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@ -126,6 +126,9 @@ static void surface_commit(struct wl_client *client,
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surface->current.buffer = surface->pending.buffer;
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surface->current.buffer = surface->pending.buffer;
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}
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}
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if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
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if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
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int width, height;
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wlr_texture_get_buffer_size(surface->texture, surface->current.buffer, &width, &height);
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pixman_region32_union(&surface->current.surface_damage,
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pixman_region32_union(&surface->current.surface_damage,
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&surface->current.surface_damage,
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&surface->current.surface_damage,
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&surface->pending.surface_damage);
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&surface->pending.surface_damage);
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@ -140,16 +143,9 @@ static void surface_commit(struct wl_client *client,
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pixman_region32_union(&surface->current.buffer_damage,
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pixman_region32_union(&surface->current.buffer_damage,
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&surface->current.buffer_damage, &buffer_damage);
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&surface->current.buffer_damage, &buffer_damage);
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struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
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pixman_region32_intersect_rect(&surface->current.buffer_damage,
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pixman_region32_intersect_rect(&surface->current.buffer_damage,
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&surface->current.buffer_damage, 0, 0,
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&surface->current.buffer_damage, 0, 0, width, height);
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wl_shm_buffer_get_width(buffer),
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wl_shm_buffer_get_height(buffer));
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// TODO: Surface sizing is complicated
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//pixman_region32_intersect_rect(&surface->current.surface_damage,
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// &surface->current.surface_damage,
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// 0, 0, surface->width, surface->height);
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pixman_region32_clear(&surface->pending.surface_damage);
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pixman_region32_clear(&surface->pending.surface_damage);
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pixman_region32_clear(&surface->pending.buffer_damage);
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pixman_region32_clear(&surface->pending.buffer_damage);
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}
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}
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