rootston: use output renderer

master
emersion 7 years ago
parent 3d3ea32137
commit 402587ed65
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GPG Key ID: 0FDE7BE0E88F5E48

@ -2,6 +2,7 @@
#include <time.h> #include <time.h>
#include <stdlib.h> #include <stdlib.h>
#include <stdbool.h> #include <stdbool.h>
#include <assert.h>
#include <wlr/types/wlr_output_layout.h> #include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_compositor.h> #include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_wl_shell.h> #include <wlr/types/wlr_wl_shell.h>
@ -177,6 +178,8 @@ static bool surface_intersect_output(struct wlr_surface *surface,
static void scissor_output(struct roots_output *output, pixman_box32_t *rect) { static void scissor_output(struct roots_output *output, pixman_box32_t *rect) {
struct wlr_output *wlr_output = output->wlr_output; struct wlr_output *wlr_output = output->wlr_output;
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
assert(renderer);
struct wlr_box box = { struct wlr_box box = {
.x = rect->x1, .x = rect->x1,
@ -194,7 +197,7 @@ static void scissor_output(struct roots_output *output, pixman_box32_t *rect) {
WL_OUTPUT_TRANSFORM_FLIPPED_180); WL_OUTPUT_TRANSFORM_FLIPPED_180);
wlr_box_transform(&box, transform, ow, oh, &box); wlr_box_transform(&box, transform, ow, oh, &box);
wlr_renderer_scissor(output->desktop->server->renderer, &box); wlr_renderer_scissor(renderer, &box);
} }
static void render_surface(struct wlr_surface *surface, double lx, double ly, static void render_surface(struct wlr_surface *surface, double lx, double ly,
@ -202,6 +205,9 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
struct render_data *data = _data; struct render_data *data = _data;
struct roots_output *output = data->output; struct roots_output *output = data->output;
struct timespec *when = data->when; struct timespec *when = data->when;
struct wlr_renderer *renderer =
wlr_backend_get_renderer(output->wlr_output->backend);
assert(renderer);
if (!wlr_surface_has_buffer(surface)) { if (!wlr_surface_has_buffer(surface)) {
return; return;
@ -237,8 +243,7 @@ static void render_surface(struct wlr_surface *surface, double lx, double ly,
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) { for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]); scissor_output(output, &rects[i]);
wlr_render_with_matrix(output->desktop->server->renderer, wlr_render_with_matrix(renderer, surface->texture, &matrix);
surface->texture, &matrix);
} }
wlr_surface_send_frame_done(surface, when); wlr_surface_send_frame_done(surface, when);
@ -276,6 +281,9 @@ static void render_decorations(struct roots_view *view,
} }
struct roots_output *output = data->output; struct roots_output *output = data->output;
struct wlr_renderer *renderer =
wlr_backend_get_renderer(output->wlr_output->backend);
assert(renderer);
struct wlr_box box; struct wlr_box box;
get_decoration_box(view, output, &box); get_decoration_box(view, output, &box);
@ -303,8 +311,7 @@ static void render_decorations(struct roots_view *view,
pixman_region32_rectangles(&damage, &nrects); pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) { for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]); scissor_output(output, &rects[i]);
wlr_render_colored_quad(output->desktop->server->renderer, &color, wlr_render_colored_quad(renderer, &color, &matrix);
&matrix);
} }
damage_finish: damage_finish:
@ -344,6 +351,8 @@ static void render_output(struct roots_output *output) {
struct wlr_output *wlr_output = output->wlr_output; struct wlr_output *wlr_output = output->wlr_output;
struct roots_desktop *desktop = output->desktop; struct roots_desktop *desktop = output->desktop;
struct roots_server *server = desktop->server; struct roots_server *server = desktop->server;
struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
assert(renderer);
if (!wlr_output->enabled) { if (!wlr_output->enabled) {
return; return;
@ -418,7 +427,7 @@ static void render_output(struct roots_output *output) {
.damage = &damage, .damage = &damage,
}; };
wlr_renderer_begin(server->renderer, wlr_output); wlr_renderer_begin(renderer, wlr_output);
if (!pixman_region32_not_empty(&damage)) { if (!pixman_region32_not_empty(&damage)) {
// Output isn't damaged but needs buffer swap // Output isn't damaged but needs buffer swap
@ -429,8 +438,8 @@ static void render_output(struct roots_output *output) {
pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects); pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
for (int i = 0; i < nrects; ++i) { for (int i = 0; i < nrects; ++i) {
scissor_output(output, &rects[i]); scissor_output(output, &rects[i]);
wlr_renderer_clear(output->desktop->server->renderer, wlr_renderer_clear(renderer, clear_color[0], clear_color[1],
clear_color[0], clear_color[1], clear_color[2], 1); clear_color[2], 1);
} }
// If a view is fullscreen on this output, render it // If a view is fullscreen on this output, render it
@ -477,8 +486,8 @@ static void render_output(struct roots_output *output) {
} }
renderer_end: renderer_end:
wlr_renderer_scissor(output->desktop->server->renderer, NULL); wlr_renderer_scissor(renderer, NULL);
wlr_renderer_end(server->renderer); wlr_renderer_end(renderer);
if (!wlr_output_swap_buffers(wlr_output, &now, &damage)) { if (!wlr_output_swap_buffers(wlr_output, &now, &damage)) {
goto damage_finish; goto damage_finish;
} }

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