Merge branch 'master' into drm_buffer

master
Drew DeVault 7 years ago
commit 7095274a9e

@ -42,6 +42,7 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) {
float matrix[16]; float matrix[16];
wl_list_for_each(_res, &sample->compositor.surfaces, link) { wl_list_for_each(_res, &sample->compositor.surfaces, link) {
struct wlr_surface *surface = wl_resource_get_user_data(_res); struct wlr_surface *surface = wl_resource_get_user_data(_res);
wlr_surface_flush_damage(surface);
if (surface->texture->valid) { if (surface->texture->valid) {
wlr_texture_get_matrix(surface->texture, &matrix, wlr_texture_get_matrix(surface->texture, &matrix,
&wlr_output->transform_matrix, 200, 200); &wlr_output->transform_matrix, 200, 200);

@ -3,6 +3,7 @@
#include <wayland-server.h> #include <wayland-server.h>
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/types/wlr_surface.h> #include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_region.h>
#include "compositor.h" #include "compositor.h"
static void destroy_surface_listener(struct wl_listener *listener, void *data) { static void destroy_surface_listener(struct wl_listener *listener, void *data) {
@ -33,7 +34,7 @@ static void wl_compositor_create_surface(struct wl_client *client,
static void wl_compositor_create_region(struct wl_client *client, static void wl_compositor_create_region(struct wl_client *client,
struct wl_resource *resource, uint32_t id) { struct wl_resource *resource, uint32_t id) {
wlr_log(L_DEBUG, "TODO: implement create_region"); wlr_region_create(client, resource, id);
} }
struct wl_compositor_interface wl_compositor_impl = { struct wl_compositor_interface wl_compositor_impl = {

@ -5,6 +5,7 @@ struct wl_resource;
// Implements the given resource as region. // Implements the given resource as region.
// Sets the associated pixman_region32_t as userdata. // Sets the associated pixman_region32_t as userdata.
void wlr_region_create(struct wl_resource *res); void wlr_region_create(struct wl_client *client, struct wl_resource *res,
uint32_t id);
#endif #endif

@ -48,6 +48,7 @@ struct wlr_surface {
struct wlr_renderer; struct wlr_renderer;
struct wlr_surface *wlr_surface_create(struct wl_resource *res, struct wlr_surface *wlr_surface_create(struct wl_resource *res,
struct wlr_renderer *renderer); struct wlr_renderer *renderer);
void wlr_surface_flush_damage(struct wlr_surface *surface);
#endif #endif

@ -109,6 +109,11 @@ static void wlr_gles2_begin(struct wlr_renderer_state *state,
int32_t width = output->width; int32_t width = output->width;
int32_t height = output->height; int32_t height = output->height;
GL_CALL(glViewport(0, 0, width, height)); GL_CALL(glViewport(0, 0, width, height));
// enable transparency
GL_CALL(glEnable(GL_BLEND));
GL_CALL(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
// Note: maybe we should save output projection and remove some of the need // Note: maybe we should save output projection and remove some of the need
// for users to sling matricies themselves // for users to sling matricies themselves
} }

@ -61,7 +61,9 @@ static bool gles2_texture_update_pixels(struct wlr_texture_state *texture,
assert(texture && texture->wlr_texture->valid); assert(texture && texture->wlr_texture->valid);
// TODO: Test if the unpack subimage extension is supported and adjust the // TODO: Test if the unpack subimage extension is supported and adjust the
// upload strategy if not // upload strategy if not
if (texture->wlr_texture->format != format) { if (!texture->wlr_texture->valid
|| texture->wlr_texture->format != format
/* || unpack not supported */) {
return gles2_texture_upload_pixels(texture, format, stride, return gles2_texture_upload_pixels(texture, format, stride,
width, height, pixels); width, height, pixels);
} }
@ -112,8 +114,10 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
struct wl_shm_buffer *buffer) { struct wl_shm_buffer *buffer) {
// TODO: Test if the unpack subimage extension is supported and adjust the // TODO: Test if the unpack subimage extension is supported and adjust the
// upload strategy if not // upload strategy if not
assert(texture && texture->wlr_texture->valid); assert(texture);
if (texture->wlr_texture->format != format) { if (!texture->wlr_texture->valid
|| texture->wlr_texture->format != format
/* || unpack not supported */) {
return gles2_texture_upload_shm(texture, format, buffer); return gles2_texture_upload_shm(texture, format, buffer);
} }
const struct pixel_format *fmt = texture->pixel_format; const struct pixel_format *fmt = texture->pixel_format;
@ -125,8 +129,8 @@ static bool gles2_texture_update_shm(struct wlr_texture_state *texture,
GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch)); GL_CALL(glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT, pitch));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x)); GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, x));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y)); GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, y));
GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, fmt->gl_format, width, height, 0, GL_CALL(glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
fmt->gl_format, fmt->gl_type, pixels)); fmt->gl_format, fmt->gl_type, pixels));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0)); GL_CALL(glPixelStorei(GL_UNPACK_SKIP_PIXELS_EXT, 0));
GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0)); GL_CALL(glPixelStorei(GL_UNPACK_SKIP_ROWS_EXT, 0));

@ -37,8 +37,23 @@ static void destroy_region(struct wl_resource *resource) {
free(reg); free(reg);
} }
void wlr_region_create(struct wl_resource *res) { void wlr_region_create(struct wl_client *client, struct wl_resource *res,
uint32_t id) {
pixman_region32_t *region = calloc(1, sizeof(pixman_region32_t)); pixman_region32_t *region = calloc(1, sizeof(pixman_region32_t));
if (region == NULL) {
wl_resource_post_no_memory(res);
return;
}
pixman_region32_init(region); pixman_region32_init(region);
wl_resource_set_implementation(res, &region_interface, region, destroy_region);
struct wl_resource *region_resource = wl_resource_create(client,
&wl_region_interface, 1, id);
if (region_resource == NULL) {
free(region);
wl_resource_post_no_memory(res);
return;
}
wl_resource_set_implementation(region_resource, &region_interface, region,
destroy_region);
} }

@ -4,6 +4,7 @@
#include <wlr/util/log.h> #include <wlr/util/log.h>
#include <wlr/render/interface.h> #include <wlr/render/interface.h>
#include <wlr/types/wlr_surface.h> #include <wlr/types/wlr_surface.h>
#include "backend/egl.h"
static void surface_destroy(struct wl_client *client, struct wl_resource *resource) { static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
wl_resource_destroy(resource); wl_resource_destroy(resource);
@ -95,20 +96,6 @@ static void surface_commit(struct wl_client *client,
if ((surface->pending.invalid & WLR_SURFACE_INVALID_BUFFER)) { if ((surface->pending.invalid & WLR_SURFACE_INVALID_BUFFER)) {
surface->current.buffer = surface->pending.buffer; surface->current.buffer = surface->pending.buffer;
// TODO: Move to wlr_surface_flush_damage and call from output frame
// callbacks instead of immediately here
if (surface->current.buffer) {
struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
if (buffer) {
uint32_t format = wl_shm_buffer_get_format(buffer);
wlr_texture_upload_shm(surface->texture, format, buffer);
wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
} else if (wlr_texture_upload_drm(surface->texture, surface->pending.buffer)) {
wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
} else {
wlr_log(L_INFO, "Unknown buffer handle attached");
}
}
} }
if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) { if ((surface->pending.invalid & WLR_SURFACE_INVALID_SURFACE_DAMAGE)) {
// TODO: Sort out buffer damage too // TODO: Sort out buffer damage too
@ -128,6 +115,47 @@ static void surface_commit(struct wl_client *client,
wl_signal_emit(&surface->signals.commit, surface); wl_signal_emit(&surface->signals.commit, surface);
} }
void wlr_surface_flush_damage(struct wlr_surface *surface) {
if (!surface->current.buffer) {
if (surface->texture->valid) {
// TODO: Detach buffers
}
return;
}
struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->current.buffer);
if (!buffer) {
EGLint format;
if (wlr_egl_query_buffer(surface->current.buffer, EGL_TEXTURE_FORMAT, &format)) {
wlr_texture_upload_drm(surface->texture, surface->pending.buffer);
goto release;
} else {
wlr_log(L_INFO, "Unknown buffer handle attached");
return;
}
}
pixman_region32_t damage = surface->current.surface_damage;
if (!pixman_region32_not_empty(&damage)) {
goto release;
}
int n;
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
uint32_t format = wl_shm_buffer_get_format(buffer);
for (int i = 0; i < n; ++i) {
pixman_box32_t rect = rects[i];
if (!wlr_texture_update_shm(surface->texture, format,
rect.x1, rect.y1,
rect.x2 - rect.x1,
rect.y2 - rect.y1,
buffer)) {
break;
}
}
pixman_region32_fini(&surface->current.surface_damage);
pixman_region32_init(&surface->current.surface_damage);
release:
wl_resource_queue_event(surface->current.buffer, WL_BUFFER_RELEASE);
}
static void surface_set_buffer_transform(struct wl_client *client, static void surface_set_buffer_transform(struct wl_client *client,
struct wl_resource *resource, int transform) { struct wl_resource *resource, int transform) {
wlr_log(L_DEBUG, "TODO: surface surface buffer transform"); wlr_log(L_DEBUG, "TODO: surface surface buffer transform");

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