render/gles2: Fixup dropping has_alpha from pixel_format

Fixes: 71fb55f3 ("render/pixel-format: Move has_alpha into it's own array")
master
Leo Li 10 months ago committed by Simon Ser
parent 71fb55f3bf
commit 60af3b6b78

@ -141,9 +141,7 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
continue;
}
const struct wlr_pixel_format_info *drm_fmt =
drm_get_pixel_format_info(formats[i].drm_format);
if (drm_fmt->has_alpha != alpha) {
if (pixel_format_has_alpha(formats[i].drm_format) != alpha) {
continue;
}

@ -330,7 +330,7 @@ static struct wlr_texture *gles2_texture_from_pixels(
return NULL;
}
texture->target = GL_TEXTURE_2D;
texture->has_alpha = drm_fmt->has_alpha;
texture->has_alpha = pixel_format_has_alpha(fmt->drm_format);
texture->drm_format = fmt->drm_format;
GLint internal_format = fmt->gl_internalformat;

Loading…
Cancel
Save