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@ -1414,8 +1414,10 @@ static void get_frame_damage(struct wlr_scene_output *scene_output, pixman_regio
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transform, tr_width, tr_height);
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transform, tr_width, tr_height);
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}
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}
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static bool scene_node_try_direct_scanout(struct wlr_scene_node *node,
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static bool scene_buffer_can_consider_direct_scanout(struct wlr_scene_buffer *buffer,
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struct wlr_scene_output *scene_output, struct wlr_box *box) {
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const struct wlr_scene_output *scene_output) {
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struct wlr_scene_node *node = &buffer->node;
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if (!scene_output->scene->direct_scanout) {
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if (!scene_output->scene->direct_scanout) {
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return false;
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return false;
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}
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}
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@ -1431,9 +1433,6 @@ static bool scene_node_try_direct_scanout(struct wlr_scene_node *node,
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return false;
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return false;
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}
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}
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struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
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struct wlr_output *output = scene_output->output;
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struct wlr_fbox default_box = {0};
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struct wlr_fbox default_box = {0};
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if (buffer->transform & WL_OUTPUT_TRANSFORM_90) {
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if (buffer->transform & WL_OUTPUT_TRANSFORM_90) {
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default_box.width = buffer->buffer->height;
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default_box.width = buffer->buffer->height;
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@ -1448,7 +1447,7 @@ static bool scene_node_try_direct_scanout(struct wlr_scene_node *node,
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return false;
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return false;
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}
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}
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if (buffer->transform != output->transform) {
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if (buffer->transform != scene_output->output->transform) {
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return false;
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return false;
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}
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}
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@ -1456,22 +1455,34 @@ static bool scene_node_try_direct_scanout(struct wlr_scene_node *node,
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wlr_scene_node_coords(node, &node_box.x, &node_box.y);
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wlr_scene_node_coords(node, &node_box.x, &node_box.y);
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scene_node_get_size(node, &node_box.width, &node_box.height);
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scene_node_get_size(node, &node_box.width, &node_box.height);
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if (!wlr_box_equal(box, &node_box)) {
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struct wlr_box box = {
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.x = scene_output->x,
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.y = scene_output->y,
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};
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wlr_output_effective_resolution(scene_output->output, &box.width, &box.height);
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if (!wlr_box_equal(&box, &node_box)) {
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return false;
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return false;
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}
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}
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return true;
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}
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static bool scene_buffer_try_direct_scanout(struct wlr_scene_buffer *buffer,
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struct wlr_scene_output *scene_output) {
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struct wlr_output_state state = {
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struct wlr_output_state state = {
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.committed = WLR_OUTPUT_STATE_BUFFER,
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.committed = WLR_OUTPUT_STATE_BUFFER,
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.buffer = buffer->buffer,
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.buffer = buffer->buffer,
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};
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};
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if (!wlr_output_test_state(output, &state)) {
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if (!wlr_output_test_state(scene_output->output, &state)) {
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return false;
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return false;
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}
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}
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state.committed |= WLR_OUTPUT_STATE_DAMAGE;
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state.committed |= WLR_OUTPUT_STATE_DAMAGE;
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get_frame_damage(scene_output, &state.damage);
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get_frame_damage(scene_output, &state.damage);
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bool ok = wlr_output_commit_state(output, &state);
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bool ok = wlr_output_commit_state(scene_output->output, &state);
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pixman_region32_fini(&state.damage);
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pixman_region32_fini(&state.damage);
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if (!ok) {
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if (!ok) {
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return false;
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return false;
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@ -1511,7 +1522,14 @@ bool wlr_scene_output_commit(struct wlr_scene_output *scene_output) {
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bool scanout = false;
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bool scanout = false;
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if (list_len == 1) {
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if (list_len == 1) {
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struct wlr_scene_node *node = list_data[0];
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struct wlr_scene_node *node = list_data[0];
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scanout = scene_node_try_direct_scanout(node, scene_output, &list_con.box);
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if (node->type == WLR_SCENE_NODE_BUFFER) {
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struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
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if (scene_buffer_can_consider_direct_scanout(buffer, scene_output)) {
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scanout = scene_buffer_try_direct_scanout(buffer, scene_output);
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}
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}
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}
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}
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if (scene_output->prev_scanout != scanout) {
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if (scene_output->prev_scanout != scanout) {
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