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@ -62,7 +62,9 @@ static void backend_destroy(struct wlr_backend *wlr_backend) {
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wlr_signal_emit_safe(&wlr_backend->events.destroy, backend);
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wlr_renderer_destroy(backend->renderer);
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wlr_egl_finish(&backend->egl);
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if (backend->egl == &backend->priv_egl) {
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wlr_egl_finish(&backend->priv_egl);
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}
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free(backend);
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}
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@ -85,6 +87,34 @@ static void handle_display_destroy(struct wl_listener *listener, void *data) {
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backend_destroy(&backend->backend);
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}
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static bool backend_init(struct wlr_headless_backend *backend,
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struct wl_display *display, struct wlr_renderer *renderer) {
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wlr_backend_init(&backend->backend, &backend_impl);
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backend->display = display;
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wl_list_init(&backend->outputs);
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wl_list_init(&backend->input_devices);
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backend->renderer = renderer;
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backend->egl = wlr_gles2_renderer_get_egl(renderer);
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if (wlr_gles2_renderer_check_ext(backend->renderer, "GL_OES_rgb8_rgba8") ||
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wlr_gles2_renderer_check_ext(backend->renderer,
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"GL_OES_required_internalformat") ||
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wlr_gles2_renderer_check_ext(backend->renderer, "GL_ARM_rgba8")) {
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backend->internal_format = GL_RGBA8_OES;
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} else {
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wlr_log(WLR_INFO, "GL_RGBA8_OES not supported, "
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"falling back to GL_RGBA4 internal format "
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"(performance may be affected)");
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backend->internal_format = GL_RGBA4;
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}
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backend->display_destroy.notify = handle_display_destroy;
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wl_display_add_destroy_listener(display, &backend->display_destroy);
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return true;
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}
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struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
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wlr_renderer_create_func_t create_renderer_func) {
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wlr_log(WLR_INFO, "Creating headless backend");
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@ -95,10 +125,6 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
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wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
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return NULL;
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}
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wlr_backend_init(&backend->backend, &backend_impl);
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backend->display = display;
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wl_list_init(&backend->outputs);
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wl_list_init(&backend->input_devices);
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static const EGLint config_attribs[] = {
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EGL_SURFACE_TYPE, 0,
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@ -113,36 +139,41 @@ struct wlr_backend *wlr_headless_backend_create(struct wl_display *display,
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create_renderer_func = wlr_renderer_autocreate;
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}
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backend->renderer = create_renderer_func(&backend->egl,
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struct wlr_renderer *renderer = create_renderer_func(&backend->priv_egl,
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EGL_PLATFORM_SURFACELESS_MESA, EGL_DEFAULT_DISPLAY,
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(EGLint*)config_attribs, 0);
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if (!backend->renderer) {
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if (!renderer) {
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wlr_log(WLR_ERROR, "Failed to create renderer");
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goto error_backend;
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free(backend);
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return NULL;
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}
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if (wlr_gles2_renderer_check_ext(backend->renderer, "GL_OES_rgb8_rgba8") ||
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wlr_gles2_renderer_check_ext(backend->renderer,
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"GL_OES_required_internalformat") ||
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wlr_gles2_renderer_check_ext(backend->renderer, "GL_ARM_rgba8")) {
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backend->internal_format = GL_RGBA8_OES;
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} else {
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wlr_log(WLR_INFO, "GL_RGBA8_OES not supported, "
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"falling back to GL_RGBA4 internal format "
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"(performance may be affected)");
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backend->internal_format = GL_RGBA4;
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if (!backend_init(backend, display, renderer)) {
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wlr_renderer_destroy(backend->renderer);
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free(backend);
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return NULL;
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}
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backend->display_destroy.notify = handle_display_destroy;
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wl_display_add_destroy_listener(display, &backend->display_destroy);
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return &backend->backend;
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}
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error_renderer:
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wlr_renderer_destroy(backend->renderer);
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error_backend:
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free(backend);
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return NULL;
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struct wlr_backend *wlr_headless_backend_create_with_renderer(
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struct wl_display *display, struct wlr_renderer *renderer) {
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wlr_log(WLR_INFO, "Creating headless backend");
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struct wlr_headless_backend *backend =
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calloc(1, sizeof(struct wlr_headless_backend));
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if (!backend) {
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wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_backend");
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return NULL;
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}
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if (!backend_init(backend, display, renderer)) {
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free(backend);
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return NULL;
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}
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return &backend->backend;
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}
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bool wlr_backend_is_headless(struct wlr_backend *backend) {
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