|  |  | @ -32,7 +32,7 @@ static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture, | 
			
		
	
		
		
			
				
					
					|  |  |  | 		struct wlr_buffer *buffer, const pixman_region32_t *damage) { |  |  |  | 		struct wlr_buffer *buffer, const pixman_region32_t *damage) { | 
			
		
	
		
		
			
				
					
					|  |  |  | 	struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); |  |  |  | 	struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture); | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	if (texture->target != GL_TEXTURE_2D || texture->image != EGL_NO_IMAGE_KHR) { |  |  |  | 	if (texture->target != GL_TEXTURE_2D || texture->buffer) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 		return false; |  |  |  | 		return false; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
		
		
			
				
					
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					|  |  | @ -107,7 +107,7 @@ static bool gles2_texture_update_from_buffer(struct wlr_texture *wlr_texture, | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  |  | static bool gles2_texture_invalidate(struct wlr_gles2_texture *texture) { |  |  |  | static bool gles2_texture_invalidate(struct wlr_gles2_texture *texture) { | 
			
		
	
		
		
			
				
					
					|  |  |  | 	if (texture->image == EGL_NO_IMAGE_KHR) { |  |  |  | 	if (!texture->buffer) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 		return false; |  |  |  | 		return false; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	} |  |  |  | 	} | 
			
		
	
		
		
			
				
					
					|  |  |  | 	if (texture->target == GL_TEXTURE_EXTERNAL_OES) { |  |  |  | 	if (texture->target == GL_TEXTURE_EXTERNAL_OES) { | 
			
		
	
	
		
		
			
				
					|  |  | @ -123,7 +123,7 @@ static bool gles2_texture_invalidate(struct wlr_gles2_texture *texture) { | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	glBindTexture(texture->target, texture->tex); |  |  |  | 	glBindTexture(texture->target, texture->tex); | 
			
		
	
		
		
			
				
					
					|  |  |  | 	texture->renderer->procs.glEGLImageTargetTexture2DOES(texture->target, |  |  |  | 	texture->renderer->procs.glEGLImageTargetTexture2DOES(texture->target, | 
			
		
	
		
		
			
				
					
					|  |  |  | 		texture->image); |  |  |  | 		texture->buffer->image); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | 	glBindTexture(texture->target, 0); |  |  |  | 	glBindTexture(texture->target, 0); | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	pop_gles2_debug(texture->renderer); |  |  |  | 	pop_gles2_debug(texture->renderer); | 
			
		
	
	
		
		
			
				
					|  |  | @ -299,7 +299,6 @@ static struct wlr_texture *gles2_texture_from_dmabuf( | 
			
		
	
		
		
			
				
					
					|  |  |  | 	texture->buffer = buffer; |  |  |  | 	texture->buffer = buffer; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
 |  |  |  | 	texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
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					|  |  |  | 	texture->has_alpha = drm_fmt ? drm_fmt->has_alpha : true; |  |  |  | 	texture->has_alpha = drm_fmt ? drm_fmt->has_alpha : true; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	texture->image = buffer->image; |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  | 	struct wlr_egl_context prev_ctx; |  |  |  | 	struct wlr_egl_context prev_ctx; | 
			
		
	
		
		
			
				
					
					|  |  |  | 	wlr_egl_save_context(&prev_ctx); |  |  |  | 	wlr_egl_save_context(&prev_ctx); | 
			
		
	
	
		
		
			
				
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