render/pixman: destroy textures on renderer teardown

master
Simon Ser 4 years ago
parent 661ba49564
commit 8ca2b4cf49

@ -17,6 +17,7 @@ struct wlr_pixman_renderer {
struct wlr_renderer wlr_renderer;
struct wl_list buffers; // wlr_pixman_buffer.link
struct wl_list textures; // wlr_pixman_texture.link
struct wlr_pixman_buffer *current_buffer;
int32_t width, height;
@ -37,6 +38,7 @@ struct wlr_pixman_buffer {
struct wlr_pixman_texture {
struct wlr_texture wlr_texture;
struct wlr_pixman_renderer *renderer;
struct wl_list link; // wlr_pixman_renderer.textures
void *data;
pixman_image_t *image;

@ -48,6 +48,7 @@ static void texture_destroy(struct wlr_texture *wlr_texture) {
}
struct wlr_pixman_texture *texture = get_texture(wlr_texture);
wl_list_remove(&texture->link);
pixman_image_unref(texture->image);
free(texture->data);
free(texture);
@ -322,6 +323,8 @@ static struct wlr_texture *pixman_texture_from_pixels(
return NULL;
}
wl_list_insert(&renderer->textures, &texture->link);
return &texture->wlr_texture;
}
@ -360,6 +363,11 @@ static void pixman_destroy(struct wlr_renderer *wlr_renderer) {
destroy_buffer(buffer);
}
struct wlr_pixman_texture *tex, *tex_tmp;
wl_list_for_each_safe(tex, tex_tmp, &renderer->textures, link) {
wlr_texture_destroy(&tex->wlr_texture);
}
wlr_drm_format_set_finish(&renderer->drm_formats);
free(renderer);
@ -388,6 +396,7 @@ struct wlr_renderer *wlr_pixman_renderer_create(void) {
wlr_log(WLR_INFO, "Creating pixman renderer");
wlr_renderer_init(&renderer->wlr_renderer, &renderer_impl);
wl_list_init(&renderer->buffers);
wl_list_init(&renderer->textures);
size_t len = 0;
const uint32_t *formats = get_pixman_drm_formats(&len);

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