client-buffer: remove unnecessary wlr_resource_get_buffer_size

We can just get the size from the imported texture.
master
Simon Ser 4 years ago
parent 17dd4c9e9a
commit ae5275c09f
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GPG Key ID: 0FDE7BE0E88F5E48

@ -222,9 +222,6 @@ struct wlr_client_buffer *wlr_client_buffer_import(
return NULL; return NULL;
} }
int width, height;
wlr_resource_get_buffer_size(resource, renderer, &width, &height);
struct wlr_client_buffer *buffer = struct wlr_client_buffer *buffer =
calloc(1, sizeof(struct wlr_client_buffer)); calloc(1, sizeof(struct wlr_client_buffer));
if (buffer == NULL) { if (buffer == NULL) {
@ -232,7 +229,8 @@ struct wlr_client_buffer *wlr_client_buffer_import(
wl_resource_post_no_memory(resource); wl_resource_post_no_memory(resource);
return NULL; return NULL;
} }
wlr_buffer_init(&buffer->base, &client_buffer_impl, width, height); wlr_buffer_init(&buffer->base, &client_buffer_impl,
texture->width, texture->height);
buffer->resource = resource; buffer->resource = resource;
buffer->texture = texture; buffer->texture = texture;
buffer->resource_released = resource_released; buffer->resource_released = resource_released;

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