@ -3,13 +3,95 @@
# include <wlr/util/log.h>
# include <wlr/util/log.h>
# include "compositor.h"
# include "compositor.h"
static void surface_destroy ( struct wl_client * client , struct wl_resource * resource ) {
wl_resource_destroy ( resource ) ;
}
static void surface_attach ( struct wl_client * client ,
struct wl_resource * resource ,
struct wl_resource * buffer_resource , int32_t sx , int32_t sy ) {
wlr_log ( L_DEBUG , " TODO: surface attach " ) ;
}
static void surface_damage ( struct wl_client * client ,
struct wl_resource * resource ,
int32_t x , int32_t y , int32_t width , int32_t height ) {
wlr_log ( L_DEBUG , " TODO: surface damage " ) ;
}
static void surface_frame ( struct wl_client * client ,
struct wl_resource * resource , uint32_t callback ) {
wlr_log ( L_DEBUG , " TODO: surface frame " ) ;
}
static void surface_set_opaque_region ( struct wl_client * client ,
struct wl_resource * resource ,
struct wl_resource * region_resource ) {
wlr_log ( L_DEBUG , " TODO: surface opaque region " ) ;
}
static void surface_set_input_region ( struct wl_client * client ,
struct wl_resource * resource ,
struct wl_resource * region_resource ) {
wlr_log ( L_DEBUG , " TODO: surface input region " ) ;
}
static void surface_commit ( struct wl_client * client ,
struct wl_resource * resource ) {
wlr_log ( L_DEBUG , " TODO: surface surface commit " ) ;
}
static void surface_set_buffer_transform ( struct wl_client * client ,
struct wl_resource * resource , int transform ) {
wlr_log ( L_DEBUG , " TODO: surface surface buffer transform " ) ;
}
static void surface_set_buffer_scale ( struct wl_client * client ,
struct wl_resource * resource ,
int32_t scale ) {
wlr_log ( L_DEBUG , " TODO: surface set buffer scale " ) ;
}
static void surface_damage_buffer ( struct wl_client * client ,
struct wl_resource * resource ,
int32_t x , int32_t y , int32_t width ,
int32_t height ) {
wlr_log ( L_DEBUG , " TODO: surface damage buffer " ) ;
}
struct wl_surface_interface surface_interface = {
surface_destroy ,
surface_attach ,
surface_damage ,
surface_frame ,
surface_set_opaque_region ,
surface_set_input_region ,
surface_commit ,
surface_set_buffer_transform ,
surface_set_buffer_scale ,
surface_damage_buffer
} ;
static void destroy_surface ( struct wl_resource * resource ) {
wlr_log ( L_DEBUG , " TODO: destroy surface " ) ;
}
static void wl_compositor_create_surface ( struct wl_client * client ,
static void wl_compositor_create_surface ( struct wl_client * client ,
struct wl_resource * resource , uint32_t id ) {
struct wl_resource * resource , uint32_t id ) {
wlr_log ( L_DEBUG , " TODO: implement create_surface " ) ;
struct wl_compositor_state * state = wl_resource_get_user_data ( resource ) ;
struct wl_resource * surface_resource = wl_resource_create ( client ,
& wl_surface_interface , wl_resource_get_version ( resource ) , id ) ;
struct wlr_surface * surface = wlr_render_surface_init ( state - > renderer ) ;
wl_resource_set_implementation ( surface_resource , & surface_interface ,
surface , destroy_surface ) ;
wl_resource_set_user_data ( surface_resource , surface ) ;
}
}
static void wl_compositor_create_region ( struct wl_client * client ,
static void wl_compositor_create_region ( struct wl_client * client ,
struct wl_resource * resource , uint32_t id ) {
struct wl_resource * resource , uint32_t id ) {
wlr_log ( L_DEBUG , " TODO: implement create_region " ) ;
wlr_log ( L_DEBUG , " TODO: implement create_region " ) ;
}
}
@ -47,9 +129,10 @@ static void wl_compositor_bind(struct wl_client *wl_client, void *_state,
}
}
void wl_compositor_init ( struct wl_display * display ,
void wl_compositor_init ( struct wl_display * display ,
struct wl_compositor_state * state ) {
struct wl_compositor_state * state , struct wlr_renderer * renderer ) {
struct wl_global * wl_global = wl_global_create ( display ,
struct wl_global * wl_global = wl_global_create ( display ,
& wl_compositor_interface , 4 , state , wl_compositor_bind ) ;
& wl_compositor_interface , 4 , state , wl_compositor_bind ) ;
state - > wl_global = wl_global ;
state - > wl_global = wl_global ;
state - > renderer = renderer ;
wl_list_init ( & state - > wl_resources ) ;
wl_list_init ( & state - > wl_resources ) ;
}
}