@ -43,7 +43,8 @@ static void gles3_surface_bind(struct wlr_surface_state *surface) {
}
static void gles3_surface_destroy(struct wlr_surface_state *surface) {
// TODO
GL_CALL(glDeleteTextures(1, &surface->tex_id));
free(surface);
static struct wlr_surface_impl wlr_surface_impl = {