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@ -6,6 +6,8 @@
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#include <wlr/config.h>
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#include <wlr/config.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_buffer.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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#include <wlr/util/region.h>
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#include "rootston/layers.h"
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#include "rootston/layers.h"
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@ -175,6 +177,76 @@ static void render_drag_icons(struct roots_output *output,
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render_surface_iterator, &data);
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render_surface_iterator, &data);
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}
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}
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static void count_surface_iterator(struct roots_output *output,
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struct wlr_surface *surface, struct wlr_box *_box, float rotation,
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void *data) {
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size_t *n = data;
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n++;
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}
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static bool scan_out_fullscreen_view(struct roots_output *output) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct roots_desktop *desktop = output->desktop;
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struct roots_seat *seat;
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wl_list_for_each(seat, &desktop->server->input->seats, link) {
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struct roots_drag_icon *drag_icon = seat->drag_icon;
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if (drag_icon && drag_icon->wlr_drag_icon->mapped) {
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return false;
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}
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}
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if (!wl_list_empty(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) {
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return false;
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}
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struct wlr_output_cursor *cursor;
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wl_list_for_each(cursor, &wlr_output->cursors, link) {
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if (cursor->enabled && cursor->visible &&
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wlr_output->hardware_cursor != cursor) {
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return false;
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}
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}
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struct roots_view *view = output->fullscreen_view;
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assert(view != NULL);
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if (view->wlr_surface == NULL) {
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return false;
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}
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size_t n_surfaces = 0;
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output_view_for_each_surface(output, view,
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count_surface_iterator, &n_surfaces);
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if (n_surfaces > 1) {
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return false;
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}
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#if WLR_HAS_XWAYLAND
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if (view->type == ROOTS_XWAYLAND_VIEW) {
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struct roots_xwayland_surface *xwayland_surface =
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roots_xwayland_surface_from_view(view);
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if (!wl_list_empty(&xwayland_surface->xwayland_surface->children)) {
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return false;
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}
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}
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#endif
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struct wlr_surface *surface = view->wlr_surface;
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if (surface->buffer == NULL) {
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return false;
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}
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if ((float)surface->current.scale != wlr_output->scale ||
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surface->current.transform != wlr_output->transform) {
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return false;
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}
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if (!wlr_output_attach_buffer(wlr_output, surface->buffer)) {
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return false;
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}
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return wlr_output_commit(wlr_output);
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}
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static void surface_send_frame_done_iterator(struct roots_output *output,
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static void surface_send_frame_done_iterator(struct roots_output *output,
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struct wlr_surface *surface, struct wlr_box *box, float rotation,
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struct wlr_surface *surface, struct wlr_box *box, float rotation,
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void *data) {
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void *data) {
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@ -218,6 +290,22 @@ void output_render(struct roots_output *output) {
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// Fullscreen views are rendered on a black background
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// Fullscreen views are rendered on a black background
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clear_color[0] = clear_color[1] = clear_color[2] = 0;
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clear_color[0] = clear_color[1] = clear_color[2] = 0;
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// Check if we can scan-out the fullscreen view
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static bool last_scanned_out = false;
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bool scanned_out = scan_out_fullscreen_view(output);
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if (scanned_out && !last_scanned_out) {
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wlr_log(WLR_DEBUG, "Scanning out fullscreen view");
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}
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if (last_scanned_out && !scanned_out) {
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wlr_log(WLR_DEBUG, "Stopping fullscreen view scan out");
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}
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last_scanned_out = scanned_out;
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if (scanned_out) {
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goto send_frame_done;
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}
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}
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}
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bool needs_frame;
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bool needs_frame;
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@ -256,15 +344,9 @@ void output_render(struct roots_output *output) {
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wlr_renderer_clear(renderer, clear_color);
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wlr_renderer_clear(renderer, clear_color);
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}
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}
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render_layer(output, &buffer_damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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render_layer(output, &buffer_damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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// If a view is fullscreen on this output, render it
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// If a view is fullscreen on this output, render it
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if (output->fullscreen_view != NULL) {
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if (output->fullscreen_view != NULL) {
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struct roots_view *view = output->fullscreen_view;
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struct roots_view *view = output->fullscreen_view;
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render_view(output, view, &data);
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render_view(output, view, &data);
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// During normal rendering the xwayland window tree isn't traversed
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// During normal rendering the xwayland window tree isn't traversed
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@ -280,12 +362,19 @@ void output_render(struct roots_output *output) {
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}
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}
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#endif
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#endif
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} else {
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} else {
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// Render background and bottom layers under views
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render_layer(output, &buffer_damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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render_layer(output, &buffer_damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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// Render all views
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// Render all views
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struct roots_view *view;
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struct roots_view *view;
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wl_list_for_each_reverse(view, &desktop->views, link) {
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wl_list_for_each_reverse(view, &desktop->views, link) {
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render_view(output, view, &data);
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render_view(output, view, &data);
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}
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}
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// Render top layer above shell views
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// Render top layer above views
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render_layer(output, &buffer_damage,
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render_layer(output, &buffer_damage,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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}
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}
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@ -327,6 +416,7 @@ renderer_end:
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buffer_damage_finish:
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buffer_damage_finish:
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pixman_region32_fini(&buffer_damage);
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pixman_region32_fini(&buffer_damage);
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send_frame_done:
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// Send frame done events to all surfaces
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// Send frame done events to all surfaces
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output_for_each_surface(output, surface_send_frame_done_iterator, &now);
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output_for_each_surface(output, surface_send_frame_done_iterator, &now);
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}
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}
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