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@ -953,17 +953,12 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
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// We don't need a semaphore from the stage/transfer submission
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// We don't need a semaphore from the stage/transfer submission
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// to the render submissions since they are on the same queue
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// to the render submissions since they are on the same queue
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// and we have a renderpass dependency for that.
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// and we have a renderpass dependency for that.
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uint64_t stage_timeline_point;
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uint64_t stage_timeline_point = end_command_buffer(stage_cb, renderer);
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VkTimelineSemaphoreSubmitInfoKHR stage_timeline_submit_info;
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uint64_t stage_wait_timeline_point;
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VkPipelineStageFlags stage_wait_stage;
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if (stage_cb != NULL) {
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stage_timeline_point = end_command_buffer(stage_cb, renderer);
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if (stage_timeline_point == 0) {
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if (stage_timeline_point == 0) {
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return;
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return;
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}
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}
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stage_timeline_submit_info = (VkTimelineSemaphoreSubmitInfoKHR){
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VkTimelineSemaphoreSubmitInfoKHR stage_timeline_submit_info = {
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.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
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.sType = VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO_KHR,
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.signalSemaphoreValueCount = 1,
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.signalSemaphoreValueCount = 1,
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.pSignalSemaphoreValues = &stage_timeline_point,
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.pSignalSemaphoreValues = &stage_timeline_point,
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@ -978,6 +973,8 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
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stage_sub->pSignalSemaphores = &renderer->timeline_semaphore;
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stage_sub->pSignalSemaphores = &renderer->timeline_semaphore;
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++submit_count;
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++submit_count;
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uint64_t stage_wait_timeline_point;
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VkPipelineStageFlags stage_wait_stage;
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if (renderer->stage.last_timeline_point > 0) {
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if (renderer->stage.last_timeline_point > 0) {
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stage_wait_timeline_point = renderer->stage.last_timeline_point;
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stage_wait_timeline_point = renderer->stage.last_timeline_point;
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stage_wait_stage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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stage_wait_stage = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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@ -989,7 +986,6 @@ static void vulkan_end(struct wlr_renderer *wlr_renderer) {
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}
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}
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renderer->stage.last_timeline_point = stage_timeline_point;
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renderer->stage.last_timeline_point = stage_timeline_point;
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}
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uint64_t render_timeline_point = end_command_buffer(render_cb, renderer);
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uint64_t render_timeline_point = end_command_buffer(render_cb, renderer);
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if (render_timeline_point == 0) {
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if (render_timeline_point == 0) {
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