damage_ring: Remove return value of wlr_damage_ring_add/wlr_damage_ring_add_box

Compositors should compute whether the damage is part of the output
themselves.
master
Alexander Orzechowski 2 months ago committed by itycodes
parent 3d48a03b81
commit 5555f975ac

@ -54,18 +54,14 @@ void wlr_damage_ring_set_bounds(struct wlr_damage_ring *ring,
/**
* Add a region to the current damage.
*
* Returns true if the region intersects the ring bounds, false otherwise.
*/
bool wlr_damage_ring_add(struct wlr_damage_ring *ring,
void wlr_damage_ring_add(struct wlr_damage_ring *ring,
const pixman_region32_t *damage);
/**
* Add a box to the current damage.
*
* Returns true if the box intersects the ring bounds, false otherwise.
*/
bool wlr_damage_ring_add_box(struct wlr_damage_ring *ring,
void wlr_damage_ring_add_box(struct wlr_damage_ring *ring,
const struct wlr_box *box);
/**

@ -49,35 +49,16 @@ void wlr_damage_ring_set_bounds(struct wlr_damage_ring *ring,
wlr_damage_ring_add_whole(ring);
}
bool wlr_damage_ring_add(struct wlr_damage_ring *ring,
void wlr_damage_ring_add(struct wlr_damage_ring *ring,
const pixman_region32_t *damage) {
pixman_region32_t clipped;
pixman_region32_init(&clipped);
pixman_region32_intersect_rect(&clipped, damage,
0, 0, ring->width, ring->height);
bool intersects = pixman_region32_not_empty(&clipped);
if (intersects) {
pixman_region32_union(&ring->current, &ring->current, &clipped);
}
pixman_region32_fini(&clipped);
return intersects;
pixman_region32_union(&ring->current, &ring->current, damage);
}
bool wlr_damage_ring_add_box(struct wlr_damage_ring *ring,
void wlr_damage_ring_add_box(struct wlr_damage_ring *ring,
const struct wlr_box *box) {
struct wlr_box clipped = {
.x = 0,
.y = 0,
.width = ring->width,
.height = ring->height,
};
if (wlr_box_intersection(&clipped, &clipped, box)) {
pixman_region32_union_rect(&ring->current,
&ring->current, clipped.x, clipped.y,
clipped.width, clipped.height);
return true;
}
return false;
&ring->current, box->x, box->y,
box->width, box->height);
}
void wlr_damage_ring_add_whole(struct wlr_damage_ring *ring) {

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