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@ -1,4 +1,6 @@
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#include <assert.h>
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#include <assert.h>
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/render/wlr_renderer.h>
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@ -12,33 +14,59 @@ static struct wlr_headless_output *headless_output_from_output(
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return (struct wlr_headless_output *)wlr_output;
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return (struct wlr_headless_output *)wlr_output;
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}
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}
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static EGLSurface egl_create_surface(struct wlr_egl *egl, unsigned int width,
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static bool create_fbo(struct wlr_headless_output *output,
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unsigned int height) {
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unsigned int width, unsigned int height) {
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EGLint attribs[] = {EGL_WIDTH, width, EGL_HEIGHT, height, EGL_NONE};
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if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
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return false;
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}
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GLuint rbo;
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glGenRenderbuffers(1, &rbo);
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glBindRenderbuffer(GL_RENDERBUFFER, rbo);
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glRenderbufferStorage(GL_RENDERBUFFER, output->backend->internal_format,
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width, height);
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glBindRenderbuffer(GL_RENDERBUFFER, 0);
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GLuint fbo;
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glGenFramebuffers(1, &fbo);
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glBindFramebuffer(GL_FRAMEBUFFER, fbo);
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glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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GL_RENDERBUFFER, rbo);
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GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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if (status != GL_FRAMEBUFFER_COMPLETE) {
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wlr_log(WLR_ERROR, "Failed to create FBO");
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return false;
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}
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output->fbo = fbo;
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output->rbo = rbo;
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return true;
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}
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EGLSurface surf = eglCreatePbufferSurface(egl->display, egl->config, attribs);
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static void destroy_fbo(struct wlr_headless_output *output) {
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if (surf == EGL_NO_SURFACE) {
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if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
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wlr_log(WLR_ERROR, "Failed to create EGL surface");
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return;
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return EGL_NO_SURFACE;
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}
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}
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return surf;
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glDeleteFramebuffers(1, &output->fbo);
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glDeleteRenderbuffers(1, &output->rbo);
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output->fbo = 0;
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output->rbo = 0;
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}
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}
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static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
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static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
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int32_t height, int32_t refresh) {
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int32_t height, int32_t refresh) {
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struct wlr_headless_output *output =
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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headless_output_from_output(wlr_output);
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struct wlr_headless_backend *backend = output->backend;
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if (refresh <= 0) {
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if (refresh <= 0) {
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refresh = HEADLESS_DEFAULT_REFRESH;
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refresh = HEADLESS_DEFAULT_REFRESH;
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}
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}
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wlr_egl_destroy_surface(&backend->egl, output->egl_surface);
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destroy_fbo(output);
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if (!create_fbo(output, width, height)) {
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output->egl_surface = egl_create_surface(&backend->egl, width, height);
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if (output->egl_surface == EGL_NO_SURFACE) {
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wlr_log(WLR_ERROR, "Failed to recreate EGL surface");
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wlr_output_destroy(wlr_output);
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wlr_output_destroy(wlr_output);
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return false;
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return false;
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}
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}
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@ -53,8 +81,17 @@ static bool output_attach_render(struct wlr_output *wlr_output,
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int *buffer_age) {
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int *buffer_age) {
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struct wlr_headless_output *output =
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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headless_output_from_output(wlr_output);
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return wlr_egl_make_current(&output->backend->egl, output->egl_surface,
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buffer_age);
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if (!wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL)) {
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return false;
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}
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glBindFramebuffer(GL_FRAMEBUFFER, output->fbo);
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if (buffer_age != NULL) {
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*buffer_age = 0; // We only have one buffer
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}
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return true;
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}
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}
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static bool output_test(struct wlr_output *wlr_output) {
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static bool output_test(struct wlr_output *wlr_output) {
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@ -88,11 +125,12 @@ static bool output_commit(struct wlr_output *wlr_output) {
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}
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}
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if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
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if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
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// Nothing needs to be done for pbuffers
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// Nothing needs to be done for FBOs
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wlr_output_send_present(wlr_output, NULL);
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wlr_output_send_present(wlr_output, NULL);
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}
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}
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wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
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wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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return true;
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return true;
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}
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}
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@ -101,17 +139,15 @@ static void output_rollback(struct wlr_output *wlr_output) {
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struct wlr_headless_output *output =
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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headless_output_from_output(wlr_output);
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wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
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wlr_egl_make_current(&output->backend->egl, EGL_NO_SURFACE, NULL);
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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}
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}
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static void output_destroy(struct wlr_output *wlr_output) {
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static void output_destroy(struct wlr_output *wlr_output) {
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struct wlr_headless_output *output =
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struct wlr_headless_output *output =
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headless_output_from_output(wlr_output);
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headless_output_from_output(wlr_output);
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wl_list_remove(&output->link);
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wl_list_remove(&output->link);
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wl_event_source_remove(output->frame_timer);
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wl_event_source_remove(output->frame_timer);
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destroy_fbo(output);
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wlr_egl_destroy_surface(&output->backend->egl, output->egl_surface);
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free(output);
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free(output);
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}
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}
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@ -149,9 +185,7 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
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backend->display);
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backend->display);
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struct wlr_output *wlr_output = &output->wlr_output;
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struct wlr_output *wlr_output = &output->wlr_output;
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output->egl_surface = egl_create_surface(&backend->egl, width, height);
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if (!create_fbo(output, width, height)) {
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if (output->egl_surface == EGL_NO_SURFACE) {
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wlr_log(WLR_ERROR, "Failed to create EGL surface");
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goto error;
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goto error;
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}
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}
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@ -166,8 +200,7 @@ struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
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"Headless output %zd", backend->last_output_num);
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"Headless output %zd", backend->last_output_num);
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wlr_output_set_description(wlr_output, description);
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wlr_output_set_description(wlr_output, description);
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if (!wlr_egl_make_current(&output->backend->egl, output->egl_surface,
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if (!output_attach_render(wlr_output, NULL)) {
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NULL)) {
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goto error;
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goto error;
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}
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}
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