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@ -7,6 +7,7 @@
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_damage_ring.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_presentation_time.h>
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#include <wlr/types/wlr_scene.h>
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@ -136,6 +137,8 @@ void wlr_scene_node_destroy(struct wlr_scene_node *node) {
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}
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wl_list_remove(&scene->linux_dmabuf_v1_destroy.link);
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wl_list_remove(&scene->gamma_control_manager_v1_destroy.link);
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wl_list_remove(&scene->gamma_control_manager_v1_set_gamma.link);
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} else {
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assert(node->parent);
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}
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@ -169,6 +172,8 @@ struct wlr_scene *wlr_scene_create(void) {
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wl_list_init(&scene->outputs);
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wl_list_init(&scene->linux_dmabuf_v1_destroy.link);
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wl_list_init(&scene->gamma_control_manager_v1_destroy.link);
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wl_list_init(&scene->gamma_control_manager_v1_set_gamma.link);
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const char *debug_damage_options[] = {
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"none",
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@ -1429,6 +1434,52 @@ void wlr_scene_set_linux_dmabuf_v1(struct wlr_scene *scene,
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wl_signal_add(&linux_dmabuf_v1->events.destroy, &scene->linux_dmabuf_v1_destroy);
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}
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static void scene_handle_gamma_control_manager_v1_set_gamma(struct wl_listener *listener,
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void *data) {
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const struct wlr_gamma_control_manager_v1_set_gamma_event *event = data;
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struct wlr_scene *scene =
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wl_container_of(listener, scene, gamma_control_manager_v1_set_gamma);
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struct wlr_scene_output *output = wlr_scene_get_scene_output(scene, event->output);
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if (!output) {
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// this scene might not own this output.
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return;
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}
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output->gamma_lut_changed = true;
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output->gamma_lut = event->control;
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wlr_output_schedule_frame(output->output);
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}
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static void scene_handle_gamma_control_manager_v1_destroy(struct wl_listener *listener,
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void *data) {
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struct wlr_scene *scene =
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wl_container_of(listener, scene, gamma_control_manager_v1_destroy);
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wl_list_remove(&scene->gamma_control_manager_v1_destroy.link);
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wl_list_init(&scene->gamma_control_manager_v1_destroy.link);
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wl_list_remove(&scene->gamma_control_manager_v1_set_gamma.link);
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wl_list_init(&scene->gamma_control_manager_v1_set_gamma.link);
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scene->gamma_control_manager_v1 = NULL;
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struct wlr_scene_output *output;
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wl_list_for_each(output, &scene->outputs, link) {
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output->gamma_lut_changed = false;
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output->gamma_lut = NULL;
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}
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}
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void wlr_scene_set_gamma_control_manager_v1(struct wlr_scene *scene,
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struct wlr_gamma_control_manager_v1 *gamma_control) {
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assert(scene->gamma_control_manager_v1 == NULL);
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scene->gamma_control_manager_v1 = gamma_control;
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scene->gamma_control_manager_v1_destroy.notify =
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scene_handle_gamma_control_manager_v1_destroy;
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wl_signal_add(&gamma_control->events.destroy, &scene->gamma_control_manager_v1_destroy);
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scene->gamma_control_manager_v1_set_gamma.notify =
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scene_handle_gamma_control_manager_v1_set_gamma;
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wl_signal_add(&gamma_control->events.set_gamma, &scene->gamma_control_manager_v1_set_gamma);
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}
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static void scene_output_handle_destroy(struct wlr_addon *addon) {
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struct wlr_scene_output *scene_output =
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wl_container_of(addon, scene_output, addon);
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@ -1496,6 +1547,13 @@ static void scene_output_handle_commit(struct wl_listener *listener, void *data)
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!wl_list_empty(&scene_output->damage_highlight_regions)) {
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wlr_output_schedule_frame(scene_output->output);
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}
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// Next time the output is enabled, try to re-apply the gamma LUT
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if (scene_output->scene->gamma_control_manager_v1 &&
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(state->committed & WLR_OUTPUT_STATE_ENABLED) &&
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!scene_output->output->enabled) {
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scene_output->gamma_lut_changed = true;
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}
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}
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static void scene_output_handle_damage(struct wl_listener *listener, void *data) {
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@ -1820,7 +1878,7 @@ static bool scene_entry_try_direct_scanout(struct render_list_entry *entry,
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bool wlr_scene_output_needs_frame(struct wlr_scene_output *scene_output) {
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return scene_output->output->needs_frame || pixman_region32_not_empty(
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&scene_output->pending_commit_damage);
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&scene_output->pending_commit_damage) || scene_output->gamma_lut_changed;
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}
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bool wlr_scene_output_commit(struct wlr_scene_output *scene_output,
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@ -1846,6 +1904,35 @@ out:
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return ok;
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}
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static void scene_output_state_attempt_gamma(struct wlr_scene_output *scene_output,
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struct wlr_output_state *state) {
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if (!scene_output->gamma_lut_changed) {
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return;
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}
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struct wlr_output_state gamma_pending = {0};
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if (!wlr_output_state_copy(&gamma_pending, state)) {
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return;
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}
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if (!wlr_gamma_control_v1_apply(scene_output->gamma_lut, &gamma_pending)) {
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wlr_output_state_finish(&gamma_pending);
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return;
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}
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scene_output->gamma_lut_changed = false;
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if (!wlr_output_test_state(scene_output->output, &gamma_pending)) {
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wlr_gamma_control_v1_send_failed_and_destroy(scene_output->gamma_lut);
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scene_output->gamma_lut = NULL;
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wlr_output_state_finish(&gamma_pending);
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return;
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}
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wlr_output_state_copy(state, &gamma_pending);
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wlr_output_state_finish(&gamma_pending);
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}
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bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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struct wlr_output_state *state, const struct wlr_scene_output_state_options *options) {
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struct wlr_scene_output_state_options default_options = {0};
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@ -1982,6 +2069,8 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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}
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if (scanout) {
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scene_output_state_attempt_gamma(scene_output, state);
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if (timer) {
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struct timespec end_time, duration;
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clock_gettime(CLOCK_MONOTONIC, &end_time);
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@ -2141,6 +2230,8 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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scene_output->in_point);
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}
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scene_output_state_attempt_gamma(scene_output, state);
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return true;
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}
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