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@ -422,6 +422,37 @@ static void xdg_shell_handle_create_positioner(struct wl_client *wl_client,
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positioner, xdg_positioner_destroy);
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positioner, xdg_positioner_destroy);
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}
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}
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static bool positioner_anchor_has_edge(enum xdg_positioner_anchor anchor,
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enum xdg_positioner_anchor edge) {
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switch (edge) {
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case XDG_POSITIONER_ANCHOR_TOP:
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return anchor == XDG_POSITIONER_ANCHOR_TOP ||
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anchor == XDG_POSITIONER_ANCHOR_TOP_LEFT ||
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anchor == XDG_POSITIONER_ANCHOR_TOP_RIGHT;
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case XDG_POSITIONER_ANCHOR_BOTTOM:
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return anchor == XDG_POSITIONER_ANCHOR_BOTTOM ||
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anchor == XDG_POSITIONER_ANCHOR_BOTTOM_LEFT ||
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anchor == XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT;
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case XDG_POSITIONER_ANCHOR_LEFT:
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return anchor == XDG_POSITIONER_ANCHOR_LEFT ||
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anchor == XDG_POSITIONER_ANCHOR_TOP_LEFT ||
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anchor == XDG_POSITIONER_ANCHOR_BOTTOM_LEFT;
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case XDG_POSITIONER_ANCHOR_RIGHT:
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return anchor == XDG_POSITIONER_ANCHOR_RIGHT ||
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anchor == XDG_POSITIONER_ANCHOR_TOP_RIGHT ||
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anchor == XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT;
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default:
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assert(false); // not reached
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}
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}
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static bool positioner_gravity_has_edge(enum xdg_positioner_gravity gravity,
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enum xdg_positioner_gravity edge) {
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// gravity and edge enums are the same
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return positioner_anchor_has_edge((enum xdg_positioner_anchor)gravity,
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(enum xdg_positioner_anchor)edge);
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}
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struct wlr_box wlr_xdg_positioner_get_geometry(
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struct wlr_box wlr_xdg_positioner_get_geometry(
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struct wlr_xdg_positioner *positioner) {
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struct wlr_xdg_positioner *positioner) {
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struct wlr_box geometry = {
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struct wlr_box geometry = {
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@ -431,9 +462,11 @@ struct wlr_box wlr_xdg_positioner_get_geometry(
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.height = positioner->size.height,
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.height = positioner->size.height,
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};
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};
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if (positioner->anchor & XDG_POSITIONER_ANCHOR_TOP) {
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if (positioner_anchor_has_edge(positioner->anchor,
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XDG_POSITIONER_ANCHOR_TOP)) {
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geometry.y += positioner->anchor_rect.y;
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geometry.y += positioner->anchor_rect.y;
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} else if (positioner->anchor & XDG_POSITIONER_ANCHOR_BOTTOM) {
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} else if (positioner_anchor_has_edge(positioner->anchor,
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XDG_POSITIONER_ANCHOR_BOTTOM)) {
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geometry.y +=
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geometry.y +=
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positioner->anchor_rect.y + positioner->anchor_rect.height;
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positioner->anchor_rect.y + positioner->anchor_rect.height;
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} else {
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} else {
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@ -441,26 +474,32 @@ struct wlr_box wlr_xdg_positioner_get_geometry(
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positioner->anchor_rect.y + positioner->anchor_rect.height / 2;
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positioner->anchor_rect.y + positioner->anchor_rect.height / 2;
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}
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}
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if (positioner->anchor & XDG_POSITIONER_ANCHOR_LEFT) {
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if (positioner_anchor_has_edge(positioner->anchor,
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XDG_POSITIONER_ANCHOR_LEFT)) {
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geometry.x += positioner->anchor_rect.x;
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geometry.x += positioner->anchor_rect.x;
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} else if (positioner->anchor & XDG_POSITIONER_ANCHOR_RIGHT) {
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} else if (positioner_anchor_has_edge(positioner->anchor,
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XDG_POSITIONER_ANCHOR_RIGHT)) {
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geometry.x += positioner->anchor_rect.x + positioner->anchor_rect.width;
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geometry.x += positioner->anchor_rect.x + positioner->anchor_rect.width;
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} else {
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} else {
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geometry.x +=
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geometry.x +=
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positioner->anchor_rect.x + positioner->anchor_rect.width / 2;
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positioner->anchor_rect.x + positioner->anchor_rect.width / 2;
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}
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}
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if (positioner->gravity & XDG_POSITIONER_GRAVITY_TOP) {
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if (positioner_gravity_has_edge(positioner->gravity,
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XDG_POSITIONER_GRAVITY_TOP)) {
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geometry.y -= geometry.height;
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geometry.y -= geometry.height;
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} else if (positioner->gravity & XDG_POSITIONER_GRAVITY_BOTTOM) {
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} else if (positioner_gravity_has_edge(positioner->gravity,
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XDG_POSITIONER_GRAVITY_BOTTOM)) {
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geometry.y = geometry.y;
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geometry.y = geometry.y;
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} else {
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} else {
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geometry.y -= geometry.height / 2;
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geometry.y -= geometry.height / 2;
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}
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}
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if (positioner->gravity & XDG_POSITIONER_GRAVITY_LEFT) {
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if (positioner_gravity_has_edge(positioner->gravity,
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XDG_POSITIONER_GRAVITY_LEFT)) {
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geometry.x -= geometry.width;
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geometry.x -= geometry.width;
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} else if (positioner->gravity & XDG_POSITIONER_GRAVITY_RIGHT) {
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} else if (positioner_gravity_has_edge(positioner->gravity,
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XDG_POSITIONER_GRAVITY_RIGHT)) {
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geometry.x = geometry.x;
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geometry.x = geometry.x;
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} else {
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} else {
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geometry.x -= geometry.width / 2;
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geometry.x -= geometry.width / 2;
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@ -1632,20 +1671,16 @@ void wlr_xdg_popup_get_anchor_point(struct wlr_xdg_popup *popup,
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} else if (anchor == XDG_POSITIONER_ANCHOR_RIGHT) {
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} else if (anchor == XDG_POSITIONER_ANCHOR_RIGHT) {
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sx = rect.x + rect.width;
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sx = rect.x + rect.width;
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sy = (rect.y + rect.height) / 2;
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sy = (rect.y + rect.height) / 2;
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} else if (anchor == (XDG_POSITIONER_ANCHOR_TOP |
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} else if (anchor == XDG_POSITIONER_ANCHOR_TOP_LEFT) {
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XDG_POSITIONER_ANCHOR_LEFT)) {
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sx = rect.x;
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sx = rect.x;
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sy = rect.y;
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sy = rect.y;
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} else if (anchor == (XDG_POSITIONER_ANCHOR_TOP |
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} else if (anchor == XDG_POSITIONER_ANCHOR_TOP_RIGHT) {
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XDG_POSITIONER_ANCHOR_RIGHT)) {
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sx = rect.x + rect.width;
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sx = rect.x + rect.width;
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sy = rect.y;
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sy = rect.y;
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} else if (anchor == (XDG_POSITIONER_ANCHOR_BOTTOM |
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} else if (anchor == XDG_POSITIONER_ANCHOR_BOTTOM_LEFT) {
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XDG_POSITIONER_ANCHOR_LEFT)) {
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sx = rect.x;
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sx = rect.x;
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sy = rect.y + rect.height;
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sy = rect.y + rect.height;
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} else if (anchor == (XDG_POSITIONER_ANCHOR_BOTTOM |
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} else if (anchor == XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT) {
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XDG_POSITIONER_ANCHOR_RIGHT)) {
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sx = rect.x + rect.width;
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sx = rect.x + rect.width;
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sy = rect.y + rect.height;
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sy = rect.y + rect.height;
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}
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}
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@ -1656,20 +1691,17 @@ void wlr_xdg_popup_get_anchor_point(struct wlr_xdg_popup *popup,
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void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
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void wlr_xdg_popup_get_toplevel_coords(struct wlr_xdg_popup *popup,
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int popup_sx, int popup_sy, int *toplevel_sx, int *toplevel_sy) {
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int popup_sx, int popup_sy, int *toplevel_sx, int *toplevel_sy) {
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assert(strcmp(popup->parent->role, wlr_desktop_xdg_toplevel_role) == 0
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struct wlr_xdg_surface *parent =
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|| strcmp(popup->parent->role, wlr_desktop_xdg_popup_role) == 0);
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wlr_xdg_surface_from_wlr_surface(popup->parent);
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struct wlr_xdg_surface *parent = popup->parent->role_data;
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while (parent != NULL && parent->role == WLR_XDG_SURFACE_ROLE_POPUP) {
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while (parent != NULL && parent->role == WLR_XDG_SURFACE_ROLE_POPUP) {
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popup_sx += parent->popup->geometry.x;
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popup_sx += parent->popup->geometry.x;
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popup_sy += parent->popup->geometry.y;
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popup_sy += parent->popup->geometry.y;
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parent = parent->popup->parent->role_data;
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parent = wlr_xdg_surface_from_wlr_surface(parent->popup->parent);
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}
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}
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assert(parent);
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assert(parent);
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*toplevel_sx = popup_sx + parent->geometry.x;
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*toplevel_sx = popup_sx + parent->geometry.x;
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*toplevel_sy = popup_sy + parent->geometry.y;
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*toplevel_sy = popup_sy + parent->geometry.y;
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}
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}
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static void xdg_popup_box_constraints(struct wlr_xdg_popup *popup,
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static void xdg_popup_box_constraints(struct wlr_xdg_popup *popup,
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@ -1837,41 +1869,64 @@ void wlr_xdg_popup_unconstrain_from_box(struct wlr_xdg_popup *popup,
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}
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}
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}
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}
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void wlr_positioner_invert_x(struct wlr_xdg_positioner *positioner) {
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static enum xdg_positioner_anchor positioner_anchor_invert_x(
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if (positioner->anchor & XDG_POSITIONER_ANCHOR_LEFT) {
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enum xdg_positioner_anchor anchor) {
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positioner->anchor &= ~XDG_POSITIONER_ANCHOR_LEFT;
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switch (anchor) {
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positioner->anchor |= XDG_POSITIONER_ANCHOR_RIGHT;
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case XDG_POSITIONER_ANCHOR_LEFT:
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} else if (positioner->anchor & XDG_POSITIONER_ANCHOR_RIGHT) {
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return XDG_POSITIONER_ANCHOR_RIGHT;
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positioner->anchor &= ~XDG_POSITIONER_ANCHOR_RIGHT;
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case XDG_POSITIONER_ANCHOR_RIGHT:
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positioner->anchor |= XDG_POSITIONER_ANCHOR_LEFT;
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return XDG_POSITIONER_ANCHOR_LEFT;
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case XDG_POSITIONER_ANCHOR_TOP_LEFT:
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return XDG_POSITIONER_ANCHOR_TOP_RIGHT;
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case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT:
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return XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT;
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case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT:
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return XDG_POSITIONER_ANCHOR_BOTTOM_LEFT;
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default:
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return anchor;
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}
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}
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}
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if (positioner->gravity & XDG_POSITIONER_GRAVITY_RIGHT) {
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static enum xdg_positioner_gravity positioner_gravity_invert_x(
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positioner->gravity &= ~XDG_POSITIONER_GRAVITY_RIGHT;
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enum xdg_positioner_gravity gravity) {
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positioner->gravity |= XDG_POSITIONER_GRAVITY_LEFT;
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// gravity and edge enums are the same
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} else if (positioner->gravity & XDG_POSITIONER_GRAVITY_LEFT) {
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return (enum xdg_positioner_gravity)positioner_anchor_invert_x(
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positioner->gravity &= ~XDG_POSITIONER_GRAVITY_LEFT;
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(enum xdg_positioner_anchor)gravity);
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positioner->gravity |= XDG_POSITIONER_GRAVITY_RIGHT;
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}
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}
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}
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void wlr_positioner_invert_y(
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static enum xdg_positioner_anchor positioner_anchor_invert_y(
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struct wlr_xdg_positioner *positioner) {
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enum xdg_positioner_anchor anchor) {
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if (positioner->anchor & XDG_POSITIONER_ANCHOR_TOP) {
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switch (anchor) {
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positioner->anchor &= ~XDG_POSITIONER_ANCHOR_TOP;
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case XDG_POSITIONER_ANCHOR_TOP:
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positioner->anchor |= XDG_POSITIONER_ANCHOR_BOTTOM;
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return XDG_POSITIONER_ANCHOR_BOTTOM;
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} else if (positioner->anchor & XDG_POSITIONER_ANCHOR_BOTTOM) {
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case XDG_POSITIONER_ANCHOR_BOTTOM:
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positioner->anchor &= ~XDG_POSITIONER_ANCHOR_BOTTOM;
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return XDG_POSITIONER_ANCHOR_TOP;
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positioner->anchor |= XDG_POSITIONER_ANCHOR_TOP;
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case XDG_POSITIONER_ANCHOR_TOP_LEFT:
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return XDG_POSITIONER_ANCHOR_BOTTOM_LEFT;
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case XDG_POSITIONER_ANCHOR_BOTTOM_LEFT:
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return XDG_POSITIONER_ANCHOR_TOP_LEFT;
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case XDG_POSITIONER_ANCHOR_BOTTOM_RIGHT:
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return XDG_POSITIONER_ANCHOR_TOP_RIGHT;
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default:
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return anchor;
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}
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}
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}
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if (positioner->gravity & XDG_POSITIONER_GRAVITY_TOP) {
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static enum xdg_positioner_gravity positioner_gravity_invert_y(
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positioner->gravity &= ~XDG_POSITIONER_GRAVITY_TOP;
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enum xdg_positioner_gravity gravity) {
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positioner->gravity |= XDG_POSITIONER_GRAVITY_BOTTOM;
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// gravity and edge enums are the same
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} else if (positioner->gravity & XDG_POSITIONER_GRAVITY_BOTTOM) {
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return (enum xdg_positioner_gravity)positioner_anchor_invert_y(
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positioner->gravity &= ~XDG_POSITIONER_GRAVITY_BOTTOM;
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(enum xdg_positioner_anchor)gravity);
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positioner->gravity |= XDG_POSITIONER_GRAVITY_TOP;
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}
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}
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void wlr_positioner_invert_x(struct wlr_xdg_positioner *positioner) {
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positioner->anchor = positioner_anchor_invert_x(positioner->anchor);
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positioner->gravity = positioner_gravity_invert_x(positioner->gravity);
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}
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void wlr_positioner_invert_y(struct wlr_xdg_positioner *positioner) {
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positioner->anchor = positioner_anchor_invert_y(positioner->anchor);
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positioner->gravity = positioner_gravity_invert_y(positioner->gravity);
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}
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}
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struct xdg_surface_iterator_data {
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struct xdg_surface_iterator_data {
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