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@ -2,6 +2,7 @@
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#include <GLES2/gl2.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <GLES2/gl2ext.h>
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#include "render/gles2.h"
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#include "render/gles2.h"
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#include "render/pixel_format.h"
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/*
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/*
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* The DRM formats are little endian while the GL formats are big endian,
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* The DRM formats are little endian while the GL formats are big endian,
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@ -12,100 +13,84 @@ static const struct wlr_gles2_pixel_format formats[] = {
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.drm_format = DRM_FORMAT_ARGB8888,
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.drm_format = DRM_FORMAT_ARGB8888,
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.gl_format = GL_BGRA_EXT,
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.gl_format = GL_BGRA_EXT,
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = true,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_XRGB8888,
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.drm_format = DRM_FORMAT_XRGB8888,
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.gl_format = GL_BGRA_EXT,
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.gl_format = GL_BGRA_EXT,
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = false,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_XBGR8888,
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.drm_format = DRM_FORMAT_XBGR8888,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = false,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_ABGR8888,
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.drm_format = DRM_FORMAT_ABGR8888,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = true,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_BGR888,
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.drm_format = DRM_FORMAT_BGR888,
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.gl_format = GL_RGB,
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.gl_format = GL_RGB,
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.gl_type = GL_UNSIGNED_BYTE,
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.gl_type = GL_UNSIGNED_BYTE,
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.has_alpha = false,
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},
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},
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#if WLR_LITTLE_ENDIAN
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#if WLR_LITTLE_ENDIAN
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{
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{
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.drm_format = DRM_FORMAT_RGBX4444,
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.drm_format = DRM_FORMAT_RGBX4444,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_SHORT_4_4_4_4,
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.gl_type = GL_UNSIGNED_SHORT_4_4_4_4,
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.has_alpha = false,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_RGBA4444,
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.drm_format = DRM_FORMAT_RGBA4444,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_SHORT_4_4_4_4,
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.gl_type = GL_UNSIGNED_SHORT_4_4_4_4,
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.has_alpha = true,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_RGBX5551,
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.drm_format = DRM_FORMAT_RGBX5551,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_SHORT_5_5_5_1,
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.gl_type = GL_UNSIGNED_SHORT_5_5_5_1,
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.has_alpha = false,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_RGBA5551,
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.drm_format = DRM_FORMAT_RGBA5551,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_SHORT_5_5_5_1,
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.gl_type = GL_UNSIGNED_SHORT_5_5_5_1,
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.has_alpha = true,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_RGB565,
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.drm_format = DRM_FORMAT_RGB565,
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.gl_format = GL_RGB,
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.gl_format = GL_RGB,
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.gl_type = GL_UNSIGNED_SHORT_5_6_5,
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.gl_type = GL_UNSIGNED_SHORT_5_6_5,
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.has_alpha = false,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_XBGR2101010,
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.drm_format = DRM_FORMAT_XBGR2101010,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT,
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.gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT,
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.has_alpha = false,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_ABGR2101010,
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.drm_format = DRM_FORMAT_ABGR2101010,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT,
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.gl_type = GL_UNSIGNED_INT_2_10_10_10_REV_EXT,
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.has_alpha = true,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_XBGR16161616F,
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.drm_format = DRM_FORMAT_XBGR16161616F,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_HALF_FLOAT_OES,
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.gl_type = GL_HALF_FLOAT_OES,
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.has_alpha = false,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_ABGR16161616F,
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.drm_format = DRM_FORMAT_ABGR16161616F,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_HALF_FLOAT_OES,
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.gl_type = GL_HALF_FLOAT_OES,
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.has_alpha = true,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_XBGR16161616,
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.drm_format = DRM_FORMAT_XBGR16161616,
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.gl_internalformat = GL_RGBA16_EXT,
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.gl_internalformat = GL_RGBA16_EXT,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_SHORT,
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.gl_type = GL_UNSIGNED_SHORT,
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.has_alpha = false,
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},
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},
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{
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{
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.drm_format = DRM_FORMAT_ABGR16161616,
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.drm_format = DRM_FORMAT_ABGR16161616,
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.gl_internalformat = GL_RGBA16_EXT,
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.gl_internalformat = GL_RGBA16_EXT,
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.gl_format = GL_RGBA,
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.gl_format = GL_RGBA,
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.gl_type = GL_UNSIGNED_SHORT,
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.gl_type = GL_UNSIGNED_SHORT,
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.has_alpha = true,
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},
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},
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#endif
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#endif
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};
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};
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@ -151,11 +136,18 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt) {
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const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
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const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
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GLint gl_format, GLint gl_type, bool alpha) {
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GLint gl_format, GLint gl_type, bool alpha) {
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for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
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for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) {
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if (formats[i].gl_format == gl_format &&
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if (formats[i].gl_format != gl_format ||
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formats[i].gl_type == gl_type &&
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formats[i].gl_type != gl_type) {
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formats[i].has_alpha == alpha) {
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continue;
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return &formats[i];
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}
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}
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const struct wlr_pixel_format_info *drm_fmt =
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drm_get_pixel_format_info(formats[i].drm_format);
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if (drm_fmt->has_alpha != alpha) {
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continue;
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}
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return &formats[i];
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}
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}
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return NULL;
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return NULL;
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}
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}
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