glViewport(0, 0, output->width, output->height); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 		glEnable(GL_BLEND); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		float matrix[16]; |  |  |  | 		float matrix[16]; | 
			
		
	
		
		
			
				
					
					|  |  |  | 		wlr_surface_get_matrix(output->cursor.texture, &matrix, &output->transform_matrix, |  |  |  | 		wlr_surface_get_matrix(output->cursor.texture, &matrix, &output->transform_matrix, | 
			
		
	
		
		
			
				
					
					|  |  |  | 			output->cursor.x, output->cursor.y); |  |  |  | 			output->cursor.x, output->cursor.y); | 
			
		
	
	
		
		
			
				
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