Fix pointer input for transformed surfaces

master
emersion 7 years ago
parent 4a56957a37
commit acc8f36894
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@ -295,10 +295,8 @@ static bool view_at(struct roots_view *view, double lx, double ly,
struct wlr_surface_state *state = view->wlr_surface->current; struct wlr_surface_state *state = view->wlr_surface->current;
struct wlr_box box = { struct wlr_box box = {
.x = 0, .x = 0, .y = 0,
.y = 0, .width = state->width, .height = state->height,
.width = state->buffer_width / state->scale,
.height = state->buffer_height / state->scale,
}; };
if (view->rotation != 0.0) { if (view->rotation != 0.0) {
// Coordinates relative to the center of the view // Coordinates relative to the center of the view

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