@ -306,6 +306,9 @@ struct wlr_scene_node *wlr_scene_node_at(struct wlr_scene_node *node,
/**
* Create a new scene-graph.
*
* The graph is also a wlr_scene_node. Associated resources can be destroyed
* through wlr_scene_node_destroy().
*/
struct wlr_scene *wlr_scene_create(void);