Merge pull request #19 from nyorain/wayland-input

Basic wayland backend input
master
Drew DeVault 8 years ago committed by GitHub
commit 5055d89955

@ -76,14 +76,14 @@ static void wlr_wl_backend_destroy(struct wlr_backend_state *state) {
wlr_output_destroy(state->outputs->items[i]);
}
for (size_t i = 0; state->devices && i < state->devices->length; ++i) {
for (size_t i = 0; i < state->devices->length; ++i) {
wlr_input_device_destroy(state->devices->items[i]);
}
list_free(state->devices);
list_free(state->outputs);
wlr_egl_free(&state->egl);
free(state->outputs);
if (state->seat) wl_seat_destroy(state->seat);
if (state->shm) wl_shm_destroy(state->shm);
if (state->shell) wl_shell_destroy(state->shell);
@ -102,6 +102,17 @@ bool wlr_backend_is_wl(struct wlr_backend *b) {
return b->impl == &backend_impl;
}
struct wlr_output *wlr_wl_output_for_surface(struct wlr_backend_state *backend,
struct wl_surface *surface) {
for (size_t i = 0; i < backend->outputs->length; ++i) {
struct wlr_output *output = backend->outputs->items[i];
if(output->state->surface == surface)
return output;
}
return NULL;
}
struct wlr_backend *wlr_wl_backend_create(struct wl_display *display) {
wlr_log(L_INFO, "Creating wayland backend");
@ -133,9 +144,8 @@ struct wlr_backend *wlr_wl_backend_create(struct wl_display *display) {
error:
if (state) {
free(state->outputs);
free(state->devices);
free(state->devices);
list_free(state->devices);
list_free(state->outputs);
}
free(state);
free(backend);

@ -8,34 +8,201 @@
#include <wlr/interfaces/wlr_input_device.h>
#include <wlr/interfaces/wlr_pointer.h>
#include <wlr/interfaces/wlr_keyboard.h>
#include <wlr/interfaces/wlr_touch.h>
#include <wlr/util/log.h>
#include "backend/wayland.h"
static void wlr_wl_device_destroy(struct wlr_input_device_state *state) {
static void pointer_handle_enter(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x,
wl_fixed_t surface_y) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
struct wlr_output* output = wlr_wl_output_for_surface(dev->state->backend,
surface);
if (!output) {
wlr_log(L_ERROR, "pointer entered invalid surface");
return;
}
dev->pointer->state->current_output = output;
}
static void pointer_handle_leave(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, struct wl_surface *surface) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
dev->pointer->state->current_output = NULL;
}
static void pointer_handle_motion(void *data, struct wl_pointer *wl_pointer,
uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
struct wlr_pointer_state *state = dev->pointer->state;
if(!state->current_output) {
wlr_log(L_ERROR, "pointer motion event without current output");
return;
}
int width, height;
wl_egl_window_get_attached_size(state->current_output->state->egl_window,
&width, &height);
struct wlr_event_pointer_motion_absolute wlr_event;
wlr_event.time_sec = time / 1000;
wlr_event.time_usec = time * 1000;
wlr_event.width_mm = width;
wlr_event.height_mm = height;
wlr_event.x_mm = wl_fixed_to_double(surface_x);
wlr_event.y_mm = wl_fixed_to_double(surface_y);
wl_signal_emit(&dev->pointer->events.motion_absolute, &wlr_event);
}
static void pointer_handle_button(void *data, struct wl_pointer *wl_pointer,
uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer);
struct wlr_event_pointer_button wlr_event;
wlr_event.button = button;
wlr_event.state = state;
wlr_event.time_sec = time / 1000;
wlr_event.time_usec = time * 1000;
wl_signal_emit(&dev->pointer->events.button, &wlr_event);
}
static void pointer_handle_axis(void *data, struct wl_pointer *wl_pointer,
uint32_t time, uint32_t axis, wl_fixed_t value) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer);
struct wlr_event_pointer_axis wlr_event;
wlr_event.delta = value;
wlr_event.orientation = axis;
wlr_event.time_sec = time / 1000;
wlr_event.time_usec = time * 1000;
wlr_event.source = dev->pointer->state->axis_source;
wl_signal_emit(&dev->pointer->events.axis, &wlr_event);
}
static void pointer_handle_frame(void *data, struct wl_pointer *wl_pointer) {
}
static void pointer_handle_axis_source(void *data, struct wl_pointer *wl_pointer,
uint32_t axis_source) {
struct wlr_input_device *dev = data;
assert(dev && dev->pointer && dev->pointer->state);
dev->pointer->state->axis_source = axis_source;
}
static void pointer_handle_axis_stop(void *data, struct wl_pointer *wl_pointer,
uint32_t time, uint32_t axis) {
}
static void pointer_handle_axis_discrete(void *data, struct wl_pointer *wl_pointer,
uint32_t axis, int32_t discrete) {
}
static const struct wl_pointer_listener pointer_listener = {
.enter = pointer_handle_enter,
.leave = pointer_handle_leave,
.motion = pointer_handle_motion,
.button = pointer_handle_button,
.axis = pointer_handle_axis,
.frame = pointer_handle_frame,
.axis_source = pointer_handle_axis_source,
.axis_stop = pointer_handle_axis_stop,
.axis_discrete = pointer_handle_axis_discrete
};
static void keyboard_handle_keymap(void *data, struct wl_keyboard *wl_keyboard,
uint32_t format, int32_t fd, uint32_t size) {
}
static void keyboard_handle_enter(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
}
static void keyboard_handle_leave(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, struct wl_surface *surface) {
}
static void keyboard_handle_key(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
struct wlr_input_device *dev = data;
assert(dev && dev->keyboard);
struct wlr_event_keyboard_key wlr_event;
wlr_event.keycode = key;
wlr_event.state = state;
wlr_event.time_sec = time / 1000;
wlr_event.time_usec = time * 1000;
wl_signal_emit(&dev->keyboard->events.key, &wlr_event);
}
static void keyboard_handle_modifiers(void *data, struct wl_keyboard *wl_keyboard,
uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group) {
}
static void keyboard_handle_repeat_info(void *data, struct wl_keyboard *wl_keyboard,
int32_t rate, int32_t delay) {
}
static struct wl_keyboard_listener keyboard_listener = {
.keymap = keyboard_handle_keymap,
.enter = keyboard_handle_enter,
.leave = keyboard_handle_leave,
.key = keyboard_handle_key,
.modifiers = keyboard_handle_modifiers,
.repeat_info = keyboard_handle_repeat_info
};
static void input_device_destroy(struct wlr_input_device_state *state) {
if (state->resource)
wl_proxy_destroy(state->resource);
free(state);
}
static struct wlr_input_device_impl input_device_impl = {
.destroy = wlr_wl_device_destroy
.destroy = input_device_destroy
};
static void pointer_destroy(struct wlr_pointer_state *state) {
free(state);
}
static struct wlr_pointer_impl pointer_impl = {
.destroy = pointer_destroy
};
static struct wlr_input_device *allocate_device(struct wlr_backend_state *state,
enum wlr_input_device_type type) {
struct wlr_input_device_state *devstate =
calloc(1, sizeof(struct wlr_input_device_state));
if(!devstate) {
struct wlr_input_device_state *devstate;
if (!(devstate = calloc(1, sizeof(struct wlr_input_device_state)))) {
wlr_log(L_ERROR, "Allocation failed: %s", strerror(errno));
return NULL;
}
// TODO: any way to retrieve those information?
devstate->backend = state;
int vendor = 0;
int product = 0;
const char *name = "unknown;wayland";
const char *name = "wayland";
struct wlr_input_device *wlr_device = wlr_input_device_create(
type, &input_device_impl, devstate,
name, vendor, product);
if(!wlr_device) {
if (!wlr_device) {
free(devstate);
return NULL;
}
@ -49,40 +216,42 @@ static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat,
struct wlr_backend_state *state = data;
assert(state->seat == wl_seat);
// TODO: add listeners and receive input
if ((caps & WL_SEAT_CAPABILITY_POINTER)) {
wlr_log(L_DEBUG, "seat %p offered pointer", wl_seat);
struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
wlr_log(L_DEBUG, "seat %p offered pointer", (void*) wl_seat);
struct wlr_pointer_state *pointer_state;
if (!(pointer_state = calloc(1, sizeof(struct wlr_pointer_state)))) {
wlr_log(L_ERROR, "Unable to allocate wlr_pointer_state");
return;
}
struct wlr_input_device *wlr_device = allocate_device(state,
WLR_INPUT_DEVICE_POINTER);
if(!wlr_device) {
wl_pointer_destroy(wl_pointer);
wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
struct wlr_input_device *wlr_device;
if (!(wlr_device = allocate_device(state, WLR_INPUT_DEVICE_POINTER))) {
free(pointer_state);
wlr_log(L_ERROR, "Unable to allocate wlr_device for pointer");
return;
}
wlr_device->pointer = wlr_pointer_create(NULL, NULL);
list_add(state->devices, wlr_device);
struct wl_pointer *wl_pointer = wl_seat_get_pointer(wl_seat);
wl_pointer_add_listener(wl_pointer, &pointer_listener, wlr_device);
wlr_device->pointer = wlr_pointer_create(&pointer_impl, pointer_state);
wlr_device->state->resource = wl_pointer;
wl_signal_emit(&state->backend->events.input_add, wlr_device);
}
if ((caps & WL_SEAT_CAPABILITY_KEYBOARD)) {
wlr_log(L_DEBUG, "seat %p offered keyboard", wl_seat);
struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
wlr_log(L_DEBUG, "seat %p offered keyboard", (void*) wl_seat);
struct wlr_input_device *wlr_device = allocate_device(state,
WLR_INPUT_DEVICE_KEYBOARD);
if(!wlr_device) {
wl_keyboard_release(wl_keyboard);
if (!wlr_device) {
wlr_log(L_ERROR, "Unable to allocate wl_pointer device");
return;
}
struct wl_keyboard *wl_keyboard = wl_seat_get_keyboard(wl_seat);
wl_keyboard_add_listener(wl_keyboard, &keyboard_listener, wlr_device);
wlr_device->keyboard = wlr_keyboard_create(NULL, NULL);
list_add(state->devices, wlr_device);
wlr_device->state->resource = wl_keyboard;
wl_signal_emit(&state->backend->events.input_add, wlr_device);
}
// TODO: touch
}
static void seat_handle_name(void *data, struct wl_seat *wl_seat, const char *name) {

@ -54,6 +54,13 @@ static void handle_pointer_motion(struct pointer_state *pstate,
state->cur_y += d_y;
}
static void handle_pointer_motion_absolute(struct pointer_state *pstate,
double x, double y) {
struct sample_state *state = pstate->compositor->data;
state->cur_x = x;
state->cur_y = y;
}
static void handle_pointer_button(struct pointer_state *pstate,
uint32_t button, enum wlr_button_state state) {
struct sample_state *sample = pstate->compositor->data;
@ -109,6 +116,7 @@ int main(int argc, char *argv[]) {
compositor.output_add_cb = handle_output_add;
compositor.output_frame_cb = handle_output_frame;
compositor.pointer_motion_cb = handle_pointer_motion;
compositor.pointer_motion_absolute_cb = handle_pointer_motion_absolute;
compositor.pointer_button_cb = handle_pointer_button;
compositor.pointer_axis_cb = handle_pointer_axis;
compositor_init(&compositor);

@ -105,6 +105,15 @@ static void pointer_motion_notify(struct wl_listener *listener, void *data) {
}
}
static void pointer_motion_absolute_notify(struct wl_listener *listener, void *data) {
struct wlr_event_pointer_motion_absolute *event = data;
struct pointer_state *pstate = wl_container_of(listener, pstate, motion_absolute);
if (pstate->compositor->pointer_motion_absolute_cb) {
pstate->compositor->pointer_motion_absolute_cb(pstate,
event->x_mm, event->y_mm);
}
}
static void pointer_button_notify(struct wl_listener *listener, void *data) {
struct wlr_event_pointer_button *event = data;
struct pointer_state *pstate = wl_container_of(listener, pstate, button);
@ -132,9 +141,11 @@ static void pointer_add(struct wlr_input_device *device, struct compositor_state
wl_list_init(&pstate->button.link);
wl_list_init(&pstate->axis.link);
pstate->motion.notify = pointer_motion_notify;
pstate->motion_absolute.notify = pointer_motion_absolute_notify;
pstate->button.notify = pointer_button_notify;
pstate->axis.notify = pointer_axis_notify;
wl_signal_add(&device->pointer->events.motion, &pstate->motion);
wl_signal_add(&device->pointer->events.motion_absolute, &pstate->motion_absolute);
wl_signal_add(&device->pointer->events.button, &pstate->button);
wl_signal_add(&device->pointer->events.axis, &pstate->axis);
wl_list_insert(&state->pointers, &pstate->link);
@ -308,7 +319,7 @@ static void pointer_remove(struct wlr_input_device *device, struct compositor_st
}
wl_list_remove(&pstate->link);
wl_list_remove(&pstate->motion.link);
//wl_list_remove(&pstate->motion_absolute.link);
wl_list_remove(&pstate->motion_absolute.link);
wl_list_remove(&pstate->button.link);
wl_list_remove(&pstate->axis.link);
}

@ -83,6 +83,8 @@ struct compositor_state {
enum wlr_key_state key_state);
void (*pointer_motion_cb)(struct pointer_state *s,
double d_x, double d_y);
void (*pointer_motion_absolute_cb)(struct pointer_state *s,
double x, double y);
void (*pointer_button_cb)(struct pointer_state *s,
uint32_t button, enum wlr_button_state state);
void (*pointer_axis_cb)(struct pointer_state *s,

@ -39,11 +39,18 @@ struct wlr_output_state {
};
struct wlr_input_device_state {
enum wlr_input_device_type type;
struct wlr_backend_state* backend;
void *resource;
};
struct wlr_pointer_state {
enum wlr_axis_source axis_source;
struct wlr_output *current_output;
};
void wlr_wl_registry_poll(struct wlr_backend_state *backend);
struct wlr_output *wlr_wl_output_for_surface(struct wlr_backend_state *backend,
struct wl_surface *surface);
extern const struct wl_seat_listener seat_listener;

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