rootston: use surface damage

master
emersion 7 years ago
parent 3ba447a8f9
commit 59ba8f35ed
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GPG Key ID: 0FDE7BE0E88F5E48

@ -420,10 +420,34 @@ void output_damage_whole_view(struct roots_output *output,
// TODO: subsurfaces, popups, etc // TODO: subsurfaces, popups, etc
} }
static void output_damage_from_surface(struct roots_output *output,
struct wlr_surface *surface, double lx, double ly) {
if (!wlr_surface_has_buffer(surface)) {
return;
}
struct wlr_box box;
bool intersects = surface_intersect_output(surface,
output->desktop->layout, output->wlr_output, lx, ly, &box);
if (!intersects) {
return;
}
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, &surface->current->surface_damage);
pixman_region32_translate(&damage, box.x, box.y);
pixman_region32_union(&output->damage, &output->damage, &damage);
pixman_region32_fini(&damage);
}
void output_damage_from_view(struct roots_output *output, void output_damage_from_view(struct roots_output *output,
struct roots_view *view) { struct roots_view *view) {
// TODO: use surface damage if (view->wlr_surface != NULL) {
output_damage_whole_view(output, view); output_damage_from_surface(output, view->wlr_surface, view->x, view->y);
}
// TODO: subsurfaces, popups, etc
} }
static void set_mode(struct wlr_output *output, static void set_mode(struct wlr_output *output,

@ -332,19 +332,22 @@ void wlr_output_make_current(struct wlr_output *output) {
output->impl->make_current(output); output->impl->make_current(output);
} }
static void output_fullscreen_surface_render(struct wlr_output *output, static void output_fullscreen_surface_get_box(struct wlr_output *output,
struct wlr_surface *surface, const struct timespec *when) { struct wlr_surface *surface, struct wlr_box *box) {
int width, height; int width, height;
wlr_output_effective_resolution(output, &width, &height); wlr_output_effective_resolution(output, &width, &height);
int x = (width - surface->current->width) / 2; int x = (width - surface->current->width) / 2;
int y = (height - surface->current->height) / 2; int y = (height - surface->current->height) / 2;
int render_x = x * output->scale; box->x = x * output->scale;
int render_y = y * output->scale; box->y = y * output->scale;
int render_width = surface->current->width * output->scale; box->width = surface->current->width * output->scale;
int render_height = surface->current->height * output->scale; box->height = surface->current->height * output->scale;
}
static void output_fullscreen_surface_render(struct wlr_output *output,
struct wlr_surface *surface, const struct timespec *when) {
glViewport(0, 0, output->width, output->height); glViewport(0, 0, output->width, output->height);
glClearColor(0, 0, 0, 0); glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
@ -353,11 +356,14 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
return; return;
} }
struct wlr_box box;
output_fullscreen_surface_get_box(output, surface, &box);
float translate[16]; float translate[16];
wlr_matrix_translate(&translate, render_x, render_y, 0); wlr_matrix_translate(&translate, box.x, box.y, 0);
float scale[16]; float scale[16];
wlr_matrix_scale(&scale, render_width, render_height, 1); wlr_matrix_scale(&scale, box.width, box.height, 1);
float matrix[16]; float matrix[16];
wlr_matrix_mul(&translate, &scale, &matrix); wlr_matrix_mul(&translate, &scale, &matrix);
@ -401,14 +407,14 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
glEnable(GL_BLEND); glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
struct wlr_box cursor_box; struct wlr_box box;
output_cursor_get_box(cursor, &cursor_box); output_cursor_get_box(cursor, &box);
float translate[16]; float translate[16];
wlr_matrix_translate(&translate, cursor_box.x, cursor_box.y, 0); wlr_matrix_translate(&translate, box.x, box.y, 0);
float scale[16]; float scale[16];
wlr_matrix_scale(&scale, cursor_box.width, cursor_box.height, 1); wlr_matrix_scale(&scale, box.width, box.height, 1);
float matrix[16]; float matrix[16];
wlr_matrix_mul(&translate, &scale, &matrix); wlr_matrix_mul(&translate, &scale, &matrix);
@ -477,8 +483,17 @@ static void output_fullscreen_surface_handle_commit(
struct wl_listener *listener, void *data) { struct wl_listener *listener, void *data) {
struct wlr_output *output = wl_container_of(listener, output, struct wlr_output *output = wl_container_of(listener, output,
fullscreen_surface_commit); fullscreen_surface_commit);
// TODO: use surface damage struct wlr_surface *surface = output->fullscreen_surface;
output_damage_whole(output);
struct wlr_box box;
output_fullscreen_surface_get_box(output, surface, &box);
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, &surface->current->surface_damage);
pixman_region32_translate(&damage, box.x, box.y);
pixman_region32_union(&output->damage, &output->damage, &damage);
pixman_region32_fini(&damage);
} }
static void output_fullscreen_surface_handle_destroy( static void output_fullscreen_surface_handle_destroy(

@ -351,7 +351,7 @@ static void wlr_surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
} }
} }
static void wlr_surface_flush_damage(struct wlr_surface *surface, static void wlr_surface_apply_damage(struct wlr_surface *surface,
bool reupload_buffer) { bool reupload_buffer) {
if (!surface->current->buffer) { if (!surface->current->buffer) {
return; return;
@ -391,9 +391,6 @@ static void wlr_surface_flush_damage(struct wlr_surface *surface,
} }
release: release:
pixman_region32_clear(&surface->current->surface_damage);
pixman_region32_clear(&surface->current->buffer_damage);
wlr_surface_state_release_buffer(surface->current); wlr_surface_state_release_buffer(surface->current);
} }
@ -413,7 +410,7 @@ static void wlr_surface_commit_pending(struct wlr_surface *surface) {
bool reupload_buffer = oldw != surface->current->buffer_width || bool reupload_buffer = oldw != surface->current->buffer_width ||
oldh != surface->current->buffer_height; oldh != surface->current->buffer_height;
wlr_surface_flush_damage(surface, reupload_buffer); wlr_surface_apply_damage(surface, reupload_buffer);
// commit subsurface order // commit subsurface order
struct wlr_subsurface *subsurface; struct wlr_subsurface *subsurface;
@ -434,6 +431,9 @@ static void wlr_surface_commit_pending(struct wlr_surface *surface) {
// TODO: add the invalid bitfield to this callback // TODO: add the invalid bitfield to this callback
wl_signal_emit(&surface->events.commit, surface); wl_signal_emit(&surface->events.commit, surface);
pixman_region32_clear(&surface->current->surface_damage);
pixman_region32_clear(&surface->current->buffer_damage);
} }
static bool wlr_subsurface_is_synchronized(struct wlr_subsurface *subsurface) { static bool wlr_subsurface_is_synchronized(struct wlr_subsurface *subsurface) {

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