screencopy-v1: simplify frame_dma_copy() error path

Unify success and error code-paths.
Simon Ser 2 years ago committed by Alexander Orzechowski
parent 0af4affd0b
commit 50cc1ef4d3

@ -248,21 +248,20 @@ static bool frame_dma_copy(struct wlr_screencopy_frame_v1 *frame,
wlr_matrix_identity(mat);
wlr_matrix_scale(mat, dst_buffer->width, dst_buffer->height);
bool ok = false;
if (!wlr_renderer_begin_with_buffer(renderer, dst_buffer)) {
goto error_renderer_begin;
goto out;
}
wlr_renderer_clear(renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
wlr_render_texture_with_matrix(renderer, src_tex, mat, 1.0f);
ok = true;
wlr_renderer_end(renderer);
out:
wlr_texture_destroy(src_tex);
return true;
error_renderer_begin:
wlr_texture_destroy(src_tex);
return false;
return ok;
}
static void frame_handle_output_commit(struct wl_listener *listener,

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