cursor: use switch for input device type

Slightly improves the code style.
master
Simon Ser 9 months ago
parent cfd605705f
commit 889150f866

@ -184,7 +184,8 @@ static void cursor_detach_output_layout(struct wlr_cursor *cur) {
static void cursor_device_destroy(struct wlr_cursor_device *c_device) {
struct wlr_input_device *dev = c_device->device;
if (dev->type == WLR_INPUT_DEVICE_POINTER) {
switch (dev->type) {
case WLR_INPUT_DEVICE_POINTER:
wl_list_remove(&c_device->motion.link);
wl_list_remove(&c_device->motion_absolute.link);
wl_list_remove(&c_device->button.link);
@ -198,17 +199,22 @@ static void cursor_device_destroy(struct wlr_cursor_device *c_device) {
wl_list_remove(&c_device->pinch_end.link);
wl_list_remove(&c_device->hold_begin.link);
wl_list_remove(&c_device->hold_end.link);
} else if (dev->type == WLR_INPUT_DEVICE_TOUCH) {
break;
case WLR_INPUT_DEVICE_TOUCH:
wl_list_remove(&c_device->touch_down.link);
wl_list_remove(&c_device->touch_up.link);
wl_list_remove(&c_device->touch_motion.link);
wl_list_remove(&c_device->touch_cancel.link);
wl_list_remove(&c_device->touch_frame.link);
} else if (dev->type == WLR_INPUT_DEVICE_TABLET_TOOL) {
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:
wl_list_remove(&c_device->tablet_tool_axis.link);
wl_list_remove(&c_device->tablet_tool_proximity.link);
wl_list_remove(&c_device->tablet_tool_tip.link);
wl_list_remove(&c_device->tablet_tool_button.link);
break;
default:
abort(); // unreachable
}
wl_list_remove(&c_device->link);
@ -950,7 +956,8 @@ static struct wlr_cursor_device *cursor_device_create(
wl_signal_add(&device->events.destroy, &c_device->destroy);
c_device->destroy.notify = handle_device_destroy;
if (device->type == WLR_INPUT_DEVICE_POINTER) {
switch (device->type) {
case WLR_INPUT_DEVICE_POINTER:;
struct wlr_pointer *pointer = wlr_pointer_from_input_device(device);
wl_signal_add(&pointer->events.motion, &c_device->motion);
@ -992,7 +999,9 @@ static struct wlr_cursor_device *cursor_device_create(
wl_signal_add(&pointer->events.hold_end, &c_device->hold_end);
c_device->hold_end.notify = handle_pointer_hold_end;
} else if (device->type == WLR_INPUT_DEVICE_TOUCH) {
break;
case WLR_INPUT_DEVICE_TOUCH:;
struct wlr_touch *touch = wlr_touch_from_input_device(device);
wl_signal_add(&touch->events.motion, &c_device->touch_motion);
@ -1009,7 +1018,9 @@ static struct wlr_cursor_device *cursor_device_create(
wl_signal_add(&touch->events.frame, &c_device->touch_frame);
c_device->touch_frame.notify = handle_touch_frame;
} else if (device->type == WLR_INPUT_DEVICE_TABLET_TOOL) {
break;
case WLR_INPUT_DEVICE_TABLET_TOOL:;
struct wlr_tablet *tablet = wlr_tablet_from_input_device(device);
wl_signal_add(&tablet->events.tip, &c_device->tablet_tool_tip);
@ -1024,6 +1035,11 @@ static struct wlr_cursor_device *cursor_device_create(
wl_signal_add(&tablet->events.button, &c_device->tablet_tool_button);
c_device->tablet_tool_button.notify = handle_tablet_tool_button;
break;
default:
abort(); // unreachable
}
wl_list_insert(&cursor->state->devices, &c_device->link);
@ -1033,9 +1049,12 @@ static struct wlr_cursor_device *cursor_device_create(
void wlr_cursor_attach_input_device(struct wlr_cursor *cur,
struct wlr_input_device *dev) {
if (dev->type != WLR_INPUT_DEVICE_POINTER &&
dev->type != WLR_INPUT_DEVICE_TOUCH &&
dev->type != WLR_INPUT_DEVICE_TABLET_TOOL) {
switch (dev->type) {
case WLR_INPUT_DEVICE_POINTER:
case WLR_INPUT_DEVICE_TOUCH:
case WLR_INPUT_DEVICE_TABLET_TOOL:
break;
default:
wlr_log(WLR_ERROR, "only device types of pointer, touch or tablet tool"
"are supported");
return;

Loading…
Cancel
Save