examples/tablet: Don't use new render API and old render API together

We're using both APIs at the same time.
master
Alexander Orzechowski 1 year ago
parent cbcd99435f
commit 9b9ee51b09

@ -107,12 +107,6 @@ static void output_frame_notify(struct wl_listener *listener, void *data) {
float pad_height = sample->height_mm * scale; float pad_height = sample->height_mm * scale;
float left = width / 2.0f - pad_width / 2.0f; float left = width / 2.0f - pad_width / 2.0f;
float top = height / 2.0f - pad_height / 2.0f; float top = height / 2.0f - pad_height / 2.0f;
const struct wlr_box box = {
.x = left, .y = top,
.width = pad_width, .height = pad_height,
};
wlr_render_rect(sample->renderer, &box, sample->pad_color,
wlr_output->transform_matrix);
wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){ wlr_render_pass_add_rect(pass, &(struct wlr_render_rect_options){
.box = { .box = {
.x = left, .x = left,

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