wlr_output: Nuke wlr_output_update_enabled

master
Alexander Orzechowski 1 year ago committed by Simon Ser
parent 63351cf81f
commit 568b1943b9

@ -103,13 +103,6 @@ struct wlr_output_impl {
void wlr_output_init(struct wlr_output *output, struct wlr_backend *backend,
const struct wlr_output_impl *impl, struct wl_display *display,
const struct wlr_output_state *state);
/**
* Update the current output status.
*
* The backend must call this function when the status is updated to notify
* compositors about the change.
*/
void wlr_output_update_enabled(struct wlr_output *output, bool enabled);
/**
* Notify compositors that they need to submit a new frame in order to apply
* output changes.

@ -182,10 +182,6 @@ struct wlr_output *wlr_output_from_resource(struct wl_resource *resource) {
return wl_resource_get_user_data(resource);
}
void wlr_output_update_enabled(struct wlr_output *output, bool enabled) {
output->enabled = enabled;
}
static void output_update_matrix(struct wlr_output *output) {
wlr_matrix_identity(output->transform_matrix);
if (output->transform != WL_OUTPUT_TRANSFORM_NORMAL) {
@ -298,7 +294,7 @@ static void output_apply_state(struct wlr_output *output,
}
if (state->committed & WLR_OUTPUT_STATE_ENABLED) {
wlr_output_update_enabled(output, state->enabled);
output->enabled = state->enabled;
}
bool scale_updated = state->committed & WLR_OUTPUT_STATE_SCALE;

Loading…
Cancel
Save