Log GL and EGL vendor

useful for debugging
master
Guido Günther 7 years ago
parent 31dde23e40
commit 4d496802dd

@ -132,7 +132,9 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *remote_display,
wlr_log(L_INFO, "Using EGL %d.%d", (int)major, (int)minor);
wlr_log(L_INFO, "Supported EGL extensions: %s", egl->egl_exts_str);
wlr_log(L_INFO, "EGL vendor: %s", eglQueryString(egl->display, EGL_VENDOR));
wlr_log(L_INFO, "Using %s", glGetString(GL_VERSION));
wlr_log(L_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
wlr_log(L_INFO, "Supported OpenGL ES extensions: %s", egl->gl_exts_str);
if (strstr(egl->egl_exts_str, "EGL_WL_bind_wayland_display") == NULL ||

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