wlr_texture: Introduce wlr_texture_preferred_read_format

master
Alexander Orzechowski 1 year ago
parent 09f16b2a9c
commit 57b18d26d0

@ -54,6 +54,7 @@ struct wlr_texture_impl {
struct wlr_buffer *buffer, const pixman_region32_t *damage); struct wlr_buffer *buffer, const pixman_region32_t *damage);
bool (*read_pixels)(struct wlr_texture *texture, bool (*read_pixels)(struct wlr_texture *texture,
const struct wlr_texture_read_pixels_options *options); const struct wlr_texture_read_pixels_options *options);
uint32_t (*preferred_read_format)(struct wlr_texture *texture);
void (*destroy)(struct wlr_texture *texture); void (*destroy)(struct wlr_texture *texture);
}; };

@ -42,6 +42,8 @@ struct wlr_texture_read_pixels_options {
bool wlr_texture_read_pixels(struct wlr_texture *texture, bool wlr_texture_read_pixels(struct wlr_texture *texture,
const struct wlr_texture_read_pixels_options *options); const struct wlr_texture_read_pixels_options *options);
uint32_t wlr_texture_preferred_read_format(struct wlr_texture *texture);
/** /**
* Create a new texture from raw pixel data. `stride` is in bytes. The returned * Create a new texture from raw pixel data. `stride` is in bytes. The returned
* texture is mutable. * texture is mutable.

@ -1,4 +1,5 @@
#include <assert.h> #include <assert.h>
#include <drm_fourcc.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
@ -61,6 +62,14 @@ bool wlr_texture_read_pixels(struct wlr_texture *texture,
return texture->impl->read_pixels(texture, options); return texture->impl->read_pixels(texture, options);
} }
uint32_t wlr_texture_preferred_read_format(struct wlr_texture *texture) {
if (!texture->impl->preferred_read_format) {
return DRM_FORMAT_INVALID;
}
return texture->impl->preferred_read_format(texture);
}
struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height, uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
const void *data) { const void *data) {

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