output: replace wlr_render_timer arg with wlr_buffer_pass_options

This scales better when more render pass options are added.
master
Simon Ser 12 months ago
parent 5d639394f3
commit a165261f7f

@ -722,6 +722,7 @@ bool wlr_output_configure_primary_swapchain(struct wlr_output *output,
* frames or -1 if unknown. This is useful for damage tracking. * frames or -1 if unknown. This is useful for damage tracking.
*/ */
struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output, struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
struct wlr_output_state *state, int *buffer_age, struct wlr_render_timer *timer); struct wlr_output_state *state, int *buffer_age,
struct wlr_buffer_pass_options *render_options);
#endif #endif

@ -229,7 +229,8 @@ uint32_t wlr_output_preferred_read_format(struct wlr_output *output) {
} }
struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output, struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
struct wlr_output_state *state, int *buffer_age, struct wlr_render_timer *timer) { struct wlr_output_state *state, int *buffer_age,
struct wlr_buffer_pass_options *render_options) {
if (!wlr_output_configure_primary_swapchain(output, state, &output->swapchain)) { if (!wlr_output_configure_primary_swapchain(output, state, &output->swapchain)) {
return NULL; return NULL;
} }
@ -241,10 +242,7 @@ struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
struct wlr_renderer *renderer = output->renderer; struct wlr_renderer *renderer = output->renderer;
assert(renderer != NULL); assert(renderer != NULL);
struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer, struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer, render_options);
&(struct wlr_buffer_pass_options){
.timer = timer,
});
if (pass == NULL) { if (pass == NULL) {
return NULL; return NULL;
} }

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