It seems that some scene compositors want to avoid wlr_scene_output_commit and use the lower lever wlr_scene_output_build_state. However, build state does not early return if a frame is not needed so compositors will implement the check themselves. Let's add a helper function that compositors can use to implement the check. Technically pending_commit_damage is a private interface, so this lets compositors not interface with private interfaces to implement the check.master
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