layer-shell: don't set committed flag if the property didn't change

This fixes configure loop in Sway when clients re-send same properties
on every configure event.

Original issue: https://todo.sr.ht/~mil/sxmo-tickets/413
master
Stacy Harper 3 years ago committed by Kirill Primak
parent 07ccc6e0b3
commit 8e566f716c

@ -103,7 +103,14 @@ static void layer_surface_handle_set_size(struct wl_client *client,
if (!surface) {
return;
}
if (surface->current.desired_width == width
&& surface->current.desired_height == height) {
surface->pending.committed &= ~WLR_LAYER_SURFACE_V1_STATE_DESIRED_SIZE;
} else {
surface->pending.committed |= WLR_LAYER_SURFACE_V1_STATE_DESIRED_SIZE;
}
surface->pending.desired_width = width;
surface->pending.desired_height = height;
}
@ -125,7 +132,13 @@ static void layer_surface_handle_set_anchor(struct wl_client *client,
if (!surface) {
return;
}
if (surface->current.anchor == anchor) {
surface->pending.committed &= ~WLR_LAYER_SURFACE_V1_STATE_ANCHOR;
} else {
surface->pending.committed |= WLR_LAYER_SURFACE_V1_STATE_ANCHOR;
}
surface->pending.anchor = anchor;
}
@ -136,7 +149,13 @@ static void layer_surface_handle_set_exclusive_zone(struct wl_client *client,
if (!surface) {
return;
}
if (surface->current.exclusive_zone == zone) {
surface->pending.committed &= ~WLR_LAYER_SURFACE_V1_STATE_EXCLUSIVE_ZONE;
} else {
surface->pending.committed |= WLR_LAYER_SURFACE_V1_STATE_EXCLUSIVE_ZONE;
}
surface->pending.exclusive_zone = zone;
}
@ -148,7 +167,16 @@ static void layer_surface_handle_set_margin(
if (!surface) {
return;
}
if (surface->current.margin.top == (uint32_t) top
&& surface->current.margin.right == (uint32_t) right
&& surface->current.margin.bottom == (uint32_t) bottom
&& surface->current.margin.left == (uint32_t) left) {
surface->pending.committed &= ~WLR_LAYER_SURFACE_V1_STATE_MARGIN;
} else {
surface->pending.committed |= WLR_LAYER_SURFACE_V1_STATE_MARGIN;
}
surface->pending.margin.top = top;
surface->pending.margin.right = right;
surface->pending.margin.bottom = bottom;
@ -209,7 +237,13 @@ static void layer_surface_set_layer(struct wl_client *client,
"Invalid layer %" PRIu32, layer);
return;
}
if (surface->current.layer == layer) {
surface->pending.committed &= ~WLR_LAYER_SURFACE_V1_STATE_LAYER;
} else {
surface->pending.committed |= WLR_LAYER_SURFACE_V1_STATE_LAYER;
}
surface->pending.layer = layer;
}

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