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@ -33,19 +33,12 @@ static inline int64_t timespec_to_msec(const struct timespec *a) {
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return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
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}
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void handle_output_frame(struct output_state *output, struct timespec *ts) {
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struct compositor_state *state = output->compositor;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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wlr_output_make_current(wlr_output);
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wlr_renderer_begin(sample->renderer, wlr_output);
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struct wl_resource *_res;
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void output_frame_handle_surface(struct sample_state *sample,
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struct wlr_output *wlr_output, struct timespec *ts,
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struct wl_resource *_res) {
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struct wlr_surface *surface = wl_resource_get_user_data(_res);
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float matrix[16];
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float transform[16];
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wl_list_for_each(_res, &sample->compositor.surfaces, link) {
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struct wlr_surface *surface = wl_resource_get_user_data(_res);
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wlr_surface_flush_damage(surface);
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if (surface->texture->valid) {
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wlr_matrix_translate(&transform, 200, 200, 0);
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@ -60,6 +53,22 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) {
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}
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}
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}
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void handle_output_frame(struct output_state *output, struct timespec *ts) {
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struct compositor_state *state = output->compositor;
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struct sample_state *sample = state->data;
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struct wlr_output *wlr_output = output->output;
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wlr_output_make_current(wlr_output);
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wlr_renderer_begin(sample->renderer, wlr_output);
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struct wlr_wl_shell_surface *wl_shell_surface;
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wl_list_for_each(wl_shell_surface, &sample->wl_shell.surfaces, link) {
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output_frame_handle_surface(sample, wlr_output, ts, wl_shell_surface->surface);
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}
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struct wlr_xdg_surface_v6 *xdg_surface;
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wl_list_for_each(xdg_surface, &sample->xdg_shell->surfaces, link) {
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output_frame_handle_surface(sample, wlr_output, ts, xdg_surface->surface);
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}
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wlr_renderer_end(sample->renderer);
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wlr_output_swap_buffers(wlr_output);
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