xwayland: factor out xwm_set_focused_window()

Currently _NET_WM_STATE is updated in xwm_focus_window() but
_NET_ACTIVE_WINDOW is updated in xwm_surface_activate(). In some cases
(for example, client-initiated focus changes) the two properties can get
out of sync.

Factor out a new function which updates both properties in sync.

Adjust the logic in xwm_handle_focus_in() to call either
xwm_focus_window() or xwm_set_focused_window(), or neither, as
appropriate.
master
John Lindgren 9 months ago committed by Kirill Primak
parent de574ac098
commit aa1163e640

@ -353,18 +353,13 @@ static void xwm_set_net_client_list_stacking(struct wlr_xwm *xwm) {
static void xsurface_set_net_wm_state(struct wlr_xwayland_surface *xsurface); static void xsurface_set_net_wm_state(struct wlr_xwayland_surface *xsurface);
static void xwm_set_focus_window(struct wlr_xwm *xwm, // Gives input (keyboard) focus to a window.
// Normally followed by xwm_set_focused_window().
static void xwm_focus_window(struct wlr_xwm *xwm,
struct wlr_xwayland_surface *xsurface) { struct wlr_xwayland_surface *xsurface) {
struct wlr_xwayland_surface *unfocus_surface = xwm->focus_surface;
// We handle cases where focus_surface == xsurface because we // We handle cases where focus_surface == xsurface because we
// want to be able to deny FocusIn events. // want to be able to deny FocusIn events.
xwm->focus_surface = xsurface;
if (unfocus_surface) {
xsurface_set_net_wm_state(unfocus_surface);
}
if (!xsurface) { if (!xsurface) {
xcb_set_input_focus_checked(xwm->xcb_conn, xcb_set_input_focus_checked(xwm->xcb_conn,
XCB_INPUT_FOCUS_POINTER_ROOT, XCB_INPUT_FOCUS_POINTER_ROOT,
@ -391,25 +386,43 @@ static void xwm_set_focus_window(struct wlr_xwm *xwm,
XCB_INPUT_FOCUS_POINTER_ROOT, xsurface->window_id, XCB_CURRENT_TIME); XCB_INPUT_FOCUS_POINTER_ROOT, xsurface->window_id, XCB_CURRENT_TIME);
xwm->last_focus_seq = cookie.sequence; xwm->last_focus_seq = cookie.sequence;
} }
xsurface_set_net_wm_state(xsurface);
} }
static void xwm_surface_activate(struct wlr_xwm *xwm, // Updates _NET_ACTIVE_WINDOW and _NET_WM_STATE when focus changes.
static void xwm_set_focused_window(struct wlr_xwm *xwm,
struct wlr_xwayland_surface *xsurface) { struct wlr_xwayland_surface *xsurface) {
struct wlr_xwayland_surface *unfocus_surface = xwm->focus_surface;
if (xwm->focus_surface == xsurface || if (xwm->focus_surface == xsurface ||
(xsurface && xsurface->override_redirect)) { (xsurface && xsurface->override_redirect)) {
return; return;
} }
xwm->focus_surface = xsurface;
if (unfocus_surface) {
xsurface_set_net_wm_state(unfocus_surface);
}
if (xsurface) { if (xsurface) {
xsurface_set_net_wm_state(xsurface);
xwm_set_net_active_window(xwm, xsurface->window_id); xwm_set_net_active_window(xwm, xsurface->window_id);
} else { } else {
xwm_set_net_active_window(xwm, XCB_WINDOW_NONE); xwm_set_net_active_window(xwm, XCB_WINDOW_NONE);
} }
}
static void xwm_surface_activate(struct wlr_xwm *xwm,
struct wlr_xwayland_surface *xsurface) {
if (xsurface && xsurface->override_redirect) {
return;
}
xwm_set_focus_window(xwm, xsurface); if (xsurface != xwm->focus_surface) {
xwm_focus_window(xwm, xsurface);
}
xwm_set_focused_window(xwm, xsurface);
xcb_flush(xwm->xcb_conn); xcb_flush(xwm->xcb_conn);
} }
@ -1588,22 +1601,23 @@ static void xwm_handle_focus_in(struct wlr_xwm *xwm,
return; return;
} }
// Do not let X clients change the focus behind the compositor's // Ignore any out-of-date FocusIn event (older than the last
// back. Reset the focus to the old one if it changed. // known WM-initiated focus change) to avoid race conditions.
//
// Note: Some applications rely on being able to change focus, for ex. Steam:
// https://github.com/swaywm/sway/issues/1865
// Because of that, we allow changing focus between surfaces belonging to the
// same application. We must be careful to ignore requests that are too old
// though, because otherwise it may lead to race conditions:
// https://github.com/swaywm/wlroots/issues/2324 // https://github.com/swaywm/wlroots/issues/2324
struct wlr_xwayland_surface *requested_focus = lookup_surface(xwm, ev->event); if (!validate_focus_serial(xwm->last_focus_seq, ev->sequence)) {
if (xwm->focus_surface && requested_focus && return;
requested_focus->pid == xwm->focus_surface->pid && }
validate_focus_serial(xwm->last_focus_seq, ev->sequence)) {
xwm_set_focus_window(xwm, requested_focus); // Allow focus changes between surfaces belonging to the same
// application. Steam for example relies on this:
// https://github.com/swaywm/sway/issues/1865
struct wlr_xwayland_surface *xsurface = lookup_surface(xwm, ev->event);
if (xsurface && xwm->focus_surface && xsurface->pid == xwm->focus_surface->pid) {
xwm_set_focused_window(xwm, xsurface);
} else { } else {
xwm_set_focus_window(xwm, xwm->focus_surface); // Try to prevent clients from changing focus between
// applications, by refocusing the previous surface.
xwm_focus_window(xwm, xwm->focus_surface);
} }
} }

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