The wlr_libinput_input_device now owns its wlr_touch, instead of creating a new wlr_libinput_input_device for it.master
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d750c5ac67
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4f4dd95223
@ -1,113 +1,87 @@
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#include <assert.h>
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#include <libinput.h>
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#include <stdlib.h>
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#include <wlr/backend/session.h>
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#include <wlr/interfaces/wlr_touch.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/util/log.h>
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#include "backend/libinput.h"
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#include "util/signal.h"
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const struct wlr_touch_impl libinput_touch_impl;
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static void touch_destroy(struct wlr_touch *touch) {
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/* wlr_touch belongs to the wlr_libinput_input_device */
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}
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const struct wlr_touch_impl libinput_touch_impl = {
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.destroy = touch_destroy,
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};
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struct wlr_touch *create_libinput_touch(
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struct libinput_device *libinput_dev) {
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assert(libinput_dev);
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struct wlr_touch *wlr_touch = calloc(1, sizeof(struct wlr_touch));
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if (!wlr_touch) {
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wlr_log(WLR_ERROR, "Unable to allocate wlr_touch");
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return NULL;
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}
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const char *name = libinput_device_get_name(libinput_dev);
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void init_device_touch(struct wlr_libinput_input_device *dev) {
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const char *name = libinput_device_get_name(dev->handle);
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struct wlr_touch *wlr_touch = &dev->touch;
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wlr_touch_init(wlr_touch, &libinput_touch_impl, name);
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wlr_touch->base.vendor = libinput_device_get_id_vendor(libinput_dev);
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wlr_touch->base.product = libinput_device_get_id_product(libinput_dev);
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return wlr_touch;
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wlr_touch->base.vendor = libinput_device_get_id_vendor(dev->handle);
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wlr_touch->base.product = libinput_device_get_id_product(dev->handle);
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}
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struct wlr_libinput_input_device *device_from_touch(
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struct wlr_touch *wlr_touch) {
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assert(wlr_touch->impl == &libinput_touch_impl);
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struct wlr_libinput_input_device *dev =
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wl_container_of(wlr_touch, dev, touch);
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return dev;
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}
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void handle_touch_down(struct libinput_event *event,
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struct libinput_device *libinput_dev) {
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struct wlr_input_device *wlr_dev =
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get_appropriate_device(WLR_INPUT_DEVICE_TOUCH, libinput_dev);
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if (!wlr_dev) {
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wlr_log(WLR_DEBUG, "Got a touch event for a device with no touch?");
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return;
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}
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struct wlr_touch *touch) {
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struct libinput_event_touch *tevent =
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libinput_event_get_touch_event(event);
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struct wlr_event_touch_down wlr_event = { 0 };
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wlr_event.device = wlr_dev;
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wlr_event.device = &touch->base;
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wlr_event.time_msec =
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usec_to_msec(libinput_event_touch_get_time_usec(tevent));
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wlr_event.touch_id = libinput_event_touch_get_seat_slot(tevent);
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wlr_event.x = libinput_event_touch_get_x_transformed(tevent, 1);
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wlr_event.y = libinput_event_touch_get_y_transformed(tevent, 1);
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wlr_signal_emit_safe(&wlr_dev->touch->events.down, &wlr_event);
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wlr_signal_emit_safe(&touch->events.down, &wlr_event);
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}
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void handle_touch_up(struct libinput_event *event,
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struct libinput_device *libinput_dev) {
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struct wlr_input_device *wlr_dev =
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get_appropriate_device(WLR_INPUT_DEVICE_TOUCH, libinput_dev);
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if (!wlr_dev) {
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wlr_log(WLR_DEBUG, "Got a touch event for a device with no touch?");
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return;
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}
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struct wlr_touch *touch) {
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struct libinput_event_touch *tevent =
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libinput_event_get_touch_event(event);
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struct wlr_event_touch_up wlr_event = { 0 };
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wlr_event.device = wlr_dev;
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wlr_event.device = &touch->base;
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wlr_event.time_msec =
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usec_to_msec(libinput_event_touch_get_time_usec(tevent));
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wlr_event.touch_id = libinput_event_touch_get_seat_slot(tevent);
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wlr_signal_emit_safe(&wlr_dev->touch->events.up, &wlr_event);
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wlr_signal_emit_safe(&touch->events.up, &wlr_event);
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}
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void handle_touch_motion(struct libinput_event *event,
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struct libinput_device *libinput_dev) {
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struct wlr_input_device *wlr_dev =
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get_appropriate_device(WLR_INPUT_DEVICE_TOUCH, libinput_dev);
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if (!wlr_dev) {
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wlr_log(WLR_DEBUG, "Got a touch event for a device with no touch?");
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return;
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}
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struct wlr_touch *touch) {
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struct libinput_event_touch *tevent =
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libinput_event_get_touch_event(event);
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struct wlr_event_touch_motion wlr_event = { 0 };
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wlr_event.device = wlr_dev;
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wlr_event.device = &touch->base;
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wlr_event.time_msec =
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usec_to_msec(libinput_event_touch_get_time_usec(tevent));
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wlr_event.touch_id = libinput_event_touch_get_seat_slot(tevent);
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wlr_event.x = libinput_event_touch_get_x_transformed(tevent, 1);
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wlr_event.y = libinput_event_touch_get_y_transformed(tevent, 1);
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wlr_signal_emit_safe(&wlr_dev->touch->events.motion, &wlr_event);
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wlr_signal_emit_safe(&touch->events.motion, &wlr_event);
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}
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void handle_touch_cancel(struct libinput_event *event,
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struct libinput_device *libinput_dev) {
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struct wlr_input_device *wlr_dev =
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get_appropriate_device(WLR_INPUT_DEVICE_TOUCH, libinput_dev);
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if (!wlr_dev) {
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wlr_log(WLR_DEBUG, "Got a touch event for a device with no touch?");
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return;
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}
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struct wlr_touch *touch) {
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struct libinput_event_touch *tevent =
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libinput_event_get_touch_event(event);
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struct wlr_event_touch_cancel wlr_event = { 0 };
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wlr_event.device = wlr_dev;
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wlr_event.device = &touch->base;
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wlr_event.time_msec =
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usec_to_msec(libinput_event_touch_get_time_usec(tevent));
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wlr_event.touch_id = libinput_event_touch_get_seat_slot(tevent);
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wlr_signal_emit_safe(&wlr_dev->touch->events.cancel, &wlr_event);
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wlr_signal_emit_safe(&touch->events.cancel, &wlr_event);
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}
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void handle_touch_frame(struct libinput_event *event,
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struct libinput_device *libinput_dev) {
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struct wlr_input_device *wlr_dev =
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get_appropriate_device(WLR_INPUT_DEVICE_TOUCH, libinput_dev);
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if (!wlr_dev) {
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wlr_log(WLR_DEBUG, "Got a touch event for a device with no touch?");
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return;
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}
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wlr_signal_emit_safe(&wlr_dev->touch->events.frame, NULL);
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struct wlr_touch *touch) {
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wlr_signal_emit_safe(&touch->events.frame, NULL);
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}
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