Continue wayland backend update

Update wayland backend to new api.
Start to use the input interfaces.
Compiling now, not tested.
master
nyorain 8 years ago
parent 41a477375c
commit 8fbf1ca3ff

@ -3,6 +3,7 @@
#include <wayland-server.h>
#include <assert.h>
#include <wlr/backend/interface.h>
#include <wlr/types.h>
#include "backend/wayland.h"
#include "common/log.h"
@ -34,12 +35,12 @@ static void wlr_wl_backend_destroy(struct wlr_backend_state *state) {
// TODO: Free surfaces
for (size_t i = 0; state->outputs && i < state->outputs->length; ++i) {
struct wlr_wl_output *output = state->outputs->items[i];
wlr_wl_output_free(output);
struct wlr_output *output = state->outputs->items[i];
wlr_output_destroy(output);
}
list_free(state->outputs);
if (state->seat) wlr_wl_seat_free(state->seat);
if (state->seat) wl_seat_destroy(state->seat);
if (state->shm) wl_shm_destroy(state->shm);
if (state->shell) wl_shell_destroy(state->shell);
if (state->compositor) wl_compositor_destroy(state->compositor);
@ -74,7 +75,9 @@ struct wlr_backend *wlr_wl_backend_create(struct wl_display *display,
wlr_log(L_ERROR, "Could not allocate output list");
goto error;
}
state->local_display = display;
state->backend = backend;
return backend;

@ -2,77 +2,91 @@
#include <stdlib.h>
#include <string.h>
#include <wayland-client.h>
#include <wlr/types.h>
#include "types.h"
#include "backend/wayland.h"
#include "common/log.h"
static void registry_wl_seat(struct wlr_wl_backend *backend,
struct wl_seat *wl_seat, struct wl_registry *registry, uint32_t version) {
struct wlr_wl_seat *seat;
if (!(seat = calloc(sizeof(struct wlr_wl_seat), 1))) {
wlr_log(L_ERROR, "Failed to allocate wlr_wl_seat");
goto error;
}
if (!(seat->keyboards = list_create())) {
wlr_log(L_ERROR, "Failed to allocate wlr_wl_seat");
goto error;
}
if (!(seat->pointers = list_create())) {
wlr_log(L_ERROR, "Failed to allocate wlr_wl_pointer");
goto error;
}
seat->wl_seat = wl_seat;
wl_seat_set_user_data(wl_seat, backend);
wl_seat_add_listener(wl_seat, &seat_listener, seat);
return;
error:
wlr_wl_seat_free(seat);
return;
// TODO
static void wlr_wl_output_enable(struct wlr_output_state *output, bool enable) {
}
static bool wlr_wl_output_set_mode(struct wlr_output_state *output,
struct wlr_output_mode *mode) {
return false;
}
static void wlr_wl_output_transform(struct wlr_output_state *output,
enum wl_output_transform transform) {
}
static void registry_wl_output(struct wlr_wl_backend *backend,
static bool wlr_wl_output_set_cursor(struct wlr_output_state *output,
const uint8_t *buf, int32_t stride, uint32_t width, uint32_t height) {
return false;
}
static bool wlr_wl_output_move_cursor(struct wlr_output_state *output,
int x, int y) {
return false;
}
static void wlr_wl_output_destroy(struct wlr_output_state *output) {
free(output);
}
static struct wlr_output_impl output_impl = {
.enable = wlr_wl_output_enable,
.set_mode = wlr_wl_output_set_mode,
.transform = wlr_wl_output_transform,
.set_cursor = wlr_wl_output_set_cursor,
.move_cursor = wlr_wl_output_move_cursor,
.destroy = wlr_wl_output_destroy,
};
static void registry_wl_output(struct wlr_backend_state *state,
struct wl_output *wl_output, struct wl_registry *registry, uint32_t version) {
struct wlr_wl_output *output;
if (!(output = calloc(sizeof(struct wlr_wl_output), 1))) {
struct wlr_output_state *output;
if (!(output = calloc(sizeof(struct wlr_output_state), 1))) {
wlr_log(L_ERROR, "Failed to allocate wlr_wl_output");
goto error;
return;
}
if (!(output->modes = list_create())) {
wlr_log(L_ERROR, "Failed to allocate wlr_wl_output");
goto error;
struct wlr_output *wlr_output = wlr_output_create(&output_impl, output);
if (!wlr_output) {
free(state);
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return;
}
output->wl_output = wl_output;
output->scale = 1;
list_add(backend->outputs, output);
wl_output_set_user_data(wl_output, backend);
output->output = wl_output;
list_add(state->outputs, output);
wl_output_add_listener(wl_output, &output_listener, output);
return;
error:
wlr_wl_output_free(output);
wl_signal_emit(&state->backend->events.output_add, wlr_output);
return;
}
static void registry_global(void *data, struct wl_registry *registry,
uint32_t name, const char *interface, uint32_t version) {
struct wlr_wl_backend *backend = data;
struct wlr_backend_state *state = data;
wlr_log(L_DEBUG, "Remote wayland global: %s v%d", interface, version);
if (strcmp(interface, wl_compositor_interface.name) == 0) {
backend->compositor = wl_registry_bind(registry, name,
state->compositor = wl_registry_bind(registry, name,
&wl_compositor_interface, version);
} else if (strcmp(interface, wl_shell_interface.name) == 0) {
backend->shell = wl_registry_bind(registry, name,
state->shell = wl_registry_bind(registry, name,
&wl_shell_interface, version);
} else if (strcmp(interface, wl_shm_interface.name) == 0) {
backend->shm = wl_registry_bind(registry, name,
state->shm = wl_registry_bind(registry, name,
&wl_shm_interface, version);
} else if (strcmp(interface, wl_seat_interface.name) == 0) {
struct wl_seat *wl_seat = wl_registry_bind(registry, name,
state->seat = wl_registry_bind(registry, name,
&wl_seat_interface, version);
registry_wl_seat(backend, wl_seat, registry, version);
wl_seat_add_listener(state->seat, &seat_listener, state);
} else if (strcmp(interface, wl_output_interface.name) == 0) {
struct wl_output *wl_output = wl_registry_bind(registry, name,
&wl_output_interface, version);
registry_wl_output(backend, wl_output, registry, version);
registry_wl_output(state, wl_output, registry, version);
}
}
@ -86,8 +100,8 @@ static const struct wl_registry_listener registry_listener = {
.global_remove = registry_global_remove
};
void wlr_wlb_registry_poll(struct wlr_wl_backend *backend) {
wl_registry_add_listener(backend->registry, &registry_listener, backend);
wl_display_dispatch(backend->remote_display);
wl_display_roundtrip(backend->remote_display);
void wlr_wlb_registry_poll(struct wlr_backend_state *state) {
wl_registry_add_listener(state->registry, &registry_listener, state);
wl_display_dispatch(state->remote_display);
wl_display_roundtrip(state->remote_display);
}

@ -4,23 +4,27 @@
#include <stdlib.h>
#include <stdint.h>
#include <wayland-client.h>
#include <wlr/types.h>
#include "types.h"
#include "backend/wayland.h"
#include "common/log.h"
static void wl_output_handle_mode(void *data, struct wl_output *wl_output,
uint32_t flags, int32_t width, int32_t height, int32_t refresh) {
struct wlr_wl_output *output = data;
assert(output->wl_output == wl_output);
struct wlr_wl_output_mode *mode;
if (!(mode = calloc(sizeof(struct wlr_wl_output_mode), 1))) {
wlr_log(L_ERROR, "Failed to allocate wlr_wl_output_mode");
struct wlr_output *output = data;
assert(output->state->output == wl_output);
struct wlr_output_mode *mode;
if (!(mode = calloc(sizeof(struct wlr_output_mode), 1))) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return;
}
mode->flags = flags;
mode->width = width;
mode->height = height;
mode->refresh = refresh;
list_add(output->modes, mode);
wlr_log(L_DEBUG, "Got mode for output %p: %dx%d @ %.2fHz%s%s",
wl_output, width, height, refresh / 1000.0,
(flags & WL_OUTPUT_MODE_PREFERRED) ? " (preferred)" : "",
@ -30,15 +34,18 @@ static void wl_output_handle_mode(void *data, struct wl_output *wl_output,
static void wl_output_handle_geometry(void *data, struct wl_output *wl_output,
int32_t x, int32_t y, int32_t physical_width, int32_t physical_height,
int32_t subpixel, const char *make, const char *model, int32_t transform) {
struct wlr_wl_output *output = data;
assert(output->wl_output == wl_output);
output->x = x;
output->y = y;
struct wlr_output *output = data;
assert(output->state->output == wl_output);
// TODO
// output->x = x;
// output->y = y;
output->phys_width = physical_width;
output->phys_height = physical_height;
output->subpixel = subpixel;
output->make = strdup(make);
output->model = strdup(model);
strncpy(output->make, make, sizeof(output->make));
strncpy(output->model, model, sizeof(output->model));
output->transform = transform;
wlr_log(L_DEBUG, "Got info for output %p %dx%d (%dmm x %dmm) %s %s",
wl_output, (int)x, (int)y, (int)physical_width, (int)physical_height,
@ -46,8 +53,8 @@ static void wl_output_handle_geometry(void *data, struct wl_output *wl_output,
}
static void wl_output_handle_scale(void *data, struct wl_output *wl_output, int32_t factor) {
struct wlr_wl_output *output = data;
assert(output->wl_output == wl_output);
struct wlr_output *output = data;
assert(output->state->output == wl_output);
output->scale = factor;
wlr_log(L_DEBUG, "Got scale factor for output %p: %d", wl_output, factor);
}

@ -4,49 +4,87 @@
#include <stdint.h>
#include <string.h>
#include <wayland-client.h>
#include <wlr/types.h>
#include "types.h"
#include "backend/wayland.h"
#include "common/log.h"
static void wlr_wl_device_destroy(struct wlr_input_device_state *state) {
free(state);
}
static struct wlr_input_device_impl input_device_impl = {
.destroy = wlr_wl_device_destroy
};
static struct wlr_input_device *allocate_device(struct wlr_backend_state *state,
enum wlr_input_device_type type) {
struct wlr_input_device_state *devstate =
calloc(1, sizeof(struct wlr_input_device_state));
if(!devstate) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
// TODO: any way to retrieve those information?
int vendor = 0;
int product = 0;
const char *name = "unknown;wayland";
struct wlr_input_device *wlr_device = wlr_input_device_create(
type, &input_device_impl, devstate,
name, vendor, product);
if(!wlr_device) {
free(devstate);
return NULL;
}
list_add(state->devices, wlr_device);
return wlr_device;
}
static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
enum wl_seat_capability caps) {
struct wlr_wl_seat *seat = data;
assert(seat->wl_seat == wl_seat);
struct wlr_wl_backend *backend = wl_seat_get_user_data(wl_seat);
assert(backend);
struct wlr_backend_state *state = data;
assert(state->seat == wl_seat);
// TODO: add listeners and receive input
if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
wlr_log(L_DEBUG, "seat %p offered pointer", wl_seat);
struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
struct wlr_wl_pointer *pointer;
if (!(pointer = calloc(sizeof(struct wlr_wl_pointer), 1))) {
struct wlr_input_device *wlr_device = allocate_device(state,
WLR_INPUT_DEVICE_POINTER);
if(!wlr_device) {
wl_pointer_destroy(wl_pointer);
wlr_log(L_ERROR, "Unable to allocate wlr_wl_pointer");
wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
return;
}
pointer->wl_pointer = wl_pointer;
//wl_pointer_add_listener(wl_pointer, &pointer_listener, backend->registry); TODO
}
wlr_device->pointer = wlr_pointer_create(NULL, NULL);
wl_signal_emit(&state->backend->events.input_add, wlr_device);
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
wlr_log(L_DEBUG, "seat %p offered keyboard", wl_seat);
struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
struct wlr_wl_keyboard *keyboard;
if (!(keyboard = calloc(sizeof(struct wlr_wl_pointer), 1))) {
wl_keyboard_destroy(wl_keyboard);
wlr_log(L_ERROR, "Unable to allocate wlr_wl_keyboard");
struct wlr_input_device *wlr_device = allocate_device(state,
WLR_INPUT_DEVICE_KEYBOARD);
if(!wlr_device) {
wl_keyboard_release(wl_keyboard);
wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
return;
}
keyboard->wl_keyboard = wl_keyboard;
//wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, backend->registry); TODO
wlr_device->keyboard = wlr_keyboard_create(NULL, NULL);
wl_signal_emit(&state->backend->events.input_add, wlr_device);
}
// TODO: touch
}
static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) {
struct wlr_wl_seat *seat = data;
assert(seat->wl_seat == wl_seat);
seat->name = strdup(name);
struct wlr_backend_state *state = data;
assert(state->seat == wl_seat);
state->seatName = strdup(name);
}
const struct wl_seat_listener seat_listener = {

@ -4,7 +4,6 @@
#include <wayland-client.h>
#include <wayland-server.h>
#include <wlr/common/list.h>
#include <wlr/wayland.h>
#include <wlr/backend/wayland.h>
struct wlr_backend_state {
@ -16,8 +15,19 @@ struct wlr_backend_state {
struct wl_compositor *compositor;
struct wl_shell *shell;
struct wl_shm *shm;
struct wlr_wl_seat *seat;
struct wl_seat *seat;
const char *seatName;
struct wlr_backend *backend;
list_t *outputs;
list_t *devices;
};
struct wlr_output_state {
struct wl_output* output;
};
struct wlr_input_device_state {
};
void wlr_wlb_registry_poll(struct wlr_backend_state *backend);

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