backend/wayland: use wlr_swapchain for cursor surface

master
Simon Ser 4 years ago
parent 3923ff005d
commit 441bac139f

@ -377,19 +377,30 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
width = width * wlr_output->scale / scale; width = width * wlr_output->scale / scale;
height = height * wlr_output->scale / scale; height = height * wlr_output->scale / scale;
output->cursor.width = width; if (output->cursor.swapchain == NULL ||
output->cursor.height = height; output->cursor.swapchain->width != width ||
output->cursor.swapchain->height != height) {
if (output->cursor.egl_window == NULL) { wlr_swapchain_destroy(output->cursor.swapchain);
output->cursor.egl_window = output->cursor.swapchain = wlr_swapchain_create(
wl_egl_window_create(surface, width, height); output->backend->allocator, width, height,
output->backend->format);
if (output->cursor.swapchain == NULL) {
return false;
}
} }
wl_egl_window_resize(output->cursor.egl_window, width, height, 0, 0);
EGLSurface egl_surface = struct wlr_buffer *wlr_buffer =
wlr_egl_create_surface(&backend->egl, output->cursor.egl_window); wlr_swapchain_acquire(output->cursor.swapchain, NULL);
if (wlr_buffer == NULL) {
return false;
}
wlr_egl_make_current(&backend->egl, egl_surface, NULL); if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
return false;
}
if (!wlr_renderer_bind_buffer(output->backend->renderer, wlr_buffer)) {
return false;
}
struct wlr_box cursor_box = { struct wlr_box cursor_box = {
.width = width, .width = width,
@ -407,8 +418,23 @@ static bool output_set_cursor(struct wlr_output *wlr_output,
wlr_render_texture_with_matrix(backend->renderer, texture, matrix, 1.0); wlr_render_texture_with_matrix(backend->renderer, texture, matrix, 1.0);
wlr_renderer_end(backend->renderer); wlr_renderer_end(backend->renderer);
wlr_egl_swap_buffers(&backend->egl, egl_surface, NULL); wlr_renderer_bind_buffer(output->backend->renderer, NULL);
wlr_egl_destroy_surface(&backend->egl, egl_surface); wlr_egl_unset_current(&output->backend->egl);
struct wlr_wl_buffer *buffer =
create_wl_buffer(output->backend, wlr_buffer);
if (buffer == NULL) {
return false;
}
wl_surface_attach(surface, buffer->wl_buffer, 0, 0);
wl_surface_damage_buffer(surface, 0, 0, INT32_MAX, INT32_MAX);
wl_surface_commit(surface);
wlr_buffer_unlock(wlr_buffer);
output->cursor.width = width;
output->cursor.height = height;
} else { } else {
wl_surface_attach(surface, NULL, 0, 0); wl_surface_attach(surface, NULL, 0, 0);
wl_surface_commit(surface); wl_surface_commit(surface);
@ -426,9 +452,7 @@ static void output_destroy(struct wlr_output *wlr_output) {
wl_list_remove(&output->link); wl_list_remove(&output->link);
if (output->cursor.egl_window != NULL) { wlr_swapchain_destroy(output->cursor.swapchain);
wl_egl_window_destroy(output->cursor.egl_window);
}
if (output->cursor.surface) { if (output->cursor.surface) {
wl_surface_destroy(output->cursor.surface); wl_surface_destroy(output->cursor.surface);
} }

@ -4,9 +4,7 @@
#include <stdbool.h> #include <stdbool.h>
#include <wayland-client.h> #include <wayland-client.h>
#include <wayland-egl.h>
#include <wayland-server-core.h> #include <wayland-server-core.h>
#include <wayland-util.h>
#include <wlr/backend/wayland.h> #include <wlr/backend/wayland.h>
#include <wlr/render/egl.h> #include <wlr/render/egl.h>
@ -79,7 +77,7 @@ struct wlr_wl_output {
struct { struct {
struct wlr_wl_pointer *pointer; struct wlr_wl_pointer *pointer;
struct wl_surface *surface; struct wl_surface *surface;
struct wl_egl_window *egl_window; struct wlr_swapchain *swapchain;
int32_t hotspot_x, hotspot_y; int32_t hotspot_x, hotspot_y;
int32_t width, height; int32_t width, height;
} cursor; } cursor;

Loading…
Cancel
Save