handle input device destroy

master
Tony Crisci 7 years ago
parent df0ee7f25f
commit 5c845f14ed

@ -188,6 +188,18 @@ static void handle_input_add(struct compositor_state *state, struct
}
}
static void handle_input_remove(struct compositor_state *state, struct
wlr_input_device *device) {
struct sample_state *sample = state->data;
struct sample_input_device *s_device, *tmp = NULL;
wl_list_for_each_safe(s_device, tmp, &sample->devices, link) {
if (s_device->device == device) {
wl_list_remove(&s_device->link);
free(s_device);
}
}
}
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
struct sample_state *sample = wl_container_of(listener, sample, cursor_motion);
struct wlr_event_pointer_motion *event = data;
@ -339,8 +351,7 @@ int main(int argc, char *argv[]) {
compositor.output_resolution_cb = handle_output_resolution;
compositor.output_frame_cb = handle_output_frame;
compositor.input_add_cb = handle_input_add;
// TODO input_remove_cb
//compositor.input_remove_cb = handle_input_add;
compositor.input_remove_cb = handle_input_remove;
state.compositor = &compositor;

@ -401,6 +401,11 @@ static void tablet_pad_remove(struct wlr_input_device *device, struct compositor
static void input_remove_notify(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
struct compositor_state *state = wl_container_of(listener, state, input_remove);
if (state->input_remove_cb) {
state->input_remove_cb(state, device);
}
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
keyboard_remove(device, state);

@ -77,6 +77,8 @@ struct tablet_pad_state {
struct compositor_state {
void (*input_add_cb)(struct compositor_state *compositor,
struct wlr_input_device *device);
void (*input_remove_cb)(struct compositor_state *compositor,
struct wlr_input_device *device);
void (*output_add_cb)(struct output_state *s);
void (*keyboard_add_cb)(struct keyboard_state *s);
void (*output_frame_cb)(struct output_state *s, struct timespec *ts);

@ -40,6 +40,10 @@ struct wlr_input_device {
struct wlr_tablet_pad *tablet_pad;
};
struct {
struct wl_signal destroy;
} events;
void *data;
};

@ -29,6 +29,8 @@ struct wlr_cursor_device {
struct wl_listener tablet_tool_proximity;
struct wl_listener tablet_tool_tip;
struct wl_listener tablet_tool_button;
struct wl_listener destroy;
};
struct wlr_cursor_state {
@ -318,6 +320,12 @@ static void handle_tablet_tool_proximity(struct wl_listener *listener, void *dat
wl_signal_emit(&device->cursor->events.tablet_tool_proximity, event);
}
static void handle_device_destroy(struct wl_listener *listener, void *data) {
struct wlr_cursor_device *c_device;
c_device = wl_container_of(listener, c_device, destroy);
wlr_cursor_detach_input_device(c_device->cursor, c_device->device);
}
void wlr_cursor_attach_input_device(struct wlr_cursor *cur,
struct wlr_input_device *dev) {
if (dev->type != WLR_INPUT_DEVICE_POINTER &&
@ -348,6 +356,9 @@ void wlr_cursor_attach_input_device(struct wlr_cursor *cur,
// listen to events
wl_signal_add(&dev->events.destroy, &device->destroy);
device->destroy.notify = handle_device_destroy;
if (dev->type == WLR_INPUT_DEVICE_POINTER) {
wl_signal_add(&dev->pointer->events.motion, &device->motion);
device->motion.notify = handle_pointer_motion;

@ -20,12 +20,16 @@ void wlr_input_device_init(struct wlr_input_device *dev,
dev->name = strdup(name);
dev->vendor = vendor;
dev->product = product;
wl_signal_init(&dev->events.destroy);
}
void wlr_input_device_destroy(struct wlr_input_device *dev) {
if (!dev) {
return;
}
wl_signal_emit(&dev->events.destroy, dev);
if (dev->_device) {
switch (dev->type) {

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