Move egl.h to render/egl.h

master
Scott Anderson 7 years ago
parent 1782d5e7b7
commit 9b984253e2

@ -11,7 +11,7 @@
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/util/list.h> #include <wlr/util/list.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include "backend/drm/drm.h" #include "backend/drm/drm.h"
static bool wlr_drm_backend_start(struct wlr_backend *backend) { static bool wlr_drm_backend_start(struct wlr_backend *backend) {

@ -8,8 +8,8 @@
#include <EGL/eglext.h> #include <EGL/eglext.h>
#include <wayland-util.h> #include <wayland-util.h>
#include <wlr/egl.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/render/egl.h>
#include <wlr/render/matrix.h> #include <wlr/render/matrix.h>
#include <wlr/render/gles2.h> #include <wlr/render/gles2.h>
#include <wlr/render.h> #include <wlr/render.h>

@ -4,7 +4,7 @@
#include <EGL/egl.h> #include <EGL/egl.h>
#include <EGL/eglext.h> #include <EGL/eglext.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/backend/interface.h> #include <wlr/backend/interface.h>
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/interfaces/wlr_input_device.h> #include <wlr/interfaces/wlr_input_device.h>

@ -15,7 +15,7 @@
#endif #endif
#include <wlr/backend/interface.h> #include <wlr/backend/interface.h>
#include <wlr/backend/x11.h> #include <wlr/backend/x11.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/interfaces/wlr_output.h> #include <wlr/interfaces/wlr_output.h>
#include <wlr/interfaces/wlr_input_device.h> #include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_keyboard.h> #include <wlr/interfaces/wlr_keyboard.h>

@ -12,7 +12,7 @@
#include <wlr/backend/session.h> #include <wlr/backend/session.h>
#include <wlr/backend/drm.h> #include <wlr/backend/drm.h>
#include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/util/list.h> #include <wlr/util/list.h>
#include "iface.h" #include "iface.h"

@ -5,7 +5,7 @@
#include <wayland-client.h> #include <wayland-client.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wayland-egl.h> #include <wayland-egl.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/backend/wayland.h> #include <wlr/backend/wayland.h>
#include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_input_device.h> #include <wlr/types/wlr_input_device.h>

@ -5,7 +5,7 @@
#include <xcb/xcb.h> #include <xcb/xcb.h>
#include <X11/Xlib-xcb.h> #include <X11/Xlib-xcb.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include <wlr/types/wlr_output.h> #include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_input_device.h> #include <wlr/types/wlr_input_device.h>

@ -8,9 +8,9 @@
#include <GLES2/gl2ext.h> #include <GLES2/gl2ext.h>
#include <EGL/egl.h> #include <EGL/egl.h>
#include <EGL/eglext.h> #include <EGL/eglext.h>
#include <wlr/egl.h>
#include <wlr/backend.h> #include <wlr/backend.h>
#include <wlr/render.h> #include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>

@ -3,7 +3,7 @@
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/backend/session.h> #include <wlr/backend/session.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
struct wlr_backend_impl; struct wlr_backend_impl;

@ -3,7 +3,7 @@
#include <stdbool.h> #include <stdbool.h>
#include <wlr/backend.h> #include <wlr/backend.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
struct wlr_backend_impl { struct wlr_backend_impl {
bool (*start)(struct wlr_backend *backend); bool (*start)(struct wlr_backend *backend);

@ -3,7 +3,7 @@
#include <GLES2/gl2.h> #include <GLES2/gl2.h>
#include <stdlib.h> #include <stdlib.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/egl.h> #include <wlr/render/egl.h>
#include "render/glapi.h" #include "render/glapi.h"
// Extension documentation // Extension documentation

@ -5,9 +5,9 @@
#include <GLES2/gl2ext.h> #include <GLES2/gl2ext.h>
#include <wayland-util.h> #include <wayland-util.h>
#include <wayland-server-protocol.h> #include <wayland-server-protocol.h>
#include <wlr/egl.h>
#include <wlr/backend.h> #include <wlr/backend.h>
#include <wlr/render.h> #include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/render/matrix.h> #include <wlr/render/matrix.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>

@ -5,8 +5,8 @@
#include <GLES2/gl2ext.h> #include <GLES2/gl2ext.h>
#include <wayland-util.h> #include <wayland-util.h>
#include <wayland-server-protocol.h> #include <wayland-server-protocol.h>
#include <wlr/egl.h>
#include <wlr/render.h> #include <wlr/render.h>
#include <wlr/render/egl.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/render/matrix.h> #include <wlr/render/matrix.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>

@ -2,9 +2,9 @@
#include <stdlib.h> #include <stdlib.h>
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/egl.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/types/wlr_surface.h> #include <wlr/types/wlr_surface.h>
#include <wlr/render/egl.h>
#include <wlr/render/matrix.h> #include <wlr/render/matrix.h>
static void wlr_surface_state_reset_buffer(struct wlr_surface_state *state) { static void wlr_surface_state_reset_buffer(struct wlr_surface_state *state) {

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