add render timer API

Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
  frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
  record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
  queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory

The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
master
Rose Hudson 2 years ago committed by Simon Ser
parent bd834fe8d1
commit 9e8947e4d5

@ -102,7 +102,7 @@ struct wlr_buffer *drm_surface_blit(struct wlr_drm_surface *surf,
goto error_tex;
}
struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, dst);
struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, dst, NULL);
if (pass == NULL) {
wlr_log(WLR_ERROR, "Failed to begin render pass with multi-GPU destination buffer");
goto error_dst;

@ -90,7 +90,8 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
wlr_output_effective_resolution(output->wlr_output, &width, &height);
struct wlr_output_state state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &state, NULL);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &state, NULL,
NULL);
if (pass == NULL) {
return;
}

@ -94,7 +94,8 @@ static void output_handle_frame(struct wl_listener *listener, void *data) {
wlr_output_effective_resolution(output->wlr_output, &width, &height);
struct wlr_output_state output_state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &output_state, NULL);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(output->wlr_output, &output_state,
NULL, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = width, .height = height },

@ -115,7 +115,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
struct wlr_output *wlr_output = output->output;
struct wlr_output_state output_state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = wlr_output->width, .height = wlr_output->height },

@ -102,7 +102,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
assert(renderer);
struct wlr_output_state output_state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = wlr_output->width, .height = wlr_output->height },
.color = {

@ -60,7 +60,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
wlr_output_effective_resolution(wlr_output, &width, &height);
struct wlr_output_state output_state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = wlr_output->width, .height = wlr_output->height },

@ -63,7 +63,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
}
struct wlr_output_state state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &state, NULL);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &state, NULL, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = wlr_output->width, .height = wlr_output->height },
.color = {

@ -88,7 +88,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
wlr_output_effective_resolution(wlr_output, &width, &height);
struct wlr_output_state output_state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = wlr_output->width, .height = wlr_output->height },

@ -77,7 +77,7 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
wlr_output_effective_resolution(wlr_output, &width, &height);
struct wlr_output_state output_state = {0};
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL);
struct wlr_render_pass *pass = wlr_output_begin_render_pass(wlr_output, &output_state, NULL, NULL);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .width = width, .height = height },
.color = { 0.25, 0.25, 0.25, 1 },

@ -49,7 +49,8 @@ struct wlr_renderer_impl {
struct wlr_texture *(*texture_from_buffer)(struct wlr_renderer *renderer,
struct wlr_buffer *buffer);
struct wlr_render_pass *(*begin_buffer_pass)(struct wlr_renderer *renderer,
struct wlr_buffer *buffer);
struct wlr_buffer *buffer, struct wlr_buffer_pass_options *options);
struct wlr_render_timer *(*render_timer_create)(struct wlr_renderer *renderer);
};
void wlr_renderer_init(struct wlr_renderer *renderer,
@ -79,6 +80,15 @@ struct wlr_render_pass_impl {
const struct wlr_render_rect_options *options);
};
struct wlr_render_timer {
const struct wlr_render_timer_impl *impl;
};
struct wlr_render_timer_impl {
int (*get_duration_ns)(struct wlr_render_timer *timer);
void (*destroy)(struct wlr_render_timer *timer);
};
void wlr_render_texture_options_get_src_box(const struct wlr_render_texture_options *options,
struct wlr_fbox *box);
void wlr_render_texture_options_get_dst_box(const struct wlr_render_texture_options *options,

@ -161,14 +161,23 @@ void wlr_renderer_destroy(struct wlr_renderer *renderer);
*/
struct wlr_render_pass;
/**
* An object that can be queried after a render to get the duration of the render.
*/
struct wlr_render_timer;
struct wlr_buffer_pass_options {
struct wlr_render_timer *timer;
};
/**
* Begin a new render pass with the supplied destination buffer.
*
* Callers must call wlr_render_pass_submit() once they are done with the
* render pass.
*/
struct wlr_render_pass *wlr_renderer_begin_buffer_pass(
struct wlr_renderer *renderer, struct wlr_buffer *buffer);
struct wlr_render_pass *wlr_renderer_begin_buffer_pass(struct wlr_renderer *renderer,
struct wlr_buffer *buffer, struct wlr_buffer_pass_options *options);
/**
* Submit the render pass.
@ -235,4 +244,21 @@ struct wlr_render_rect_options {
void wlr_render_pass_add_rect(struct wlr_render_pass *render_pass,
const struct wlr_render_rect_options *options);
/**
* Allocate and initialise a new render timer.
*/
struct wlr_render_timer *wlr_render_timer_create(struct wlr_renderer *renderer);
/**
* Get the render duration in nanoseconds from the timer.
*
* Returns -1 if the duration is unavailable.
*/
int wlr_render_timer_get_duration_ns(struct wlr_render_timer *timer);
/**
* Destroy the render timer.
*/
void wlr_render_timer_destroy(struct wlr_render_timer *timer);
#endif

@ -14,6 +14,7 @@
#include <time.h>
#include <wayland-server-protocol.h>
#include <wayland-util.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/util/addon.h>
@ -590,7 +591,7 @@ bool wlr_output_configure_primary_swapchain(struct wlr_output *output,
* Same as wlr_output_attach_render(), but returns a struct wlr_render_pass.
*/
struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
struct wlr_output_state *state, int *buffer_age);
struct wlr_output_state *state, int *buffer_age, struct wlr_render_timer *timer);
/**

@ -537,7 +537,7 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
}
static struct wlr_render_pass *gles2_begin_buffer_pass(struct wlr_renderer *wlr_renderer,
struct wlr_buffer *wlr_buffer) {
struct wlr_buffer *wlr_buffer, struct wlr_buffer_pass_options *options) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
if (!wlr_egl_make_current(renderer->egl)) {
return NULL;

@ -494,7 +494,7 @@ static uint32_t pixman_get_render_buffer_caps(struct wlr_renderer *renderer) {
}
static struct wlr_render_pass *pixman_begin_buffer_pass(struct wlr_renderer *wlr_renderer,
struct wlr_buffer *wlr_buffer) {
struct wlr_buffer *wlr_buffer, struct wlr_buffer_pass_options *options) {
struct wlr_pixman_renderer *renderer = get_renderer(wlr_renderer);
struct wlr_pixman_buffer *buffer = get_buffer(renderer, wlr_buffer);

@ -1916,7 +1916,8 @@ static uint32_t vulkan_get_render_buffer_caps(struct wlr_renderer *wlr_renderer)
return WLR_BUFFER_CAP_DMABUF;
}
static struct wlr_render_pass *vulkan_begin_buffer_pass(struct wlr_renderer *wlr_renderer, struct wlr_buffer *buffer) {
static struct wlr_render_pass *vulkan_begin_buffer_pass(struct wlr_renderer *wlr_renderer,
struct wlr_buffer *buffer, struct wlr_buffer_pass_options *options) {
struct wlr_vk_renderer *renderer = vulkan_get_renderer(wlr_renderer);
struct wlr_vk_render_buffer *render_buffer = get_render_buffer(renderer, buffer);

@ -413,10 +413,31 @@ int wlr_renderer_get_drm_fd(struct wlr_renderer *r) {
return r->impl->get_drm_fd(r);
}
struct wlr_render_pass *wlr_renderer_begin_buffer_pass(
struct wlr_renderer *renderer, struct wlr_buffer *buffer) {
struct wlr_render_pass *wlr_renderer_begin_buffer_pass(struct wlr_renderer *renderer,
struct wlr_buffer *buffer, struct wlr_buffer_pass_options *options) {
if (!renderer->impl->begin_buffer_pass) {
return begin_legacy_buffer_render_pass(renderer, buffer);
}
return renderer->impl->begin_buffer_pass(renderer, buffer);
return renderer->impl->begin_buffer_pass(renderer, buffer, options);
}
struct wlr_render_timer *wlr_render_timer_create(struct wlr_renderer *renderer) {
if (!renderer->impl->render_timer_create) {
return NULL;
}
return renderer->impl->render_timer_create(renderer);
}
int wlr_render_timer_get_duration_ns(struct wlr_render_timer *timer) {
if (!timer->impl->get_duration_ns) {
return -1;
}
return timer->impl->get_duration_ns(timer);
}
void wlr_render_timer_destroy(struct wlr_render_timer *timer) {
if (!timer->impl->destroy) {
return;
}
timer->impl->destroy(timer);
}

@ -318,7 +318,7 @@ static struct wlr_buffer *render_cursor_buffer(struct wlr_output_cursor *cursor)
wlr_box_transform(&dst_box, &dst_box, wlr_output_transform_invert(output->transform),
buffer->width, buffer->height);
struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer);
struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer, NULL);
if (pass == NULL) {
wlr_buffer_unlock(buffer);
return NULL;

@ -249,7 +249,7 @@ uint32_t wlr_output_preferred_read_format(struct wlr_output *output) {
}
struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
struct wlr_output_state *state, int *buffer_age) {
struct wlr_output_state *state, int *buffer_age, struct wlr_render_timer *timer) {
if (!wlr_output_configure_primary_swapchain(output, state, &output->swapchain)) {
return NULL;
}
@ -261,7 +261,10 @@ struct wlr_render_pass *wlr_output_begin_render_pass(struct wlr_output *output,
struct wlr_renderer *renderer = output->renderer;
assert(renderer != NULL);
struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer);
struct wlr_render_pass *pass = wlr_renderer_begin_buffer_pass(renderer, buffer,
&(struct wlr_buffer_pass_options){
.timer = timer,
});
if (pass == NULL) {
return NULL;
}

@ -1673,7 +1673,7 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
wlr_damage_ring_get_buffer_damage(&scene_output->damage_ring,
buffer_age, &damage);
struct wlr_render_pass *render_pass = wlr_renderer_begin_buffer_pass(renderer, buffer);
struct wlr_render_pass *render_pass = wlr_renderer_begin_buffer_pass(renderer, buffer, NULL);
if (render_pass == NULL) {
pixman_region32_fini(&damage);
wlr_buffer_unlock(buffer);

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