Make wlr_output_transform_* functions public, refactoring

master
emersion 7 years ago
parent f4754ad1a2
commit 6a69b4419f
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@ -569,8 +569,7 @@ static bool wlr_drm_connector_set_cursor(struct wlr_output *output,
enum wl_output_transform transform =
wlr_output_transform_invert(output->transform);
struct wlr_box transformed_hotspot;
wlr_output_transform_apply_to_box(transform, &hotspot,
&transformed_hotspot);
wlr_box_transform(&hotspot, transform, &transformed_hotspot);
plane->cursor_hotspot_x = transformed_hotspot.x;
plane->cursor_hotspot_y = transformed_hotspot.y;
@ -632,7 +631,7 @@ static bool wlr_drm_connector_move_cursor(struct wlr_output *output,
enum wl_output_transform transform =
wlr_output_transform_invert(output->transform);
struct wlr_box transformed_box;
wlr_output_transform_apply_to_box(transform, &box, &transformed_box);
wlr_box_transform(&box, transform, &transformed_box);
transformed_box.x -= plane->cursor_hotspot_x;
transformed_box.y -= plane->cursor_hotspot_y;

@ -55,9 +55,8 @@ static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
box.x = wl_fixed_to_int(surface_x);
box.y = wl_fixed_to_int(surface_y);
struct wlr_box transformed;
wlr_output_transform_apply_to_box(
wlr_wl_pointer->current_output->wlr_output.transform, &box,
&transformed);
wlr_box_transform(&box,
wlr_wl_pointer->current_output->wlr_output.transform, &transformed);
struct wlr_event_pointer_motion_absolute wlr_event;
wlr_event.device = dev;

@ -32,8 +32,4 @@ struct wl_global *wlr_output_create_global(struct wlr_output *wlr_output,
struct wl_display *display);
void wlr_output_destroy_global(struct wlr_output *wlr_output);
void wlr_output_transform_apply_to_box(enum wl_output_transform transform,
struct wlr_box *box, struct wlr_box *dest);
enum wl_output_transform wlr_output_transform_invert(enum wl_output_transform);
#endif

@ -18,4 +18,8 @@ bool wlr_box_contains_point(struct wlr_box *box, double x, double y);
bool wlr_box_empty(struct wlr_box *box);
enum wl_output_transform;
void wlr_box_transform(struct wlr_box *box, enum wl_output_transform transform,
struct wlr_box *dest);
#endif

@ -86,35 +86,35 @@ void wlr_matrix_mul(const float (*x)[16], const float (*y)[16], float (*product)
static const float transforms[][4] = {
[WL_OUTPUT_TRANSFORM_NORMAL] = {
1.0f, 0.0f,
0.0f, -1.0f,
0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_90] = {
0.0f, -1.0f,
-1.0f, 0.0f,
1.0f, 0.0f,
},
[WL_OUTPUT_TRANSFORM_180] = {
-1.0f, 0.0f,
0.0f, 1.0f,
0.0f, -1.0f,
},
[WL_OUTPUT_TRANSFORM_270] = {
0.0f, 1.0f,
1.0f, 0.0f,
-1.0f, 0.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED] = {
-1.0f, 0.0f,
0.0f, -1.0f,
0.0f, 1.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED_90] = {
0.0f, 1.0f,
-1.0f, 0.0f,
1.0f, 0.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED_180] = {
1.0f, 0.0f,
0.0f, 1.0f,
0.0f, -1.0f,
},
[WL_OUTPUT_TRANSFORM_FLIPPED_270] = {
0.0f, -1.0f,
1.0f, 0.0f,
-1.0f, 0.0f,
},
};
@ -124,11 +124,11 @@ void wlr_matrix_transform(float mat[static 16],
const float *t = transforms[transform];
// Rotation + relection
// Rotation + reflection
mat[0] = t[0];
mat[1] = t[1];
mat[4] = -t[2];
mat[5] = -t[3];
mat[4] = t[2];
mat[5] = t[3];
// Identity
mat[10] = 1.0f;
@ -144,11 +144,11 @@ void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height,
float x = 2.0f / width;
float y = 2.0f / height;
// Rotation + relection
// Rotation + reflection
mat[0] = x * t[0];
mat[1] = x * t[1];
mat[4] = y * t[2];
mat[5] = y * t[3];
mat[4] = y * -t[2];
mat[5] = y * -t[3];
// Translation
mat[3] = -copysign(1.0f, mat[0] + mat[1]);

@ -2,6 +2,7 @@
#include <stdlib.h>
#include <math.h>
#include <stdbool.h>
#include <wayland-server-protocol.h>
#include <wlr/types/wlr_box.h>
#include <wlr/util/log.h>
@ -65,3 +66,49 @@ bool wlr_box_contains_point(struct wlr_box *box, double x, double y) {
y >= box->y && y <= box->y + box->height;
}
}
void wlr_box_transform(struct wlr_box *box,
enum wl_output_transform transform, struct wlr_box *dest) {
if (transform % 2 == 0) {
dest->width = box->width;
dest->height = box->height;
} else {
dest->width = box->height;
dest->height = box->width;
}
switch (transform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
dest->x = box->x;
dest->y = box->y;
break;
case WL_OUTPUT_TRANSFORM_90:
dest->x = box->y;
dest->y = box->width - box->x;
break;
case WL_OUTPUT_TRANSFORM_180:
dest->x = box->width - box->x;
dest->y = box->height - box->y;
break;
case WL_OUTPUT_TRANSFORM_270:
dest->x = box->height - box->y;
dest->y = box->x;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
dest->x = box->width - box->x;
dest->y = box->y;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
dest->x = box->y;
dest->y = box->x;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
dest->x = box->x;
dest->y = box->height - box->y;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
dest->x = box->height - box->y;
dest->y = box->width - box->x;
break;
}
}

@ -626,52 +626,6 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
free(cursor);
}
void wlr_output_transform_apply_to_box(enum wl_output_transform transform,
struct wlr_box *box, struct wlr_box *dest) {
if (transform % 2 == 0) {
dest->width = box->width;
dest->height = box->height;
} else {
dest->width = box->height;
dest->height = box->width;
}
switch (transform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
dest->x = box->x;
dest->y = box->y;
break;
case WL_OUTPUT_TRANSFORM_90:
dest->x = box->y;
dest->y = box->width - box->x;
break;
case WL_OUTPUT_TRANSFORM_180:
dest->x = box->width - box->x;
dest->y = box->height - box->y;
break;
case WL_OUTPUT_TRANSFORM_270:
dest->x = box->height - box->y;
dest->y = box->x;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED:
dest->x = box->width - box->x;
dest->y = box->y;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
dest->x = box->y;
dest->y = box->x;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
dest->x = box->x;
dest->y = box->height - box->y;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
dest->x = box->height - box->y;
dest->y = box->width - box->x;
break;
}
}
enum wl_output_transform wlr_output_transform_invert(
enum wl_output_transform transform) {
if ((transform & WL_OUTPUT_TRANSFORM_90) &&

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